Player Matchup

Kali
Kali
 
Kali
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DuduzinBalaTensa
Skadi
Level 160
God Stats
2W - 1L
1,615 SR
Queue Stats
98W - 118L
1,460 Elo+
Solo
Charon
Charon
Malvakrai
Charon
Level 149
God Stats
2W - 6L
1,483 SR
Queue Stats
431W - 461L
1,508 Elo+
Solo
Hun Batz
Hun Batz
byMurilx
Hun Batz
Level 109
God Stats
32W - 32L
1,721 SR
Queue Stats
122W - 114L
1,404 Elo+
Party 1
Maui
Maui
z30NK
Maui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,418 Elo+
Party 1
Team Averages
Level 117
1,564 SR
1,458 Elo+

VS

Team Averages
Level 138
1,546 SR
1,519 Elo+
Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
fcoria010
Jormungandr
Level 189
God Stats
4W - 1L
1,732 SR
Queue Stats
135W - 101L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 3 / 1
4,993
499
2,154
10,293
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 0 / 0
4,486
449
1,513
4,119
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
Malvakrai
Charon
9
0 / 2 / 1
5,016
502
4,348
6,995
6,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
byMurilx
Hun Batz
8
1 / 1 / 0
4,471
447
873
6,661
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
z30NK
Maui
7
0 / 1 / 0
4,646
465
424
7,258
3,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
2 / 1 / 3
6,583
658
4,118
5,647
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 0 / 1
5,915
592
4,752
4,106
1,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
 
Kuzenbo
9
0 / 0 / 4
5,743
574
2,518
3,910
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
 
Tiamat
9
1 / 1 / 3
5,458
546
4,148
4,600
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
fcoria010
Jormungandr
12
4 / 0 / 0
6,542
654
6,320
6,951
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
1
0.17
W
Maui
 
Maui
2
1
3
3.5
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
1
0.5
W
Kuzenbo
 
Kuzenbo
0
0
4
2
W
Tiamat
 
Tiamat
1
1
3
2.5
L
0
0
0
0
L
Charon
Malvakrai
Charon
0
2
1
0.25
L
Hun Batz
byMurilx
Hun Batz
1
1
0
1
W
Jormungandr
fcoria010
Jormungandr
4
0
0
4
L
Maui
z30NK
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,312
Damage
21,856
35,326
Taken
25,214
17,217
Mitigated
13,023
11,943
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,154
1,257
0
5,514
10,293
3,993
0
4,714
5,579
0
38,360
W
Maui
 
Maui
4,118
1,364
0
1,636
5,647
2,705
9
916
4,731
35,799
9,319
W
Ah Muzen Cab
 
Ah Muzen Cab
4,752
1,808
0
200
4,106
1,438
598
783
3,323
0
56,495
W
Kuzenbo
 
Kuzenbo
2,518
1,184
0
2,220
3,910
3,110
0
210
3,700
14,968
0
W
Tiamat
 
Tiamat
4,148
413
0
1,175
4,600
2,163
0
3,051
1,549
30,176
528
L
1,513
262
0
750
4,119
1,180
0
847
3,272
0
37,999
L
Charon
Malvakrai
Charon
4,348
591
0
830
6,995
6,547
0
4,353
2,642
36,013
1,721
L
Hun Batz
byMurilx
Hun Batz
873
494
0
2,091
6,661
2,189
0
3,571
3,090
0
16,335
W
Jormungandr
fcoria010
Jormungandr
6,320
1,673
0
2,412
6,951
3,607
0
441
6,510
48,868
15,641
L
Maui
z30NK
Maui
424
119
1,044
1,714
7,258
3,308
0
2,822
4,436
10,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,612
Gold Earned
30,241
232
Minions Killed
341
0
Camps Cleared
0
929,194
Distance Traveled
1,021,838
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,993
499
59
6
0
201,790
0
W
Maui
6,583
658
69
7
0
195,994
0
W
Ah Muzen Cab
5,915
592
82
8
0
186,702
0
W
Kuzenbo
5,743
574
28
3
0
222,280
7
W
Tiamat
5,458
546
58
6
0
192,548
0
L
Skadi
4,486
449
61
6
0
183,163
1
L
Charon
5,016
502
52
5
0
167,120
0
L
Hun Batz
4,471
447
38
4
0
194,683
0
W
Jormungandr
6,542
654
104
10
0
224,314
0
L
Maui
4,646
465
22
2
0
182,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role