Player Matchup

Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
KryptonianKi11a
Charybdis
Level 123
God Stats
13W - 11L
1,640 SR
Queue Stats
556W - 554L
1,397 Elo+
Solo
Nu Wa
Nu Wa
Pure Hunterr11
Nu Wa
Level 68
God Stats
0W - 4L
1,379 SR
Queue Stats
25W - 26L
1,272 Elo+
Solo
Sylvanus
Sylvanus
politeBro23
Sylvanus
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
235W - 273L
1,463 Elo+
Party 1
Cu Chulainn
Cu Chulainn
shorterboy_jr
Cu Chulainn
Level 100
God Stats
2W - 2L
1,581 SR
Queue Stats
403W - 387L
1,454 Elo+
Solo
Team Averages
Level 91
1,520 SR
1,417 Elo+

VS

Team Averages
Level 81
1,396 SR
1,422 Elo+
Charon
Charon
 
Charon
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Hooper_Dunker42
Zeus
Level 46
God Stats
10W - 11L
1,215 SR
Queue Stats
83W - 85L
1,391 Elo+
Solo
Izanami
Izanami
Lindday
Izanami
Level 42
God Stats
8W - 5L
1,567 SR
Queue Stats
165W - 207L
1,304 Elo+
Solo
Shiva
Shiva
SpartanMist1991
Shiva
Level 142
God Stats
57W - 54L
1,521 SR
Queue Stats
696W - 664L
1,456 Elo+
Solo
Mercury
Mercury
Zylveer
Mercury
Level 113
God Stats
3W - 5L
1,175 SR
Queue Stats
308W - 270L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 1 / 2
6,091
508
2,017
9,275
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
KryptonianKi11a
Charybdis
11
1 / 1 / 0
6,236
520
8,228
9,169
3,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 0
5,951
496
5,788
6,013
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
politeBro23
Sylvanus
10
0 / 1 / 1
5,569
464
4,523
9,285
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
shorterboy_jr
Cu Chulainn
10
1 / 0 / 0
6,337
528
2,415
6,239
3,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 2
6,287
524
4,068
9,758
6,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
5,764
480
5,160
4,771
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Lindday
Izanami
10
0 / 2 / 0
6,112
509
3,131
5,901
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 0 / 1
5,895
491
6,236
9,748
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Zylveer
Mercury
13
3 / 0 / 0
7,128
594
3,747
9,379
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
2
2
W
Charon
 
Charon
0
1
2
1
W
0
2
1
0.25
L
Charybdis
KryptonianKi11a
Charybdis
1
1
0
1
W
Izanami
Lindday
Izanami
0
2
0
0
L
2
1
0
2
W
1
0
1
1.5
W
Mercury
Zylveer
Mercury
3
0
0
3
L
Sylvanus
politeBro23
Sylvanus
0
1
1
0.5
L
Cu Chulainn
shorterboy_jr
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,971
Damage
22,342
39,981
Taken
39,557
19,168
Mitigated
22,553
9,553
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,017
1,209
0
1,126
9,275
3,683
0
1,578
7,697
0
38,806
W
Charon
 
Charon
4,068
794
0
2,096
9,758
6,954
208
2,039
7,719
23,929
0
W
5,160
262
0
734
4,771
1,421
0
2,784
1,987
41,663
0
L
Charybdis
KryptonianKi11a
Charybdis
8,228
4,397
0
3,212
9,169
3,663
0
2,155
6,717
0
48,150
W
Izanami
Lindday
Izanami
3,131
2,173
0
118
5,901
2,013
281
601
5,300
0
40,628
L
5,788
1,209
140
1,791
6,013
1,864
640
2,827
3,186
38,181
1,081
W
6,236
1,635
235
2,658
9,748
8,436
267
1,223
8,525
0
41,589
W
Mercury
Zylveer
Mercury
3,747
183
0
1,116
9,379
3,729
1,604
3,243
6,136
0
61,213
L
Sylvanus
politeBro23
Sylvanus
4,523
1,443
468
1,895
9,285
5,975
0
2,668
6,268
25,139
10,217
L
Cu Chulainn
shorterboy_jr
Cu Chulainn
2,415
273
0
921
6,239
3,983
0
0
6,239
3,933
30,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
31,186
295
Minions Killed
343
0
Camps Cleared
0
1,097,241
Distance Traveled
1,102,412
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,091
508
60
5
0
281,037
0
W
Charon
6,287
524
30
3
0
223,483
0
W
Zeus
5,764
480
70
6
0
207,032
0
L
Charybdis
6,236
520
80
7
0
216,447
0
W
Izanami
6,112
509
72
6
0
155,721
0
L
Nu Wa
5,951
496
46
4
0
216,752
0
W
Shiva
5,895
491
65
5
0
228,665
0
W
Mercury
7,128
594
106
9
0
287,511
0
L
Sylvanus
5,569
464
58
5
0
205,549
0
L
Cu Chulainn
6,337
528
51
4
0
177,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role