Player Matchup

Charybdis
Charybdis
CappuccinBro
Charybdis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,336 Elo+
Party 2
Ra
Ra
SharkNite
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,348 Elo+
Party 2
Ymir
Ymir
itznovuhh
Ymir
Level 5
God Stats
0W - 6L
1,065 SR
Queue Stats
4W - 9L
978 Elo+
Party 2
Team Averages
Level 44
1,355 SR
1,220 Elo+

VS

Team Averages
Level 80
1,361 SR
1,332 Elo+
Danzaburou
Danzaburou
YasMaGeul
Danzaburou
Level 67
God Stats
39W - 45L
1,248 SR
Queue Stats
138W - 146L
1,310 Elo+
Party 1
Cerberus
Cerberus
dagobahsystem88
Cerberus
Level 147
God Stats
6W - 5L
1,458 SR
Queue Stats
109W - 146L
1,385 Elo+
Solo
Zeus
Zeus
damsozupstar
Zeus
Level 25
God Stats
166W - 174L
1,376 SR
Queue Stats
180W - 199L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CappuccinBro
Charybdis
12
1 / 4 / 1
6,933
693
5,612
10,259
3,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 1
6,908
691
4,524
8,189
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
0 / 4 / 1
6,194
619
2,158
10,778
4,979
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
YasMaGeul
Danzaburou
14
5 / 0 / 7
8,481
848
6,718
6,900
2,758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
12
3 / 2 / 8
7,799
780
5,532
10,065
10,398
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 0 / 8
9,249
925
12,996
3,173
1,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
14
14
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CappuccinBro
Charybdis
1
4
1
0.38
L
1
6
1
0.25
W
Danzaburou
YasMaGeul
Danzaburou
5
0
7
8.5
W
Cerberus
3
2
8
3.5
W
6
0
8
10
L
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,294
Damage
25,246
29,226
Taken
20,138
11,649
Mitigated
14,297
1,939
Healing
2,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CappuccinBro
Charybdis
5,612
3,479
162
472
10,259
3,674
973
5,702
4,403
0
20,890
L
4,524
672
739
566
8,189
2,996
289
5,595
2,441
19,373
0
W
Danzaburou
YasMaGeul
Danzaburou
6,718
2,533
0
691
6,900
2,758
1,411
2,554
4,346
0
25,226
W
Cerberus
5,532
96
0
1,200
10,065
10,398
240
3,470
6,478
13,532
187
W
12,996
476
0
166
3,173
1,141
0
620
2,553
48,863
2,294
L
Ymir
2,158
192
0
0
10,778
4,979
0
6,426
4,145
5,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,035
Gold Earned
25,529
71
Minions Killed
140
0
Camps Cleared
0
500,510
Distance Traveled
549,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,933
693
37
4
0
164,465
0
L
Ra
6,908
691
21
2
0
181,736
0
W
Danzaburou
8,481
848
33
3
0
194,341
0
W
Cerberus
7,799
780
25
3
0
188,457
0
W
Zeus
9,249
925
82
8
0
167,046
0
L
Ymir
6,194
619
13
1
0
154,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role