Player Matchup

Tiamat
Tiamat
AbsolutehZero
Tiamat
Level 151
God Stats
2W - 2L
1,825 SR
Queue Stats
455W - 435L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
GBelley017
Cu Chulainn
Level 157
God Stats
31W - 32L
1,560 SR
Queue Stats
103W - 104L
1,542 Elo+
Solo
Sobek
Sobek
Harmonious14
Sobek
Level 145
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 3L
1,281 Elo+
Solo
Ao Kuang
Ao Kuang
ShorteScarab
Ao Kuang
Level 118
God Stats
8W - 10L
1,553 SR
Queue Stats
131W - 139L
1,440 Elo+
Party 1
Izanami
Izanami
vLudicrously
Izanami
Level 86
God Stats
5W - 7L
1,429 SR
Queue Stats
158W - 165L
1,440 Elo+
Party 1
Team Averages
Level 131
1,609 SR
1,444 Elo+

VS

Team Averages
Level 119
1,597 SR
1,365 Elo+
Ymir
Ymir
NuclearFantasy
Ymir
Level 116
God Stats
3W - 2L
1,720 SR
Queue Stats
41W - 47L
1,455 Elo+
Solo
Shiva
Shiva
Stoeglets Pizza
Shiva
Level 157
God Stats
8W - 7L
1,333 SR
Queue Stats
182W - 175L
1,447 Elo+
Solo
Sylvanus
Sylvanus
adriansoo
Sylvanus
Level 150
God Stats
1W - 0L
1,742 SR
Queue Stats
8W - 12L
1,303 Elo+
Solo
Ravana
Ravana
dkReFleX
Ravana
Level 62
God Stats
6W - 4L
1,690 SR
Queue Stats
138W - 138L
1,502 Elo+
Solo
Ra
Ra
pet123beast
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,778
756
1,116
2,549
1,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
GBelley017
Cu Chulainn
6
1 / 0 / 0
3,552
710
2,336
4,008
2,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 0 / 0
1,028
206
0
0
0
Ao Kuang
ShorteScarab
Ao Kuang
5
0 / 2 / 1
3,140
628
1,170
4,560
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
vLudicrously
Izanami
7
1 / 1 / 0
3,816
763
1,281
4,177
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,533
707
1,599
3,498
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

5
0 / 0 / 2
3,683
737
1,913
3,570
1,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
adriansoo
Sylvanus
6
1 / 1 / 1
4,076
815
1,942
2,564
1,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
dkReFleX
Ravana
6
2 / 0 / 0
3,617
723
1,498
2,623
1,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,466
693
1,131
2,446
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Cu Chulainn
GBelley017
Cu Chulainn
1
0
0
1
L
0
0
0
0
W
0
1
0
0
L
Ao Kuang
ShorteScarab
Ao Kuang
0
2
1
0.25
W
0
0
2
1
W
Sylvanus
adriansoo
Sylvanus
1
1
1
1.5
W
Ravana
dkReFleX
Ravana
2
0
0
2
W
0
1
0
0
L
Izanami
vLudicrously
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,903
Damage
8,083
15,294
Taken
14,701
5,870
Mitigated
5,874
6,338
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,116
79
0
1,781
2,549
1,135
0
813
1,736
19,847
0
L
Cu Chulainn
GBelley017
Cu Chulainn
2,336
641
0
1,330
4,008
2,348
0
1,273
2,517
0
17,767
L
0
0
0
0
0
0
0
0
0
0
0
W
1,599
680
0
768
3,498
1,536
0
0
3,498
12,700
2,005
L
Ao Kuang
ShorteScarab
Ao Kuang
1,170
168
0
2,101
4,560
1,141
0
386
4,174
8,305
302
W
1,913
466
0
1,159
3,570
1,403
0
471
3,099
0
11,559
W
Sylvanus
adriansoo
Sylvanus
1,942
838
120
582
2,564
1,105
0
0
2,564
20,269
5,593
W
Ravana
dkReFleX
Ravana
1,498
292
0
643
2,623
1,072
0
484
2,139
0
18,577
W
1,131
299
24
788
2,446
758
0
1,331
1,115
19,500
0
L
Izanami
vLudicrously
Izanami
1,281
1,056
0
1,126
4,177
1,246
0
1,695
2,482
0
20,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,314
Gold Earned
18,375
123
Minions Killed
152
0
Camps Cleared
0
441,479
Distance Traveled
534,004
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,778
756
33
7
0
101,578
0
L
Cu Chulainn
3,552
710
20
4
0
108,029
0
L
Sobek
1,028
206
0
0
0
0
0
W
Ymir
3,533
707
29
6
0
103,397
1
L
Ao Kuang
3,140
628
27
5
0
126,387
0
W
Shiva
3,683
737
19
4
0
115,353
0
W
Sylvanus
4,076
815
42
8
0
82,359
0
W
Ravana
3,617
723
33
7
0
120,887
0
W
Ra
3,466
693
29
6
0
112,008
0
L
Izanami
3,816
763
43
9
0
105,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role