Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Banasazi
Neith
Level 104
God Stats
9W - 9L
1,567 SR
Queue Stats
103W - 106L
1,508 Elo+
Solo
Sobek
Sobek
Mr Bachdieffen
Sobek
Level 62
God Stats
13W - 14L
1,415 SR
Queue Stats
43W - 51L
1,398 Elo+
Solo
Chaac
Chaac
TakenHazel
Chaac
Level 159
God Stats
1W - 0L
1,588 SR
Queue Stats
20W - 29L
1,406 Elo+
Solo
Scylla
Scylla
xxfirelord1
Scylla
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 157L
1,456 Elo+
Solo
Team Averages
Level 128
1,514 SR
1,454 Elo+

VS

Team Averages
Level 128
1,554 SR
1,491 Elo+
Rama
Rama
CrazyChris1543
Rama
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 131L
1,546 Elo+
Solo
Sylvanus
Sylvanus
Laughin_Joker69
Sylvanus
Level 159
God Stats
4W - 2L
1,661 SR
Queue Stats
278W - 279L
1,494 Elo+
Solo
Thor
Thor
ThaDeej
Thor
Level 150
God Stats
11W - 10L
1,492 SR
Queue Stats
52W - 51L
1,410 Elo+
Solo
Scylla
Scylla
TheTrueNameless1
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,527 Elo+
Solo
Terra
Terra
Zeroezz
Terra
Level 157
God Stats
23W - 27L
1,617 SR
Queue Stats
67W - 86L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
3 / 0 / 4
7,172
552
3,281
6,931
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Banasazi
Neith
13
1 / 0 / 7
7,656
589
7,643
7,845
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 0 / 5
7,526
579
2,783
8,614
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
15
3 / 1 / 1
9,344
719
7,988
10,975
7,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
13
1 / 1 / 0
7,878
606
5,052
5,478
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,399
492
4,422
9,541
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
11
0 / 1 / 1
6,320
486
4,551
8,668
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
ThaDeej
Thor
12
1 / 3 / 1
6,389
491
3,825
11,374
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 0
6,480
498
2,386
4,883
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Zeroezz
Terra
12
0 / 1 / 1
6,560
505
3,836
9,285
7,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
0
4
5
W
Neith
Banasazi
Neith
1
0
7
4.5
L
0
5
0
0
L
Sylvanus
0
1
1
0.5
W
3
0
5
5.5
W
Chaac
3
1
1
3.5
L
Thor
ThaDeej
Thor
1
3
1
0.5
L
1
1
0
1
L
Terra
Zeroezz
Terra
0
1
1
0.5
W
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,747
Damage
19,020
39,843
Taken
43,751
21,799
Mitigated
24,748
19,726
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
3,281
1,176
0
4,960
6,931
2,364
0
482
6,449
0
32,157
W
Neith
Banasazi
Neith
7,643
3,957
0
4,317
7,845
2,967
318
1,553
6,292
0
64,540
L
4,422
4,105
0
1,890
9,541
3,676
1,085
1,452
8,089
0
44,065
L
Sylvanus
4,551
1,700
990
4,012
8,668
7,087
0
1,350
7,278
28,781
4,780
W
2,783
368
170
4,753
8,614
6,760
174
2,508
5,885
15,528
859
W
Chaac
7,988
1,200
0
4,049
10,975
7,690
561
3,836
7,139
0
76,274
L
Thor
ThaDeej
Thor
3,825
884
0
750
11,374
4,922
0
2,550
8,600
0
50,069
L
2,386
418
0
732
4,883
1,501
0
1,924
2,735
45,236
529
L
Terra
Zeroezz
Terra
3,836
644
4
2,826
9,285
7,562
0
0
9,285
42,395
0
W
Scylla
5,052
148
0
1,477
5,478
2,018
269
2,322
3,156
61,323
1,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,576
Gold Earned
32,148
400
Minions Killed
367
0
Camps Cleared
0
1,205,381
Distance Traveled
1,146,199
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,172
552
41
3
0
209,270
2
W
Neith
7,656
589
99
8
0
229,287
0
L
Rama
6,399
492
79
6
0
218,827
0
L
Sylvanus
6,320
486
41
3
0
201,021
1
W
Sobek
7,526
579
19
1
0
255,389
0
W
Chaac
9,344
719
128
10
0
238,377
0
L
Thor
6,389
491
76
6
0
249,981
0
L
Scylla
6,480
498
89
7
0
206,914
0
L
Terra
6,560
505
82
6
0
269,456
4
W
Scylla
7,878
606
113
9
0
273,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role