Player Matchup

Da Ji
Da Ji
Asphixias
Da Ji
Level 68
God Stats
2W - 1L
1,720 SR
Queue Stats
83W - 87L
1,502 Elo+
Party 1
Charon
Charon
PHIL9049
Charon
Level 120
God Stats
30W - 12L
1,686 SR
Queue Stats
99W - 99L
1,456 Elo+
Solo
Nu Wa
Nu Wa
ThickFairyy
Nu Wa
Level 82
God Stats
419W - 427L
1,564 SR
Queue Stats
866W - 959L
1,488 Elo+
Solo
Chernobog
Chernobog
matronxz26
Chernobog
Level 70
God Stats
2W - 0L
1,725 SR
Queue Stats
62W - 62L
1,595 Elo+
Party 1
Mulan
Mulan
zZB34STLYZz
Mulan
Level 68
God Stats
79W - 68L
1,646 SR
Queue Stats
427W - 418L
1,532 Elo+
Solo
Team Averages
Level 82
1,668 SR
1,515 Elo+

VS

Team Averages
Level 109
1,521 SR
1,442 Elo+
Olorun
Olorun
Dino_101_Nuggies
Olorun
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,270 Elo+
Solo
Medusa
Medusa
RawDogginRando
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,472 Elo+
Solo
Anubis
Anubis
TheRomanSamurai
Anubis
Level 89
God Stats
20W - 21L
1,476 SR
Queue Stats
113W - 110L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
bernimc95
Tsukuyomi
Level 127
God Stats
170W - 184L
1,504 SR
Queue Stats
395W - 441L
1,478 Elo+
Solo
Khepri
Khepri
dont_-getmad
Khepri
Level 135
God Stats
5W - 5L
1,623 SR
Queue Stats
360W - 375L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Asphixias
Da Ji
14
4 / 2 / 8
8,568
1,224
9,690
7,604
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
PHIL9049
Charon
14
1 / 1 / 9
8,875
1,268
6,067
9,758
9,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 0 / 6
7,511
1,073
5,605
1,320
442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
matronxz26
Chernobog
13
4 / 0 / 7
8,616
1,231
20,674
4,403
1,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 9
8,369
1,196
9,496
7,115
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

347

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,162
1,023
4,552
10,514
5,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 3
7,667
1,095
5,238
14,684
7,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 0
8,062
1,152
10,375
9,887
5,660
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
bernimc95
Tsukuyomi
12
0 / 2 / 0
6,608
944
903
3,648
2,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
12
0 / 1 / 2
7,548
1,078
3,732
14,971
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
12
Kills
3
3
Deaths
12
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Asphixias
Da Ji
4
2
8
4
L
0
3
3
0.5
W
Charon
PHIL9049
Charon
1
1
9
5.5
L
0
2
3
0.75
L
3
4
0
0.75
W
0
0
6
3
L
Tsukuyomi
bernimc95
Tsukuyomi
0
2
0
0
L
Khepri
0
1
2
1
W
Chernobog
matronxz26
Chernobog
4
0
7
7.5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,532
Damage
24,800
30,200
Taken
53,704
22,190
Mitigated
36,854
4,253
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Asphixias
Da Ji
9,690
2,909
0
0
7,604
3,621
0
3,617
3,437
0
15,401
L
4,552
2,204
1,175
1,205
10,514
5,790
0
1,653
8,640
13,830
313
W
Charon
PHIL9049
Charon
6,067
1,343
206
667
9,758
9,292
0
6,725
3,033
16,084
99
L
5,238
1,925
0
617
14,684
7,589
0
2,544
11,915
0
33,615
L
10,375
316
0
1,032
9,887
5,660
0
2,323
7,470
33,995
0
W
5,605
1,544
0
0
1,320
442
0
726
594
21,543
534
L
Tsukuyomi
bernimc95
Tsukuyomi
903
221
0
134
3,648
2,032
0
1,138
2,400
0
1,841
L
Khepri
3,732
290
0
408
14,971
15,783
0
3,828
11,047
7,923
0
W
Chernobog
matronxz26
Chernobog
20,674
13,733
0
2,247
4,403
1,848
0
2,718
1,685
0
39,105
W
9,496
1,223
0
1,133
7,115
6,987
0
4,668
2,447
0
17,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,939
Gold Earned
37,047
131
Minions Killed
144
8
Camps Cleared
4
701,374
Distance Traveled
564,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,568
1,224
10
1
4
142,850
0
L
Olorun
7,162
1,023
20
3
0
128,280
0
W
Charon
8,875
1,268
15
2
1
144,163
0
L
Medusa
7,667
1,095
62
9
3
137,353
0
L
Anubis
8,062
1,152
48
7
0
125,688
0
W
Nu Wa
7,511
1,073
42
6
1
138,350
0
L
Tsukuyomi
6,608
944
5
1
0
32,479
0
L
Khepri
7,548
1,078
9
1
1
140,559
0
W
Chernobog
8,616
1,231
46
7
1
136,304
0
W
Mulan
8,369
1,196
18
3
1
139,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role