Player Matchup

Cthulhu
Cthulhu
Acidicity
Cthulhu
Level 35
God Stats
2W - 2L
1,668 SR
Queue Stats
8W - 25L
1,325 Elo+
Party 1
Ravana
Ravana
SlinkyCannon680
Ravana
Level 107
God Stats
1W - 1L
1,999 SR
Queue Stats
6W - 10L
1,632 Elo+
Solo
Merlin
Merlin
Xytherious
Merlin
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 20L
1,394 Elo+
Party 1
Team Averages
Level 67
1,722 SR
1,451 Elo+

VS

Team Averages
Level 85
1,699 SR
1,605 Elo+
Baron Samedi
Baron Samedi
AceLvlss
Baron Samedi
Level 56
God Stats
72W - 45L
1,882 SR
Queue Stats
350W - 327L
1,573 Elo+
Solo
Kali
Kali
GayPikachu69
Kali
Level 64
God Stats
3W - 2L
1,714 SR
Queue Stats
244W - 196L
1,576 Elo+
Party 2
Hercules
Hercules
Nirari
Hercules
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 21L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acidicity
Cthulhu
12
1 / 3 / 0
7,597
691
10,159
12,873
12,487
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 0
7,010
637
6,119
9,319
4,466
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Xytherious
Merlin
12
1 / 4 / 0
7,777
707
9,031
7,567
3,166
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AceLvlss
Baron Samedi
13
2 / 1 / 9
8,131
739
5,210
8,271
5,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 5
8,699
791
9,157
15,105
14,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Nirari
Hercules
13
6 / 1 / 6
8,448
768
11,363
12,546
14,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
12
12
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AceLvlss
Baron Samedi
2
1
9
6.5
L
Cthulhu
Acidicity
Cthulhu
1
3
0
0.33
W
4
0
5
6.5
W
Hercules
Nirari
Hercules
6
1
6
9
L
0
5
0
0
L
Merlin
Xytherious
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,309
Damage
25,730
29,759
Taken
35,922
20,119
Mitigated
34,607
2,620
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AceLvlss
Baron Samedi
5,210
386
1,011
3,272
8,271
5,727
351
4,744
3,488
25,112
0
L
Cthulhu
Acidicity
Cthulhu
10,159
705
0
750
12,873
12,487
0
2,571
9,917
30,671
0
W
9,157
4,817
0
7,076
15,105
14,540
0
7,047
8,054
0
35,031
W
Hercules
Nirari
Hercules
11,363
3,410
0
4,976
12,546
14,340
21
7,276
5,244
0
24,063
L
6,119
1,786
0
1,690
9,319
4,466
0
1,026
8,037
0
24,836
L
Merlin
Xytherious
Merlin
9,031
758
0
180
7,567
3,166
0
942
6,477
19,952
427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,384
Gold Earned
25,278
108
Minions Killed
120
0
Camps Cleared
0
610,234
Distance Traveled
643,803
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,131
739
62
6
0
198,666
1
L
Cthulhu
7,597
691
35
3
0
207,620
1
W
Kali
8,699
791
34
3
0
223,834
0
W
Hercules
8,448
768
24
2
0
221,303
0
L
Ravana
7,010
637
38
3
0
204,156
0
L
Merlin
7,777
707
35
3
0
198,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role