Player Matchup

Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
KatWhitewolf
Xing Tian
Level 204
God Stats
3W - 4L
1,737 SR
Queue Stats
170W - 226L
1,450 Elo+
Solo
Hera
Hera
beckenltyeezy777
Hera
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,522 Elo+
Party 2
Eset
Eset
laukam02
Eset
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,641 Elo+
Party 2
Team Averages
Level 152
1,547 SR
1,523 Elo+

VS

Team Averages
Level 109
1,627 SR
1,520 Elo+
Hun Batz
Hun Batz
DameDashh
Hun Batz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 58L
1,584 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GENERASiAN
Morgan Le Fay
Level 108
God Stats
2W - 0L
1,693 SR
Queue Stats
123W - 112L
1,460 Elo+
Party 1
Neith
Neith
Leviath0n 69
Neith
Level 123
God Stats
7W - 0L
1,955 SR
Queue Stats
107W - 96L
1,515 Elo+
Solo
Artio
Artio
blackdragon5747
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,570 Elo+
Solo
Chaac
Chaac
yClowny
Chaac
Level 132
God Stats
2W - 0L
1,484 SR
Queue Stats
27W - 34L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 6 / 0
8,110
737
9,114
14,557
9,352
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
14
0 / 4 / 3
7,270
661
9,305
12,647
14,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
KatWhitewolf
Xing Tian
17
3 / 3 / 4
9,332
848
10,159
23,860
21,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 6 / 2
7,450
677
8,612
10,421
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Eset
12
0 / 5 / 0
6,870
625
3,325
8,114
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DameDashh
Hun Batz
17
8 / 1 / 13
10,366
942
19,318
12,189
10,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
GENERASiAN
Morgan Le Fay
17
7 / 1 / 11
9,674
879
13,802
9,077
4,631
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 13
8,317
756
11,880
11,246
5,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 10
8,044
731
2,880
10,825
9,127
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
yClowny
Chaac
17
7 / 2 / 10
10,395
945
13,957
12,411
7,769
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
8
Kills
24
24
Deaths
9
9
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
6
0
0.83
L
Geb
 
Geb
0
4
3
0.38
W
Hun Batz
DameDashh
Hun Batz
8
1
13
14.5
W
Morgan Le Fay
GENERASiAN
Morgan Le Fay
7
1
11
12.5
L
Xing Tian
KatWhitewolf
Xing Tian
3
3
4
1.67
W
2
2
13
4.25
L
0
6
2
0.17
W
0
3
10
1.67
L
Eset
0
5
0
0
W
Chaac
yClowny
Chaac
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,515
Damage
61,837
69,599
Taken
55,748
53,138
Mitigated
38,166
19,503
Healing
24,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,114
420
684
3,631
14,557
9,352
0
3,160
11,397
16,443
0
L
Geb
 
Geb
9,305
1,101
393
1,115
12,647
14,642
0
2,546
10,101
13,385
0
W
Hun Batz
DameDashh
Hun Batz
19,318
4,638
922
3,438
12,189
10,925
1,344
7,744
4,395
0
31,926
W
Morgan Le Fay
GENERASiAN
Morgan Le Fay
13,802
2,033
891
1,235
9,077
4,631
1,502
7,621
1,336
26,060
933
L
Xing Tian
KatWhitewolf
Xing Tian
10,159
1,175
1,150
6,892
23,860
21,503
0
7,383
16,477
19,888
947
W
11,880
4,781
1,720
4,311
11,246
5,714
504
8,628
2,534
0
16,501
L
8,612
1,463
1,048
2,361
10,421
4,262
0
1,906
8,515
22,993
0
W
2,880
579
2,722
1,878
10,825
9,127
0
9,432
1,249
4,324
140
L
Eset
3,325
255
1,152
1,077
8,114
3,379
0
1,128
6,986
8,291
0
W
Chaac
yClowny
Chaac
13,957
2,118
2,056
5,546
12,411
7,769
183
6,142
6,137
0
37,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
46,796
97
Minions Killed
120
0
Camps Cleared
0
978,686
Distance Traveled
1,119,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,110
737
25
2
0
180,802
0
L
Geb
7,270
661
4
0
0
195,326
0
W
Hun Batz
10,366
942
30
3
0
214,497
0
W
Morgan Le Fay
9,674
879
24
2
0
238,133
0
L
Xing Tian
9,332
848
21
2
0
221,902
0
W
Neith
8,317
756
14
1
0
194,259
0
L
Hera
7,450
677
30
3
0
201,899
0
W
Artio
8,044
731
9
1
0
213,538
0
L
Eset
6,870
625
17
2
0
178,757
0
W
Chaac
10,395
945
43
4
0
258,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role