Player Matchup

Agni
Agni
BlackManChima
Agni
Level 231
God Stats
1W - 2L
1,504 SR
Queue Stats
31W - 58L
1,409 Elo+
Party 1
Susano
Susano
BuddyBoy360-v2
Susano
Level 88
God Stats
9W - 4L
1,759 SR
Queue Stats
120W - 132L
1,474 Elo+
Party 1
Hades
Hades
Purewel
Hades
Level 183
God Stats
3W - 2L
1,417 SR
Queue Stats
322W - 360L
1,507 Elo+
Party 1
Nemesis
Nemesis
the_true_street
Nemesis
Level 188
God Stats
8W - 9L
1,544 SR
Queue Stats
96W - 122L
1,496 Elo+
Party 1
Neith
Neith
tim1283
Neith
Level 182
God Stats
15W - 26L
1,450 SR
Queue Stats
86W - 152L
1,427 Elo+
Party 1
Team Averages
Level 174
1,535 SR
1,463 Elo+

VS

Team Averages
Level 129
1,579 SR
1,623 Elo+
Fafnir
Fafnir
 
Fafnir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Dogesmeller
Freya
Level 116
God Stats
77W - 50L
1,641 SR
Queue Stats
138W - 122L
1,634 Elo+
Solo
Medusa
Medusa
Lukonium
Medusa
Level 221
God Stats
1W - 1L
1,754 SR
Queue Stats
50W - 19L
1,743 Elo+
Party 2
Thoth
Thoth
bossyus
Thoth
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 40L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,110
822
1,796
2,405
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 1
3,281
656
1,677
3,324
2,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hades
Purewel
Hades
7
0 / 0 / 2
4,042
808
541
2,417
1,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

7
5 / 0 / 1
4,393
879
2,228
3,263
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
tim1283
Neith
6
0 / 0 / 0
3,440
688
1,190
2,246
697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
5
0 / 0 / 0
3,605
721
703
3,049
2,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
 
Anhur
6
0 / 0 / 0
3,318
664
670
1,732
407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,126
625
1,728
3,578
1,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Lukonium
Medusa
1
0 / 1 / 0
2,495
499
0
772
161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thoth
bossyus
Thoth
5
0 / 4 / 0
3,027
605
1,170
4,041
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
6
Kills
0
0
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
L
Anhur
 
Anhur
0
0
0
0
W
1
0
3
2.5
W
0
0
1
0.5
L
0
1
0
0
L
Medusa
Lukonium
Medusa
0
1
0
0
W
Hades
Purewel
Hades
0
0
2
1
L
Thoth
bossyus
Thoth
0
4
0
0
W
5
0
1
5.5
W
Neith
tim1283
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,432
Damage
4,271
13,655
Taken
13,172
5,902
Mitigated
4,998
5,386
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
703
224
0
2,002
3,049
2,259
0
0
2,950
6,645
0
L
Anhur
 
Anhur
670
397
0
962
1,732
407
0
0
1,699
0
22,277
W
1,796
89
0
360
2,405
729
0
866
1,539
19,940
0
W
1,677
529
0
1,054
3,324
2,013
0
469
2,855
0
12,813
L
1,728
612
0
1,815
3,578
1,074
0
464
3,114
12,803
3,350
L
Medusa
Lukonium
Medusa
0
0
0
0
772
161
0
0
772
0
0
W
Hades
Purewel
Hades
541
68
0
1,669
2,417
1,500
0
546
1,871
17,769
1,799
L
Thoth
bossyus
Thoth
1,170
196
0
460
4,041
1,097
0
1,594
2,245
11,176
0
W
2,228
1,070
0
1,475
3,263
963
0
379
2,884
0
18,335
W
Neith
tim1283
Neith
1,190
339
0
828
2,246
697
0
1,194
1,052
0
22,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,266
Gold Earned
15,571
188
Minions Killed
101
0
Camps Cleared
0
583,113
Distance Traveled
468,023
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,605
721
8
2
0
128,632
3
L
Anhur
3,318
664
44
9
0
103,372
2
W
Agni
4,110
822
43
9
0
119,685
0
W
Susano
3,281
656
24
5
0
128,196
0
L
Freya
3,126
625
32
6
0
116,321
0
L
Medusa
2,495
499
0
0
0
18,127
0
W
Hades
4,042
808
41
8
0
91,056
0
L
Thoth
3,027
605
17
3
0
101,571
0
W
Nemesis
4,393
879
37
7
0
124,272
0
W
Neith
3,440
688
43
9
0
119,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role