Player Matchup

Discordia
Discordia
Jetstardust54
Discordia
Level 118
God Stats
5W - 1L
1,714 SR
Queue Stats
113W - 96L
1,554 Elo+
Solo
Maui
Maui
L3GEND-_ARY0
Maui
Level 102
God Stats
5W - 6L
1,557 SR
Queue Stats
352W - 343L
1,466 Elo+
Solo
Loki
Loki
Laxdrian01
Loki
Level 142
God Stats
1W - 2L
1,697 SR
Queue Stats
73W - 77L
1,529 Elo+
Party 3
Medusa
Medusa
ViluDesu
Medusa
Level 108
God Stats
4W - 8L
1,483 SR
Queue Stats
81W - 85L
1,546 Elo+
Party 3
Kukulkan
Kukulkan
temp-447593
Kukulkan
Level 147
God Stats
4W - 3L
1,682 SR
Queue Stats
205W - 186L
1,505 Elo+
Solo
Team Averages
Level 123
1,627 SR
1,520 Elo+

VS

Team Averages
Level 77
1,493 SR
1,440 Elo+
Morgan Le Fay
Morgan Le Fay
IP4INI
Morgan Le Fay
Level 29
God Stats
2W - 0L
1,570 SR
Queue Stats
36W - 41L
1,443 Elo+
Party 2
Shiva
Shiva
LTEvaldexs
Shiva
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,460 Elo+
Party 2
Anhur
Anhur
PakastajaElvi
Anhur
Level 63
God Stats
6W - 14L
1,319 SR
Queue Stats
77W - 74L
1,408 Elo+
Party 1
Bakasura
Bakasura
TBPAlopecio
Bakasura
Level 120
God Stats
3W - 4L
1,522 SR
Queue Stats
157W - 139L
1,499 Elo+
Solo
Athena
Athena
mänkki
Athena
Level 27
God Stats
14W - 10L
1,553 SR
Queue Stats
235W - 225L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jetstardust54
Discordia
10
0 / 2 / 1
5,380
538
1,879
5,154
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
5,271
527
2,901
6,258
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 3 / 0
5,603
560
4,682
7,137
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
ViluDesu
Medusa
9
0 / 1 / 1
4,545
455
2,987
4,583
1,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
temp-447593
Kukulkan
8
0 / 3 / 0
4,833
483
2,150
5,364
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IP4INI
Morgan Le Fay
8
2 / 2 / 0
5,796
580
3,732
4,512
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
11
4 / 0 / 2
6,985
699
6,453
8,114
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 0
5,231
523
3,169
3,928
1,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
TBPAlopecio
Bakasura
13
1 / 1 / 1
6,366
637
2,368
10,898
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
mänkki
Athena
8
0 / 0 / 1
5,186
519
2,067
7,003
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
9
9
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
IP4INI
Morgan Le Fay
2
2
0
1
L
Discordia
Jetstardust54
Discordia
0
2
1
0.25
L
0
0
1
0.5
W
Shiva
4
0
2
5
L
4
3
0
1.33
W
2
1
0
2
W
Bakasura
TBPAlopecio
Bakasura
1
1
1
1.5
L
Medusa
ViluDesu
Medusa
0
1
1
0.5
W
Athena
mänkki
Athena
0
0
1
0.5
L
Kukulkan
temp-447593
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,599
Damage
17,789
28,496
Taken
34,455
11,054
Mitigated
17,911
5,633
Healing
15,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
IP4INI
Morgan Le Fay
3,732
683
0
807
4,512
1,614
0
1,254
3,258
27,434
723
L
Discordia
Jetstardust54
Discordia
1,879
86
0
760
5,154
1,454
0
2,165
2,397
38,431
0
L
2,901
452
0
1,780
6,258
4,560
0
991
5,220
23,804
1,640
W
Shiva
6,453
1,358
0
1,720
8,114
4,937
669
2,279
5,835
130
44,789
L
4,682
849
0
1,868
7,137
2,085
0
1,119
5,486
0
29,685
W
3,169
1,982
0
1,848
3,928
1,333
0
772
3,156
0
37,705
W
Bakasura
TBPAlopecio
Bakasura
2,368
1,396
0
8,657
10,898
4,859
0
625
10,273
0
51,526
L
Medusa
ViluDesu
Medusa
2,987
673
0
225
4,583
1,416
288
1,022
3,514
0
29,280
W
Athena
mänkki
Athena
2,067
623
0
2,632
7,003
5,168
0
1,264
5,739
14,448
0
L
Kukulkan
temp-447593
Kukulkan
2,150
472
0
1,000
5,364
1,539
0
42
4,982
24,529
726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,632
Gold Earned
29,564
266
Minions Killed
346
0
Camps Cleared
0
917,844
Distance Traveled
926,727
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,796
580
49
5
0
146,319
0
L
Discordia
5,380
538
76
8
0
175,211
2
L
Maui
5,271
527
39
4
0
190,916
1
W
Shiva
6,985
699
85
9
0
195,030
0
L
Loki
5,603
560
45
5
0
228,727
0
W
Anhur
5,231
523
59
6
0
184,010
0
W
Bakasura
6,366
637
121
12
0
202,808
0
L
Medusa
4,545
455
57
6
0
186,525
0
W
Athena
5,186
519
32
3
0
198,560
0
L
Kukulkan
4,833
483
49
5
0
136,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role