Player Matchup

Nox
Nox
Blxck_Starr04
Nox
Level 107
God Stats
9W - 14L
1,447 SR
Queue Stats
222W - 198L
1,491 Elo+
Solo
Osiris
Osiris
DreDraco
Osiris
Level 115
God Stats
2W - 3L
1,866 SR
Queue Stats
105W - 98L
1,524 Elo+
Solo
Maui
Maui
Mouses5
Maui
Level 192
God Stats
1W - 2L
1,542 SR
Queue Stats
97W - 69L
1,648 Elo+
Solo
Izanami
Izanami
Rextummy751
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 93L
1,601 Elo+
Solo
Thanatos
Thanatos
SoDysphoric
Thanatos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,711 Elo+
Solo
Team Averages
Level 125
1,571 SR
1,595 Elo+

VS

Team Averages
Level 138
1,504 SR
1,552 Elo+
Medusa
Medusa
BeThatGuyWho
Medusa
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 128L
1,609 Elo+
Solo
King Arthur
King Arthur
JeanGuyRbberBoot
King Arthur
Level 169
God Stats
3W - 1L
1,641 SR
Queue Stats
20W - 19L
1,480 Elo+
Solo
Tyr
Tyr
Manijt06
Tyr
Level 120
God Stats
1W - 4L
1,177 SR
Queue Stats
145W - 132L
1,578 Elo+
Solo
Ares
Ares
SonofOdin112
Ares
Level 121
God Stats
10W - 4L
1,804 SR
Queue Stats
286W - 251L
1,532 Elo+
Solo
Zeus
Zeus
WunGuy
Zeus
Level 125
God Stats
2W - 2L
1,398 SR
Queue Stats
121W - 90L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
5,569
398
1,277
2,750
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
DreDraco
Osiris
14
1 / 3 / 2
7,830
559
11,541
15,001
15,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
Mouses5
Maui
12
3 / 3 / 3
7,633
545
5,154
14,761
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Rextummy751
Izanami
14
1 / 2 / 2
8,177
584
8,200
12,073
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
SoDysphoric
Thanatos
13
8 / 1 / 1
7,902
564
8,934
12,676
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 5 / 1
7,176
513
8,607
12,040
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
JeanGuyRbberBoot
King Arthur
15
4 / 1 / 3
7,993
571
7,354
11,502
6,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 2
7,374
527
8,701
17,289
15,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 3
7,206
515
6,646
11,183
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
WunGuy
Zeus
14
2 / 3 / 2
7,934
567
5,478
6,550
2,444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
15
Kills
11
11
Deaths
15
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
5
1
0.5
L
2
2
0
1
L
Osiris
DreDraco
Osiris
1
3
2
0.67
W
King Arthur
JeanGuyRbberBoot
King Arthur
4
1
3
5.5
W
1
4
2
0.5
L
Maui
Mouses5
Maui
3
3
3
1.5
L
Izanami
Rextummy751
Izanami
1
2
2
1
L
Thanatos
SoDysphoric
Thanatos
8
1
1
8.5
W
2
2
3
1.75
W
Zeus
WunGuy
Zeus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,106
Damage
36,786
57,261
Taken
58,564
41,851
Mitigated
37,752
23,061
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,607
3,628
0
3,640
12,040
3,970
0
1,126
10,914
0
60,032
L
1,277
141
0
310
2,750
1,029
0
758
1,992
15,983
0
L
Osiris
DreDraco
Osiris
11,541
4,011
0
6,966
15,001
15,797
0
1,563
13,438
0
62,840
W
King Arthur
JeanGuyRbberBoot
King Arthur
7,354
1,955
0
1,647
11,502
6,373
0
894
10,608
0
74,366
W
8,701
1,163
0
7,157
17,289
15,049
0
562
15,469
0
51,676
L
Maui
Mouses5
Maui
5,154
1,571
0
1,962
14,761
14,343
0
5,420
9,341
33,047
1,461
L
Izanami
Rextummy751
Izanami
8,200
5,061
0
4,200
12,073
4,770
170
883
11,190
0
81,080
L
Thanatos
SoDysphoric
Thanatos
8,934
2,845
0
9,623
12,676
5,912
0
2,779
9,897
0
58,352
W
6,646
826
0
2,415
11,183
9,916
0
2,102
9,032
16,938
2,653
W
Zeus
WunGuy
Zeus
5,478
1,118
0
2,010
6,550
2,444
0
1,526
5,024
68,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,111
Gold Earned
37,683
407
Minions Killed
410
0
Camps Cleared
0
1,299,153
Distance Traveled
1,520,981
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,176
513
86
6
0
289,445
2
L
Nox
5,569
398
40
3
0
129,091
0
L
Osiris
7,830
559
106
8
0
282,570
1
W
King Arthur
7,993
571
92
7
0
346,950
1
W
Tyr
7,374
527
79
6
0
286,440
2
L
Maui
7,633
545
39
3
0
280,705
4
L
Izanami
8,177
584
142
10
0
243,527
0
L
Thanatos
7,902
564
80
6
0
363,260
2
W
Ares
7,206
515
15
1
0
324,421
0
W
Zeus
7,934
567
138
10
0
273,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role