Player Matchup

Sun Wukong
Sun Wukong
AdalphHidlar
Sun Wukong
Level 88
God Stats
2W - 0L
1,582 SR
Queue Stats
249W - 253L
1,480 Elo+
Solo
Pele
Pele
DarkBear279
Pele
Level 87
God Stats
5W - 2L
1,496 SR
Queue Stats
8W - 15L
1,379 Elo+
Solo
Hercules
Hercules
MenstrationCycle
Hercules
Level 120
God Stats
4W - 5L
1,747 SR
Queue Stats
314W - 288L
1,590 Elo+
Party 1
Ra
Ra
Mylesman117
Ra
Level 123
God Stats
36W - 22L
1,669 SR
Queue Stats
263W - 232L
1,617 Elo+
Party 1
Danzaburou
Danzaburou
percfever
Danzaburou
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
581W - 532L
1,499 Elo+
Solo
Team Averages
Level 115
1,599 SR
1,513 Elo+

VS

Team Averages
Level 115
1,563 SR
1,541 Elo+
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Arklay07
Ao Kuang
Level 109
God Stats
329W - 290L
1,577 SR
Queue Stats
432W - 369L
1,558 Elo+
Solo
Nike
Nike
MeLoDiiC_17
Nike
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 183L
1,457 Elo+
Solo
Ullr
Ullr
MyCheesyName
Ullr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 87L
1,642 Elo+
Solo
Jormungandr
Jormungandr
xXCuataXx
Jormungandr
Level 49
God Stats
4W - 6L
1,737 SR
Queue Stats
101W - 86L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdalphHidlar
Sun Wukong
11
0 / 0 / 1
5,827
583
3,427
6,452
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 2
4,906
491
2,157
6,936
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
5 / 1 / 5
6,140
614
8,545
9,158
5,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 0 / 1
6,393
639
6,508
4,925
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
percfever
Danzaburou
12
4 / 0 / 2
7,086
709
5,085
4,131
1,721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 3 / 0
4,903
490
2,853
6,691
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Arklay07
Ao Kuang
9
0 / 4 / 1
4,732
473
4,484
9,154
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 3 / 0
5,333
533
2,849
8,044
5,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 0
5,452
545
2,584
6,271
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
xXCuataXx
Jormungandr
10
0 / 0 / 1
5,993
599
4,096
7,857
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
0
0
W
Sun Wukong
AdalphHidlar
Sun Wukong
0
0
1
0.5
L
Ao Kuang
Arklay07
Ao Kuang
0
4
1
0.13
W
0
1
2
1
L
1
3
0
0.33
W
5
1
5
7.5
L
1
2
0
0.5
W
3
0
1
3.5
W
Danzaburou
percfever
Danzaburou
4
0
2
5
L
Jormungandr
xXCuataXx
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,722
Damage
16,866
31,602
Taken
38,017
15,252
Mitigated
19,012
11,857
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,853
1,403
180
1,996
6,691
2,098
0
0
6,691
28,366
4,358
W
Sun Wukong
AdalphHidlar
Sun Wukong
3,427
770
0
2,154
6,452
3,328
0
1,885
4,567
0
49,117
L
Ao Kuang
Arklay07
Ao Kuang
4,484
1,444
0
3,128
9,154
3,031
0
2,247
6,853
24,848
8,029
W
2,157
845
0
1,210
6,936
2,722
0
2,205
4,731
0
35,716
L
2,849
503
0
1,068
8,044
5,069
0
1,693
6,268
0
14,005
W
8,545
4,032
0
2,971
9,158
5,535
0
3,857
5,301
0
21,959
L
2,584
880
0
950
6,271
2,144
0
2,364
3,840
0
41,720
W
6,508
929
396
2,366
4,925
1,946
0
1,136
3,789
56,055
0
W
Danzaburou
percfever
Danzaburou
5,085
2,858
0
2,760
4,131
1,721
0
1,594
2,537
0
48,576
L
Jormungandr
xXCuataXx
Jormungandr
4,096
1,913
0
4,035
7,857
6,670
0
0
7,857
45,099
2,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
26,413
361
Minions Killed
303
0
Camps Cleared
0
1,118,482
Distance Traveled
930,151
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,903
490
61
6
0
182,995
2
W
Sun Wukong
5,827
583
92
9
0
193,194
2
L
Ao Kuang
4,732
473
54
5
0
224,194
0
W
Pele
4,906
491
60
6
0
261,354
0
L
Nike
5,333
533
28
3
0
178,386
0
W
Hercules
6,140
614
19
2
0
226,117
0
L
Ullr
5,452
545
71
7
0
191,010
0
W
Ra
6,393
639
100
10
0
235,626
3
W
Danzaburou
7,086
709
90
9
0
202,191
2
L
Jormungandr
5,993
599
89
9
0
153,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role