Player Matchup

Ares
Ares
ArpegiusLeblack
Ares
Level 103
God Stats
1W - 0L
1,526 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
B3ASTG0ALIE22
Erlang Shen
Level 136
God Stats
5W - 1L
1,772 SR
Queue Stats
180W - 194L
1,538 Elo+
Solo
Zeus
Zeus
Kachuk505
Zeus
Level 25
God Stats
1W - 0L
1,872 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
RidgedFury
Mercury
Level 156
God Stats
2W - 0L
1,716 SR
Queue Stats
134W - 125L
1,447 Elo+
Party 1
Set
Set
Zay The Man7340
Set
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 212L
1,502 Elo+
Party 1
Team Averages
Level 105
1,677 SR
1,498 Elo+

VS

Team Averages
Level 74
1,653 SR
1,472 Elo+
Erlang Shen
Erlang Shen
BardownCBW
Erlang Shen
Level 29
God Stats
3W - 7L
1,792 SR
Queue Stats
55W - 76L
1,474 Elo+
Party 3
Scylla
Scylla
Iceguzzler
Scylla
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 108L
1,349 Elo+
Solo
Atlas
Atlas
Simplymangler
Atlas
Level 98
God Stats
2W - 1L
1,776 SR
Queue Stats
134W - 125L
1,527 Elo+
Solo
Rama
Rama
SundayMoneyCBW
Rama
Level 160
God Stats
8W - 7L
1,584 SR
Queue Stats
184W - 184L
1,521 Elo+
Party 3
Gilgamesh
Gilgamesh
ZolrFlare
Gilgamesh
Level 48
God Stats
7W - 5L
1,611 SR
Queue Stats
59W - 61L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
6,610
472
5,034
9,791
7,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
B3ASTG0ALIE22
Erlang Shen
15
2 / 1 / 5
8,275
591
10,709
15,064
9,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
15
9 / 2 / 4
9,501
679
12,089
7,860
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
RidgedFury
Mercury
13
1 / 3 / 7
7,676
548
5,222
12,987
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 1 / 3
9,320
666
10,816
12,224
11,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BardownCBW
Erlang Shen
12
0 / 3 / 0
6,599
471
3,860
14,834
11,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Iceguzzler
Scylla
12
1 / 5 / 2
6,809
486
3,720
9,498
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
5 / 3 / 2
7,638
546
7,461
16,327
15,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 4
7,032
502
8,909
11,310
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
ZolrFlare
Gilgamesh
10
3 / 5 / 2
6,230
445
6,901
12,958
8,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
20
Kills
10
10
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Erlang Shen
B3ASTG0ALIE22
Erlang Shen
2
1
5
4.5
L
Erlang Shen
BardownCBW
Erlang Shen
0
3
0
0
L
Scylla
Iceguzzler
Scylla
1
5
2
0.4
W
Zeus
9
2
4
5.5
W
Mercury
RidgedFury
Mercury
1
3
7
1.5
L
5
3
2
2
L
1
4
4
0.75
W
6
1
3
7.5
L
Gilgamesh
ZolrFlare
Gilgamesh
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,870
Damage
30,851
57,926
Taken
64,927
36,874
Mitigated
43,673
17,556
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,034
168
0
615
9,791
7,832
95
2,390
7,401
12,786
0
W
Erlang Shen
B3ASTG0ALIE22
Erlang Shen
10,709
5,395
0
9,480
15,064
9,617
0
2,673
12,391
0
71,431
L
Erlang Shen
BardownCBW
Erlang Shen
3,860
2,514
0
5,405
14,834
11,191
0
1,076
13,758
0
43,272
L
Scylla
Iceguzzler
Scylla
3,720
323
0
2,380
9,498
3,446
0
4,253
5,245
40,171
486
W
Zeus
12,089
1,895
0
290
7,860
2,748
421
2,367
5,493
58,846
0
W
Mercury
RidgedFury
Mercury
5,222
1,906
0
3,634
12,987
5,017
0
1,381
11,606
0
56,929
L
7,461
2,802
0
1,691
16,327
15,608
32
3,554
12,773
23,134
1,643
L
8,909
6,879
0
3,805
11,310
4,624
37
3,782
7,528
0
60,357
W
10,816
3,773
0
3,537
12,224
11,660
252
2,067
10,157
0
64,116
L
Gilgamesh
ZolrFlare
Gilgamesh
6,901
1,831
0
526
12,958
8,804
0
4,458
8,500
0
25,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,382
Gold Earned
34,308
404
Minions Killed
284
0
Camps Cleared
0
1,427,485
Distance Traveled
1,320,575
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,610
472
12
1
0
273,318
2
W
Erlang Shen
8,275
591
107
8
0
300,710
1
L
Erlang Shen
6,599
471
71
5
0
274,039
0
L
Scylla
6,809
486
69
5
0
228,571
1
W
Zeus
9,501
679
107
8
0
265,496
0
W
Mercury
7,676
548
80
6
0
349,293
2
L
Atlas
7,638
546
12
1
0
283,513
2
L
Rama
7,032
502
89
6
0
231,730
1
W
Set
9,320
666
98
7
0
238,668
0
L
Gilgamesh
6,230
445
43
3
0
302,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role