Player Matchup

Charon
Charon
 
Charon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Aeruwu
Ishtar
Level 139
God Stats
7W - 8L
1,561 SR
Queue Stats
160W - 144L
1,495 Elo+
Party 1
Mulan
Mulan
Martinez973
Mulan
Level 155
God Stats
3W - 3L
1,562 SR
Queue Stats
182W - 184L
1,535 Elo+
Solo
Pele
Pele
SadisticChild
Pele
Level 117
God Stats
4W - 3L
1,804 SR
Queue Stats
139W - 136L
1,568 Elo+
Party 1
Bacchus
Bacchus
chev327flatout
Bacchus
Level 64
God Stats
8W - 8L
1,497 SR
Queue Stats
10W - 12L
1,503 Elo+
Solo
Team Averages
Level 125
1,585 SR
1,520 Elo+

VS

Team Averages
Level 105
1,588 SR
1,529 Elo+
Chernobog
Chernobog
Brokeskii
Chernobog
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 55L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
DarkR7
Nu Wa
Level 83
God Stats
20W - 12L
1,555 SR
Queue Stats
68W - 56L
1,499 Elo+
Solo
Hel
Hel
Melbeezo
Hel
Level 122
God Stats
9W - 9L
1,566 SR
Queue Stats
43W - 29L
1,579 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mk ultra4043
Cu Chulainn
Level 109
God Stats
22W - 13L
1,748 SR
Queue Stats
605W - 525L
1,545 Elo+
Solo
Arachne
Arachne
Mxmlcl
Arachne
Level 140
God Stats
97W - 95L
1,573 SR
Queue Stats
306W - 306L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
2 / 4 / 3
7,236
482
3,938
13,551
6,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
Aeruwu
Ishtar
13
1 / 4 / 1
7,327
488
7,893
11,851
4,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
1 / 4 / 0
7,600
507
7,257
17,271
13,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 4
7,131
475
9,952
16,320
6,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
3 / 2 / 0
6,658
444
5,561
12,915
11,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Brokeskii
Chernobog
13
2 / 2 / 5
7,573
505
10,695
11,607
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
DarkR7
Nu Wa
13
5 / 4 / 5
7,822
521
14,354
8,778
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 6
8,316
554
7,623
6,818
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Mk ultra4043
Cu Chulainn
16
4 / 1 / 2
10,124
675
12,566
13,481
13,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Mxmlcl
Arachne
15
3 / 2 / 1
7,847
523
5,991
11,999
4,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
16
16
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
4
3
0.88
L
Ishtar
Aeruwu
Ishtar
1
4
1
0.38
W
Chernobog
Brokeskii
Chernobog
2
2
5
2.25
W
Nu Wa
DarkR7
Nu Wa
5
4
5
1.88
L
1
4
0
0.25
W
2
1
6
5
W
Cu Chulainn
Mk ultra4043
Cu Chulainn
4
1
2
5
W
Arachne
Mxmlcl
Arachne
3
2
1
1.75
L
2
2
4
2
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,601
Damage
51,229
71,908
Taken
52,683
42,581
Mitigated
28,020
14,282
Healing
18,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,938
420
0
2,070
13,551
6,295
0
6,812
6,739
43,036
0
L
Ishtar
Aeruwu
Ishtar
7,893
4,983
0
3,014
11,851
4,612
612
3,746
8,105
0
67,789
W
Chernobog
Brokeskii
Chernobog
10,695
6,210
0
3,603
11,607
4,377
0
2,921
8,315
0
56,945
W
Nu Wa
DarkR7
Nu Wa
14,354
3,486
316
564
8,778
2,725
225
2,902
5,436
40,787
0
L
7,257
1,596
0
3,832
17,271
13,783
0
1,069
16,202
0
67,191
W
7,623
230
754
3,097
6,818
2,418
0
1,329
5,265
59,897
623
W
Cu Chulainn
Mk ultra4043
Cu Chulainn
12,566
1,472
0
3,714
13,481
13,997
0
700
12,709
2,131
93,859
W
Arachne
Mxmlcl
Arachne
5,991
4,600
0
6,642
11,999
4,503
0
420
11,459
0
73,078
L
9,952
2,069
0
3,593
16,320
6,779
0
4,457
11,863
0
60,249
L
5,561
257
0
1,773
12,915
11,112
31
6,744
6,171
26,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,952
Gold Earned
41,682
441
Minions Killed
493
0
Camps Cleared
0
1,461,284
Distance Traveled
1,443,187
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,236
482
70
5
0
274,722
0
L
Ishtar
7,327
488
120
8
0
271,914
3
W
Chernobog
7,573
505
86
6
0
266,863
0
W
Nu Wa
7,822
521
44
3
0
268,122
0
L
Mulan
7,600
507
123
8
0
279,988
0
W
Hel
8,316
554
115
8
0
290,244
0
W
Cu Chulainn
10,124
675
145
10
0
269,961
4
W
Arachne
7,847
523
103
7
0
347,997
0
L
Pele
7,131
475
92
6
0
339,026
0
L
Bacchus
6,658
444
36
2
0
295,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role