Player Matchup

Ah Puch
Ah Puch
Alexgg_26
Ah Puch
Level 137
God Stats
40W - 26L
1,614 SR
Queue Stats
109W - 96L
1,464 Elo+
Solo
Artio
Artio
Centxuri
Artio
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
285W - 290L
1,556 Elo+
Solo
Chiron
Chiron
ManuPitu
Chiron
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,477 Elo+
Party 1
Neith
Neith
TTVXOBO1987
Neith
Level 85
God Stats
10W - 4L
1,826 SR
Queue Stats
740W - 745L
1,480 Elo+
Solo
Surtr
Surtr
clox14labestia
Surtr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,486 Elo+
Party 1
Team Averages
Level 111
1,588 SR
1,493 Elo+

VS

Team Averages
Level 114
1,533 SR
1,544 Elo+
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Jeffersongab
Surtr
Level 148
God Stats
1W - 0L
1,822 SR
Queue Stats
8W - 2L
1,585 Elo+
Party 2
Anubis
Anubis
byCaMaCHo
Anubis
Level 64
God Stats
5W - 10L
1,393 SR
Queue Stats
71W - 57L
1,538 Elo+
Solo
Olorun
Olorun
littleswitz
Olorun
Level 158
God Stats
5W - 5L
1,450 SR
Queue Stats
84W - 86L
1,515 Elo+
Solo
Bakasura
Bakasura
nolhan95100
Bakasura
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alexgg_26
Ah Puch
13
3 / 2 / 1
7,901
608
9,518
9,621
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
Centxuri
Artio
11
2 / 1 / 1
6,946
534
5,946
14,966
11,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
ManuPitu
Chiron
10
0 / 4 / 1
5,756
443
7,284
11,020
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 2 / 1
6,682
514
3,274
6,976
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 6 / 0
6,442
496
5,342
13,800
9,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 1 / 2
7,409
570
7,624
11,139
8,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 2 / 1
9,257
712
12,783
15,626
10,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
byCaMaCHo
Anubis
12
1 / 4 / 0
6,404
493
5,553
9,369
4,693
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Olorun
13
3 / 0 / 2
7,349
565
10,117
7,795
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bakasura
nolhan95100
Bakasura
13
2 / 0 / 3
7,201
554
4,977
11,949
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
15
15
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
2
3
L
Ah Puch
Alexgg_26
Ah Puch
3
2
1
1.75
L
Artio
Centxuri
Artio
2
1
1
2.5
W
7
2
1
3.75
L
Chiron
ManuPitu
Chiron
0
4
1
0.13
L
1
2
1
0.75
W
Anubis
byCaMaCHo
Anubis
1
4
0
0.25
L
1
6
0
0.17
W
Olorun
3
0
2
4
W
Bakasura
nolhan95100
Bakasura
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,364
Damage
41,054
56,383
Taken
55,878
32,089
Mitigated
33,521
13,853
Healing
17,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,624
2,753
902
4,092
11,139
8,909
0
3,990
7,149
0
22,122
L
Ah Puch
Alexgg_26
Ah Puch
9,518
189
0
3,094
9,621
3,329
0
4,418
4,898
75,414
1,306
L
Artio
Centxuri
Artio
5,946
736
740
4,287
14,966
11,523
0
5,434
8,958
20,449
0
W
12,783
5,111
0
4,297
15,626
10,881
176
2,655
12,351
1,978
70,231
L
Chiron
ManuPitu
Chiron
7,284
3,410
403
1,941
11,020
3,884
0
4,920
5,647
0
42,735
L
3,274
977
0
1,468
6,976
3,388
0
434
6,122
0
61,179
W
Anubis
byCaMaCHo
Anubis
5,553
221
0
2,578
9,369
4,693
0
5,345
4,024
43,187
778
L
5,342
2,232
0
1,920
13,800
9,965
0
687
13,036
475
44,183
W
Olorun
10,117
4,769
288
2,726
7,795
3,687
540
1,440
6,355
61,841
0
W
Bakasura
nolhan95100
Bakasura
4,977
3,126
0
3,089
11,949
5,351
0
2,186
9,763
0
44,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,727
Gold Earned
37,620
385
Minions Killed
410
0
Camps Cleared
0
1,200,508
Distance Traveled
1,288,881
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,409
570
21
2
0
282,080
2
L
Ah Puch
7,901
608
123
9
0
222,737
0
L
Artio
6,946
534
12
1
0
271,300
4
W
Surtr
9,257
712
128
10
0
236,252
0
L
Chiron
5,756
443
77
6
0
233,487
0
L
Neith
6,682
514
92
7
0
250,809
0
W
Anubis
6,404
493
75
6
0
203,602
0
L
Surtr
6,442
496
81
6
0
222,175
0
W
Olorun
7,349
565
102
8
0
247,325
1
W
Bakasura
7,201
554
84
6
0
319,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role