Player Matchup

Ravana
Ravana
Gold V
CAiiiiiiyO
Ravana
Gold V
Level 219
God Stats
5W - 5L
1,598 SR
Queue Stats
169W - 176L
1,378 MMR
Party 1
Yu Huang
Yu Huang
Silver I
Nomada-005
Yu Huang
Silver I
Level 155
God Stats
51W - 50L
1,558 SR
Queue Stats
1,103W - 1,133L
1,375 MMR
Party 1
Danzaburou
Danzaburou
Gold V
SweetCandy115
Danzaburou
Gold V
Level 229
God Stats
50W - 45L
1,488 SR
Queue Stats
169W - 176L
1,378 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 201
1,548 SR
1,377 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,574 SR
1,316 MMR
Fenrir
Fenrir
Bronze IV
Cwispy7387
Fenrir
Bronze IV
Level 68
God Stats
4W - 7L
1,408 SR
Queue Stats
21W - 24L
1,449 MMR
Solo
Nu Wa
Nu Wa
Silver II
Meridianz5
Nu Wa
Silver II
Level 146
God Stats
0W - 1L
1,655 SR
Queue Stats
43W - 55L
1,186 MMR
Party 2
Artemis
Artemis
Silver IV
Themorrigan1480
Artemis
Silver IV
Level 127
God Stats
5W - 3L
1,659 SR
Queue Stats
10W - 13L
1,314 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CAiiiiiiyO
Ravana
14
2 / 1 / 5
8,837
736
4,277
6,857
6,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Nomada-005
Yu Huang
15
3 / 0 / 4
9,222
769
7,458
5,907
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SweetCandy115
Danzaburou
14
2 / 0 / 5
8,958
747
6,675
5,618
1,840
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayAphroditeAchillesBacchusNe Zha

VS

Bans
MulanKukulkanBaron SamediNoxEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cwispy7387
Fenrir
10
1 / 0 / 0
7,196
600
1,259
4,051
2,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
14
0 / 2 / 1
8,302
692
7,132
8,180
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 1
7,470
623
4,056
9,573
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
CAiiiiiiyO
Ravana
2
1
5
4.5
L
Fenrir
Cwispy7387
Fenrir
1
0
0
1
L
Nu Wa
0
2
1
0.25
W
Yu Huang
Nomada-005
Yu Huang
3
0
4
5
W
Danzaburou
SweetCandy115
Danzaburou
2
0
5
4.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,410
Damage
12,447
18,382
Taken
21,804
10,617
Mitigated
9,432
5,271
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
CAiiiiiiyO
Ravana
4,277
696
0
2,276
6,857
6,550
326
1,713
4,760
0
27,023
L
Fenrir
Cwispy7387
Fenrir
1,259
448
0
958
4,051
2,098
0
1,089
2,949
0
6,626
L
Nu Wa
7,132
1,443
70
1,134
8,180
3,362
0
2,549
5,587
40,509
1,512
W
Yu Huang
Nomada-005
Yu Huang
7,458
137
0
1,390
5,907
2,227
703
2,077
3,600
39,064
809
W
Danzaburou
SweetCandy115
Danzaburou
6,675
1,560
0
1,605
5,618
1,840
1,731
2,244
3,224
0
46,784
L
4,056
1,198
0
244
9,573
3,972
0
3,842
5,680
0
25,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
22,968
182
Minions Killed
148
0
Camps Cleared
0
709,169
Distance Traveled
526,481
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,837
736
36
3
0
255,810
0
L
Fenrir
7,196
600
12
1
0
117,520
0
L
Nu Wa
8,302
692
82
7
0
207,494
0
W
Yu Huang
9,222
769
78
7
0
216,551
0
W
Danzaburou
8,958
747
68
6
0
236,808
5
L
Artemis
7,470
623
54
5
0
201,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role