Player Matchup

Bellona
Bellona
Dtinchy
Bellona
Level 17
God Stats
2W - 0L
1,743 SR
Queue Stats
8W - 12L
1,321 Elo+
Party 1
Mercury
Mercury
HUNTZZZZ
Mercury
Level 87
God Stats
32W - 21L
1,386 SR
Queue Stats
306W - 288L
1,445 Elo+
Party 1
Janus
Janus
PH33BZ
Janus
Level 35
God Stats
62W - 58L
1,533 SR
Queue Stats
236W - 231L
1,416 Elo+
Party 1
Medusa
Medusa
Wezz3r
Medusa
Level 67
God Stats
14W - 5L
1,203 SR
Queue Stats
212W - 210L
1,453 Elo+
Party 1
Charon
Charon
eArbse
Charon
Level 127
God Stats
3W - 1L
1,564 SR
Queue Stats
33W - 43L
1,381 Elo+
Solo
Team Averages
Level 67
1,486 SR
1,403 Elo+

VS

Team Averages
Level 58
1,487 SR
1,579 Elo+
Bakasura
Bakasura
Bossmankebab
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,707 Elo+
Party 2
Tyr
Tyr
LucasNoodle
Tyr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,707 Elo+
Party 2
Ymir
Ymir
Tidanny17
Ymir
Level 68
God Stats
28W - 29L
1,600 SR
Queue Stats
349W - 354L
1,473 Elo+
Solo
Anhur
Anhur
skursito
Anhur
Level 38
God Stats
1W - 3L
1,391 SR
Queue Stats
15W - 9L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
turop78
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,444 SR
Queue Stats
17W - 22L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dtinchy
Bellona
13
0 / 1 / 1
7,657
547
4,783
10,105
8,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
HUNTZZZZ
Mercury
16
8 / 0 / 2
8,835
631
5,177
8,717
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
PH33BZ
Janus
14
3 / 0 / 5
8,443
603
6,201
3,235
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Wezz3r
Medusa
14
1 / 1 / 2
7,782
556
6,677
6,435
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charon
eArbse
Charon
11
0 / 1 / 3
7,334
524
1,608
7,378
5,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bossmankebab
Bakasura
12
1 / 2 / 0
6,477
463
808
10,551
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
6,098
436
4,173
7,763
7,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
6
0 / 1 / 2
5,507
393
2,477
6,992
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
skursito
Anhur
10
2 / 3 / 0
6,344
453
2,444
9,342
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
turop78
Morgan Le Fay
11
0 / 5 / 0
6,210
444
3,685
7,778
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bossmankebab
Bakasura
1
2
0
0.5
W
Bellona
Dtinchy
Bellona
0
1
1
0.5
W
Mercury
HUNTZZZZ
Mercury
8
0
2
9
L
0
1
1
0.5
W
Janus
PH33BZ
Janus
3
0
5
5.5
L
Ymir
0
1
2
1
W
Medusa
Wezz3r
Medusa
1
1
2
2
W
Charon
eArbse
Charon
0
1
3
1.5
L
Anhur
skursito
Anhur
2
3
0
0.67
L
Morgan Le Fay
turop78
Morgan Le Fay
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,446
Damage
13,587
35,870
Taken
42,426
21,533
Mitigated
22,346
13,220
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bossmankebab
Bakasura
808
648
0
3,890
10,551
4,873
0
1,746
8,673
0
42,711
W
Bellona
Dtinchy
Bellona
4,783
1,032
0
4,585
10,105
8,942
154
428
9,577
0
47,620
W
Mercury
HUNTZZZZ
Mercury
5,177
3,556
0
1,338
8,717
4,156
461
720
7,997
0
79,607
L
4,173
671
0
1,279
7,763
7,173
0
287
7,476
1,242
22,854
W
Janus
PH33BZ
Janus
6,201
99
0
1,842
3,235
1,243
40
1,888
1,347
52,980
768
L
Ymir
2,477
583
161
1,919
6,992
4,137
0
1,103
5,889
12,878
0
W
Medusa
Wezz3r
Medusa
6,677
1,757
0
2,587
6,435
2,130
3,022
1,524
4,911
0
68,087
W
Charon
eArbse
Charon
1,608
162
0
2,868
7,378
5,062
653
1,991
5,387
20,509
1,919
L
Anhur
skursito
Anhur
2,444
1,130
0
2,273
9,342
3,138
0
1,472
7,788
0
37,895
L
Morgan Le Fay
turop78
Morgan Le Fay
3,685
842
0
1,072
7,778
3,025
0
2,572
4,892
41,518
1,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,051
Gold Earned
30,636
421
Minions Killed
299
0
Camps Cleared
0
1,364,733
Distance Traveled
1,085,179
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,477
463
87
6
0
240,333
0
W
Bellona
7,657
547
68
5
0
256,038
0
W
Mercury
8,835
631
112
8
0
323,829
1
L
Tyr
6,098
436
45
3
0
230,976
0
W
Janus
8,443
603
104
7
0
249,421
4
L
Ymir
5,507
393
11
1
0
150,882
0
W
Medusa
7,782
556
100
7
0
258,580
0
W
Charon
7,334
524
37
3
0
276,865
0
L
Anhur
6,344
453
72
5
0
236,776
2
L
Morgan Le Fay
6,210
444
84
6
0
226,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role