Player Matchup

Ix Chel
Ix Chel
Silver II
luffyram
Ix Chel
Silver II
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 17L
1,219 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 151
1,500 SR
1,219 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,621 SR
1,117 MMR
Nu Wa
Nu Wa
Silver III
FallenAngel9741
Nu Wa
Silver III
Level 120
God Stats
4W - 6L
1,621 SR
Queue Stats
89W - 179L
1,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
luffyram
Ix Chel
15
4 / 2 / 0
9,433
1,048
6,543
8,294
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ChronosAchillesNemesisVulcanTsukuyomi

VS

Bans
Ah PuchShivaMedusaMulanCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
8,645
961
6,250
8,088
2,915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Ix Chel
luffyram
Ix Chel
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,543
Damage
6,250
8,294
Taken
8,088
3,401
Mitigated
2,915
2,075
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,250
2,926
0
0
8,088
2,915
54
6,725
1,363
34,473
2,592
W
Ix Chel
luffyram
Ix Chel
6,543
807
0
2,075
8,294
3,401
86
6,267
2,027
52,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,433
Gold Earned
8,645
107
Minions Killed
86
6
Camps Cleared
3
168,815
Distance Traveled
151,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,645
961
86
10
3
151,013
0
W
Ix Chel
9,433
1,048
107
12
6
168,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role