Player Matchup

Artemis
Artemis
CABREXI
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 1
Ares
Ares
IvanElZumbado
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 1
Nu Wa
Nu Wa
Retraida_Every
Nu Wa
Level 69
God Stats
0W - 3L
1,473 SR
Queue Stats
15W - 39L
1,297 Elo+
Party 1
Nemesis
Nemesis
dashmax119
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,384 Elo+
Party 1
Osiris
Osiris
kingo579
Osiris
Level 115
God Stats
2W - 4L
1,303 SR
Queue Stats
70W - 65L
1,428 Elo+
Solo
Team Averages
Level 48
1,455 SR
1,291 Elo+

VS

Team Averages
Level 68
1,430 SR
1,450 Elo+
Mulan
Mulan
Cura89-
Mulan
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 41L
1,415 Elo+
Solo
Yemoja
Yemoja
Sergo moog
Yemoja
Level 38
God Stats
2W - 1L
1,624 SR
Queue Stats
72W - 74L
1,536 Elo+
Solo
Thanatos
Thanatos
Thezerx3
Thanatos
Level 67
God Stats
14W - 11L
1,335 SR
Queue Stats
106W - 113L
1,460 Elo+
Solo
Janus
Janus
kevintjhuuuu_NOL
Janus
Level 88
God Stats
1W - 2L
1,265 SR
Queue Stats
18W - 19L
1,408 Elo+
Solo
Hachiman
Hachiman
xBotEllie
Hachiman
Level 43
God Stats
6W - 9L
1,424 SR
Queue Stats
33W - 42L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CABREXI
Artemis
10
1 / 1 / 1
5,778
482
3,549
4,355
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 1 / 2
5,789
482
1,876
8,099
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 5 / 4
6,137
511
3,966
7,076
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
dashmax119
Nemesis
14
3 / 2 / 0
6,877
573
4,905
10,288
4,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
kingo579
Osiris
11
2 / 4 / 0
6,525
544
4,019
13,592
12,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cura89-
Mulan
13
3 / 2 / 2
7,710
643
9,306
8,794
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Sergo moog
Yemoja
10
0 / 0 / 0
5,123
427
2,732
4,251
2,819
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Thezerx3
Thanatos
12
7 / 2 / 5
7,345
612
7,478
11,790
5,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 3
8,215
685
6,531
5,879
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
xBotEllie
Hachiman
10
0 / 0 / 0
5,691
474
2,632
5,240
2,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
13
13
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
CABREXI
Artemis
1
1
1
1.5
W
Mulan
Cura89-
Mulan
3
2
2
2
L
0
1
2
1
L
0
5
4
0.4
W
Yemoja
Sergo moog
Yemoja
0
0
0
0
W
Thanatos
Thezerx3
Thanatos
7
2
5
4.75
L
Nemesis
dashmax119
Nemesis
3
2
0
1.5
W
3
2
3
2.25
L
Osiris
kingo579
Osiris
2
4
0
0.5
W
Hachiman
xBotEllie
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,315
Damage
28,679
43,410
Taken
35,954
26,400
Mitigated
18,499
7,768
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CABREXI
Artemis
3,549
672
0
711
4,355
1,504
0
1,917
2,380
0
20,486
W
Mulan
Cura89-
Mulan
9,306
2,149
0
2,507
8,794
5,977
0
465
8,329
150
57,268
L
1,876
108
0
958
8,099
6,485
0
2,367
5,624
16,829
345
L
3,966
332
0
250
7,076
1,908
0
2,723
4,165
37,491
797
W
Yemoja
Sergo moog
Yemoja
2,732
130
819
0
4,251
2,819
0
946
3,305
18,928
0
W
Thanatos
Thezerx3
Thanatos
7,478
1,846
0
8,794
11,790
5,367
0
1,899
9,891
0
44,021
L
Nemesis
dashmax119
Nemesis
4,905
2,127
0
1,692
10,288
4,195
0
1,786
8,273
0
54,107
W
6,531
630
0
1,260
5,879
2,309
300
1,272
4,607
63,317
1,650
L
Osiris
kingo579
Osiris
4,019
2,352
0
4,157
13,592
12,308
0
86
12,579
0
43,420
W
Hachiman
xBotEllie
Hachiman
2,632
770
0
2,214
5,240
2,027
0
1,215
4,025
0
39,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,106
Gold Earned
34,084
293
Minions Killed
374
0
Camps Cleared
0
1,104,149
Distance Traveled
1,091,226
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,778
482
26
2
0
199,245
0
W
Mulan
7,710
643
95
8
0
194,712
0
L
Ares
5,789
482
32
3
0
209,435
0
L
Nu Wa
6,137
511
67
6
0
208,341
0
W
Yemoja
5,123
427
20
2
0
227,687
5
W
Thanatos
7,345
612
61
5
0
255,446
3
L
Nemesis
6,877
573
94
8
0
257,490
0
W
Janus
8,215
685
124
10
0
213,810
0
L
Osiris
6,525
544
74
6
0
229,638
0
W
Hachiman
5,691
474
74
6
0
199,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role