Player Matchup

Pele
Pele
Brave_Baboon
Pele
Level 213
God Stats
1W - 3L
1,301 SR
Queue Stats
179W - 175L
1,564 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Richipuki
Morgan Le Fay
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 51L
1,436 Elo+
Party 2
Bacchus
Bacchus
StewartandZoe27
Bacchus
Level 94
God Stats
25W - 27L
1,535 SR
Queue Stats
883W - 820L
1,439 Elo+
Solo
Bellona
Bellona
Toronll
Bellona
Level 14
God Stats
2W - 2L
1,607 SR
Queue Stats
14W - 20L
1,451 Elo+
Party 2
Cupid
Cupid
Viiejoon
Cupid
Level 126
God Stats
17W - 15L
1,557 SR
Queue Stats
427W - 418L
1,438 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,465 Elo+

VS

Team Averages
Level 123
1,540 SR
1,401 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BunnyOkay
Fenrir
Level 138
God Stats
2W - 0L
1,737 SR
Queue Stats
326W - 307L
1,436 Elo+
Party 1
Zeus
Zeus
MassiveCritz
Zeus
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 139L
1,210 Elo+
Solo
Bake Kujira
Bake Kujira
Ns Goldenn
Bake Kujira
Level 105
God Stats
2W - 3L
1,464 SR
Queue Stats
163W - 157L
1,432 Elo+
Party 1
Cu Chulainn
Cu Chulainn
santdavid
Cu Chulainn
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 106L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
5,750
639
3,012
6,141
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Richipuki
Morgan Le Fay
9
1 / 1 / 1
4,827
536
2,537
5,778
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 2
5,439
604
2,116
6,464
5,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Toronll
Bellona
9
1 / 2 / 1
5,191
577
5,544
10,813
10,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cupid
Viiejoon
Cupid
5
1 / 1 / 0
4,102
456
509
1,746
409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 1 / 0
5,624
625
2,927
3,567
1,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
BunnyOkay
Fenrir
10
1 / 2 / 1
5,534
615
2,495
7,006
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,770
641
2,727
3,958
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
Ns Goldenn
Bake Kujira
9
0 / 2 / 1
4,843
538
1,447
5,340
4,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
santdavid
Cu Chulainn
10
2 / 2 / 0
5,756
640
6,148
8,862
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
5
5
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
0
1
L
4
1
2
5
W
Fenrir
BunnyOkay
Fenrir
1
2
1
0.75
W
1
2
0
0.5
W
Bake Kujira
Ns Goldenn
Bake Kujira
0
2
1
0.25
L
Morgan Le Fay
Richipuki
Morgan Le Fay
1
1
1
1.5
L
0
0
2
1
L
Bellona
Toronll
Bellona
1
2
1
0.75
L
Cupid
Viiejoon
Cupid
1
1
0
1
W
Cu Chulainn
santdavid
Cu Chulainn
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,718
Damage
15,744
30,942
Taken
28,733
20,786
Mitigated
12,854
9,953
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,927
2,363
0
1,659
3,567
1,159
753
1,117
2,450
0
42,781
L
3,012
841
0
1,655
6,141
2,475
0
308
5,789
0
37,876
W
Fenrir
BunnyOkay
Fenrir
2,495
197
0
4,032
7,006
2,723
0
175
6,831
0
35,273
W
2,727
69
0
379
3,958
1,143
468
1,700
1,884
34,690
0
W
Bake Kujira
Ns Goldenn
Bake Kujira
1,447
864
28
600
5,340
4,023
310
1,222
4,053
22,705
1,684
L
Morgan Le Fay
Richipuki
Morgan Le Fay
2,537
0
0
1,227
5,778
2,076
0
2,510
2,832
21,886
1,190
L
2,116
153
0
2,303
6,464
5,508
0
420
5,911
28,391
0
L
Bellona
Toronll
Bellona
5,544
1,643
0
4,053
10,813
10,318
12
0
10,813
0
34,543
L
Cupid
Viiejoon
Cupid
509
383
261
454
1,746
409
0
323
1,423
0
12,693
W
Cu Chulainn
santdavid
Cu Chulainn
6,148
2,074
0
1,237
8,862
3,806
0
0
8,862
0
40,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
27,527
238
Minions Killed
289
0
Camps Cleared
0
797,599
Distance Traveled
896,859
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,624
625
71
8
0
153,170
0
L
Pele
5,750
639
69
8
0
208,259
0
W
Fenrir
5,534
615
60
7
0
215,286
2
W
Zeus
5,770
641
62
7
0
172,360
2
W
Bake Kujira
4,843
538
39
4
0
181,450
0
L
Morgan Le Fay
4,827
536
45
5
0
169,592
0
L
Bacchus
5,439
604
39
4
0
191,839
2
L
Bellona
5,191
577
57
6
0
164,867
0
L
Cupid
4,102
456
28
3
0
63,042
0
W
Cu Chulainn
5,756
640
57
6
0
174,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role