Player Matchup

Olorun
Olorun
Bloodreaper2010
Olorun
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 100L
1,454 Elo+
Party 1
Mercury
Mercury
J311Y SN1P3R
Mercury
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,504 Elo+
Party 1
Nut
Nut
StarXxXSoldier
Nut
Level 156
God Stats
0W - 2L
1,417 SR
Queue Stats
80W - 76L
1,493 Elo+
Party 1
Hou Yi
Hou Yi
TIEFWOLF
Hou Yi
Level 116
God Stats
3W - 5L
1,462 SR
Queue Stats
206W - 192L
1,521 Elo+
Solo
Discordia
Discordia
Trebius
Discordia
Level 94
God Stats
2W - 8L
1,295 SR
Queue Stats
246W - 252L
1,471 Elo+
Solo
Team Averages
Level 135
1,435 SR
1,489 Elo+

VS

Team Averages
Level 78
1,544 SR
1,513 Elo+
Arachne
Arachne
Dricim
Arachne
Level 69
God Stats
3W - 0L
1,765 SR
Queue Stats
86W - 83L
1,550 Elo+
Party 2
Cliodhna
Cliodhna
FLXv
Cliodhna
Level 128
God Stats
3W - 4L
1,487 SR
Queue Stats
161W - 161L
1,482 Elo+
Solo
Fafnir
Fafnir
Janksyl1
Fafnir
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 59L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
Rablaza
Kukulkan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,456 Elo+
Solo
Eset
Eset
Rozzita
Eset
Level 43
God Stats
5W - 3L
1,469 SR
Queue Stats
221W - 223L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
7,591
542
1,331
2,280
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
J311Y SN1P3R
Mercury
9
0 / 3 / 0
7,321
523
766
5,265
3,493
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

8
0 / 1 / 0
6,921
494
1,051
3,423
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
TIEFWOLF
Hou Yi
18
1 / 2 / 2
8,999
643
2,773
6,506
3,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Trebius
Discordia
17
4 / 3 / 2
9,413
672
15,834
7,759
3,776
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dricim
Arachne
17
5 / 1 / 2
10,972
784
4,819
11,461
10,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
FLXv
Cliodhna
16
1 / 2 / 4
9,846
703
4,129
7,270
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Janksyl1
Fafnir
15
0 / 2 / 5
9,445
675
2,034
7,391
8,114
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Rablaza
Kukulkan
16
0 / 2 / 5
10,077
720
4,758
8,881
4,313
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
Rozzita
Eset
18
2 / 0 / 4
10,344
739
6,123
5,212
2,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
8
9
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Arachne
Dricim
Arachne
5
1
2
6
W
Cliodhna
FLXv
Cliodhna
1
2
4
1.5
L
Mercury
J311Y SN1P3R
Mercury
0
3
0
0
W
Fafnir
Janksyl1
Fafnir
0
2
5
1.25
W
Kukulkan
Rablaza
Kukulkan
0
2
5
1.25
W
Eset
Rozzita
Eset
2
0
4
4
L
0
1
0
0
L
Hou Yi
TIEFWOLF
Hou Yi
1
2
2
1
L
Discordia
Trebius
Discordia
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,755
Damage
21,863
25,233
Taken
40,215
12,871
Mitigated
28,756
5,633
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,331
452
700
1,403
2,280
1,029
0
1,657
607
10,308
234
W
Arachne
Dricim
Arachne
4,819
3,579
1,254
3,086
11,461
10,777
1,174
3,168
8,293
0
13,581
W
Cliodhna
FLXv
Cliodhna
4,129
267
619
1,681
7,270
3,116
1,361
4,688
2,582
0
14,386
L
Mercury
J311Y SN1P3R
Mercury
766
105
0
476
5,265
3,493
0
949
4,231
0
5,331
W
Fafnir
Janksyl1
Fafnir
2,034
219
351
940
7,391
8,114
438
4,116
3,275
4,863
1,036
W
Kukulkan
Rablaza
Kukulkan
4,758
263
180
1,774
8,881
4,313
1,118
3,825
5,056
34,556
0
W
Eset
Rozzita
Eset
6,123
197
580
1,246
5,212
2,436
3,777
1,362
3,850
23,314
0
L
1,051
294
0
605
3,423
1,494
0
2,126
1,278
0
6,649
L
Hou Yi
TIEFWOLF
Hou Yi
2,773
1,428
0
584
6,506
3,079
0
3,445
2,902
0
23,840
L
Discordia
Trebius
Discordia
15,834
672
889
976
7,759
3,776
0
4,738
2,949
30,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
50,684
123
Minions Killed
158
0
Camps Cleared
0
884,410
Distance Traveled
1,259,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,591
542
22
2
0
107,614
0
W
Arachne
10,972
784
21
2
0
280,791
0
W
Cliodhna
9,846
703
27
2
0
273,902
0
L
Mercury
7,321
523
9
1
0
168,781
0
W
Fafnir
9,445
675
7
1
0
225,332
0
W
Kukulkan
10,077
720
69
5
0
263,287
0
W
Eset
10,344
739
34
2
0
216,005
0
L
Nut
6,921
494
15
1
0
176,945
0
L
Hou Yi
8,999
643
52
4
0
198,083
0
L
Discordia
9,413
672
25
2
0
232,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role