Player Matchup

Nu Wa
Nu Wa
G4YM3RL33
Nu Wa
Level 66
God Stats
47W - 43L
1,579 SR
Queue Stats
111W - 132L
1,443 Elo+
Solo
Freya
Freya
SoloAchiever509
Freya
Level 64
God Stats
9W - 4L
1,632 SR
Queue Stats
65W - 57L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
demonslayer1424
Tsukuyomi
Level 60
God Stats
5W - 8L
1,494 SR
Queue Stats
61W - 57L
1,518 Elo+
Party 2
Surtr
Surtr
oscar0511
Surtr
Level 67
God Stats
8W - 4L
1,555 SR
Queue Stats
13W - 6L
1,538 Elo+
Party 2
Chaac
Chaac
parZeval-0_0
Chaac
Level 40
God Stats
12W - 14L
1,275 SR
Queue Stats
219W - 211L
1,433 Elo+
Solo
Team Averages
Level 59
1,507 SR
1,490 Elo+

VS

Team Averages
Level 132
1,543 SR
1,415 Elo+
Nemesis
Nemesis
Bo KnoWs757
Nemesis
Level 126
God Stats
4W - 6L
1,457 SR
Queue Stats
154W - 166L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
DevilSarckAngel
Baron Samedi
Level 145
God Stats
2W - 0L
1,783 SR
Queue Stats
16W - 11L
1,474 Elo+
Solo
Artemis
Artemis
MANA x 819
Artemis
Level 86
God Stats
9W - 4L
1,523 SR
Queue Stats
508W - 548L
1,460 Elo+
Solo
Ganesha
Ganesha
highN1nja
Ganesha
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 107L
1,364 Elo+
Party 1
Mercury
Mercury
killakobugi
Mercury
Level 176
God Stats
4W - 5L
1,454 SR
Queue Stats
136W - 138L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
G4YM3RL33
Nu Wa
11
0 / 1 / 1
6,159
513
5,613
3,400
1,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 3
5,051
421
3,935
8,371
2,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
demonslayer1424
Tsukuyomi
9
0 / 4 / 1
4,876
406
5,298
12,214
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
oscar0511
Surtr
9
4 / 4 / 0
5,826
486
8,788
10,784
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 1 / 0
4,644
387
1,876
5,442
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bo KnoWs757
Nemesis
11
2 / 1 / 4
6,014
501
5,861
11,012
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
DevilSarckAngel
Baron Samedi
11
2 / 0 / 1
6,624
552
4,718
6,889
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
MANA x 819
Artemis
11
6 / 3 / 2
6,606
551
8,541
9,077
3,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
highN1nja
Ganesha
10
1 / 0 / 11
6,881
573
3,113
7,891
6,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
killakobugi
Mercury
10
3 / 0 / 3
6,079
507
2,166
7,684
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
14
15
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bo KnoWs757
Nemesis
2
1
4
4
W
Baron Samedi
DevilSarckAngel
Baron Samedi
2
0
1
2.5
L
Nu Wa
G4YM3RL33
Nu Wa
0
1
1
0.5
W
Artemis
MANA x 819
Artemis
6
3
2
2.33
L
0
5
3
0.3
L
Tsukuyomi
demonslayer1424
Tsukuyomi
0
4
1
0.13
W
Ganesha
highN1nja
Ganesha
1
0
11
6.5
W
Mercury
killakobugi
Mercury
3
0
3
4.5
L
Surtr
oscar0511
Surtr
4
4
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,510
Damage
24,399
40,211
Taken
42,553
15,892
Mitigated
22,621
12,414
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bo KnoWs757
Nemesis
5,861
1,931
0
5,731
11,012
4,074
0
1,506
9,473
0
47,200
W
Baron Samedi
DevilSarckAngel
Baron Samedi
4,718
306
770
2,327
6,889
5,463
0
2,164
4,529
37,788
3,191
L
Nu Wa
G4YM3RL33
Nu Wa
5,613
885
0
1,408
3,400
1,169
0
1,241
2,159
43,388
0
W
Artemis
MANA x 819
Artemis
8,541
3,040
0
3,332
9,077
3,315
0
2,636
6,441
0
41,161
L
3,935
1,190
0
1,520
8,371
2,653
0
903
7,468
22,849
1,151
L
Tsukuyomi
demonslayer1424
Tsukuyomi
5,298
864
0
4,896
12,214
4,047
0
2,137
10,077
0
33,201
W
Ganesha
highN1nja
Ganesha
3,113
320
9
2,276
7,891
6,494
141
1,721
6,170
20,439
0
W
Mercury
killakobugi
Mercury
2,166
704
0
993
7,684
3,275
0
1,885
5,700
0
31,616
L
Surtr
oscar0511
Surtr
8,788
2,964
0
1,834
10,784
4,508
0
905
9,879
628
27,238
L
1,876
199
0
2,756
5,442
3,515
0
2,376
3,066
0
15,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,556
Gold Earned
32,204
174
Minions Killed
280
0
Camps Cleared
0
1,086,201
Distance Traveled
1,200,228
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,014
501
80
7
0
302,756
0
W
Baron Samedi
6,624
552
71
6
0
193,874
1
L
Nu Wa
6,159
513
55
5
0
203,539
5
W
Artemis
6,606
551
74
6
0
205,291
0
L
Freya
5,051
421
36
3
0
220,097
0
L
Tsukuyomi
4,876
406
45
4
0
269,199
0
W
Ganesha
6,881
573
4
0
0
237,895
0
W
Mercury
6,079
507
51
4
0
260,412
0
L
Surtr
5,826
486
24
2
0
249,203
0
L
Chaac
4,644
387
14
1
0
144,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role