Player Matchup

Charybdis
Charybdis
Platinum V
A Pow3r Ranger
Charybdis
Platinum V
Level 155
God Stats
9W - 7L
1,539 SR
Queue Stats
88W - 88L
1,614 MMR
Solo
Tyr
Tyr
Platinum IV
D0NNYBURGA_
Tyr
Platinum IV
Level 125
God Stats
4W - 1L
1,900 SR
Queue Stats
19W - 19L
1,636 MMR
Solo
Janus
Janus
Gold IV
Skamandeer
Janus
Gold IV
Level 144
God Stats
40W - 50L
1,499 SR
Queue Stats
381W - 434L
1,607 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,646 SR
1,619 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,746 SR
1,615 MMR
Anubis
Anubis
Platinum IV
AyooPiff
Anubis
Platinum IV
Level 159
God Stats
4W - 6L
1,707 SR
Queue Stats
363W - 379L
1,715 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
HerUllr
Hou Yi
Platinum II
Level 130
God Stats
16W - 4L
1,951 SR
Queue Stats
64W - 54L
1,684 MMR
Solo
Horus
Horus
Gold IV
nOOk x3234x
Horus
Gold IV
Level 186
God Stats
12W - 6L
1,579 SR
Queue Stats
187W - 220L
1,444 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A Pow3r Ranger
Charybdis
12
2 / 3 / 3
7,612
846
4,007
8,803
2,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 3 / 1
5,743
638
2,363
8,841
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
14
3 / 3 / 0
7,790
866
7,742
4,799
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesKuzenboThothPersephoneFafnir

VS

Bans
CthulhuGebAgniOdinDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AyooPiff
Anubis
13
3 / 1 / 4
7,529
837
5,766
4,955
2,268
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hou Yi
HerUllr
Hou Yi
12
4 / 3 / 2
7,839
871
6,338
8,078
2,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 5
7,428
825
6,692
7,502
3,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
9
9
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
A Pow3r Ranger
Charybdis
2
3
3
1.17
W
Anubis
AyooPiff
Anubis
3
1
4
5
L
0
3
1
0.17
W
Hou Yi
HerUllr
Hou Yi
4
3
2
1.67
L
Janus
3
3
0
1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,112
Damage
18,796
22,443
Taken
20,535
8,323
Mitigated
9,161
2,256
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
A Pow3r Ranger
Charybdis
4,007
1,513
0
500
8,803
2,283
0
2,616
6,181
0
23,878
W
Anubis
AyooPiff
Anubis
5,766
237
0
1,884
4,955
2,268
611
1,936
2,984
24,529
0
L
2,363
130
0
1,503
8,841
4,672
0
2,488
6,345
0
8,668
W
Hou Yi
HerUllr
Hou Yi
6,338
3,761
0
863
8,078
2,895
522
2,544
5,270
0
32,297
L
Janus
7,742
226
0
253
4,799
1,368
0
1,016
3,783
35,115
948
W
6,692
3,018
520
1,922
7,502
3,998
0
2,981
4,521
298
17,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,145
Gold Earned
22,796
123
Minions Killed
119
0
Camps Cleared
0
468,450
Distance Traveled
523,993
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,612
846
49
5
0
154,828
0
W
Anubis
7,529
837
54
6
0
162,121
4
L
Tyr
5,743
638
13
1
0
134,634
0
W
Hou Yi
7,839
871
37
4
0
166,422
0
L
Janus
7,790
866
61
7
0
178,988
1
W
Horus
7,428
825
28
3
0
195,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role