Player Matchup

Nu Wa
Nu Wa
Gold V
GarlicAspik
Nu Wa
Gold V
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,347 MMR
Solo
Vulcan
Vulcan
Silver II
Intim1dator
Vulcan
Silver II
Level 153
God Stats
8W - 4L
1,542 SR
Queue Stats
71W - 76L
1,358 MMR
Solo
Cupid
Cupid
Gold V
JuanDanielSB11
Cupid
Gold V
Level 204
God Stats
4W - 3L
1,564 SR
Queue Stats
190W - 200L
1,317 MMR
Solo
Thanatos
Thanatos
Gold V
Soso1Motaku
Thanatos
Gold V
Level 146
God Stats
8W - 13L
1,529 SR
Queue Stats
166W - 166L
1,360 MMR
Solo
Horus
Horus
Silver I
TinyFacial
Horus
Silver I
Level 153
God Stats
8W - 9L
1,426 SR
Queue Stats
227W - 228L
1,310 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 159
1,512 SR
1,338 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,445 SR
1,338 MMR
Lancelot
Lancelot
Silver I
ArthurCantCrit
Lancelot
Silver I
Level 157
God Stats
0W - 3L
1,684 SR
Queue Stats
29W - 34L
1,321 MMR
Solo
Raijin
Raijin
Silver III
Davyn907
Raijin
Silver III
Level 143
God Stats
0W - 3L
1,306 SR
Queue Stats
81W - 76L
1,365 MMR
Solo
Anhur
Anhur
Bronze III
Lxgos4915
Anhur
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,362 MMR
Party 1
Achilles
Achilles
Bronze III
Ryzukisd
Achilles
Bronze III
Level 103
God Stats
1W - 3L
1,284 SR
Queue Stats
3W - 9L
1,362 MMR
Party 1
Geb
Geb
Silver II
kungfudowhatsapp
Geb
Silver II
Level 51
God Stats
3W - 3L
1,450 SR
Queue Stats
113W - 118L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,071
552
5,000
6,573
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
12
4 / 0 / 1
6,587
599
6,425
3,734
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 3
6,184
562
4,457
7,491
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Soso1Motaku
Thanatos
11
3 / 0 / 4
6,031
548
5,590
6,388
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Horus
10
2 / 1 / 6
5,644
513
4,794
8,446
6,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
AthenaBellonaCharonChang'eBastet

VS

Bans
Ao KuangRamaErlang ShenAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
0 / 2 / 1
5,429
494
2,669
10,324
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Davyn907
Raijin
10
0 / 3 / 0
5,485
499
3,442
7,005
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Lxgos4915
Anhur
10
1 / 2 / 0
5,400
491
2,936
8,977
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Ryzukisd
Achilles
12
1 / 1 / 0
6,658
605
5,036
7,596
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 0
5,207
473
1,890
7,970
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
2
3
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
2
1
0.25
L
Raijin
Davyn907
Raijin
0
3
0
0
W
1
1
0
1
W
Vulcan
4
0
1
4.5
W
0
1
3
1.5
L
Anhur
Lxgos4915
Anhur
1
2
0
0.5
L
Achilles
Ryzukisd
Achilles
1
1
0
1
W
Thanatos
Soso1Motaku
Thanatos
3
0
4
5
W
Horus
2
1
6
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,266
Damage
15,973
32,632
Taken
41,872
15,274
Mitigated
18,055
12,774
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
2,669
726
0
1,370
10,324
4,478
0
2,253
7,866
0
49,291
L
Raijin
Davyn907
Raijin
3,442
448
0
340
7,005
2,442
0
2,164
4,654
41,227
0
W
5,000
1,033
0
750
6,573
1,935
0
0
6,060
40,302
729
W
Vulcan
6,425
80
0
1,151
3,734
1,381
108
1,578
2,156
47,545
763
W
4,457
2,078
221
2,777
7,491
2,544
320
455
7,036
0
49,546
L
Anhur
Lxgos4915
Anhur
2,936
1,219
0
2,988
8,977
2,572
0
271
8,573
0
34,783
L
Achilles
Ryzukisd
Achilles
5,036
1,177
0
3,635
7,596
4,124
0
3,293
3,857
0
52,496
W
Thanatos
Soso1Motaku
Thanatos
5,590
1,342
0
4,319
6,388
2,682
81
982
5,406
0
39,565
W
Horus
4,794
1,877
870
2,686
8,446
6,732
174
2,317
6,129
0
22,036
L
1,890
76
0
1,848
7,970
4,439
0
2,700
5,055
18,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,517
Gold Earned
28,179
339
Minions Killed
341
0
Camps Cleared
0
1,139,461
Distance Traveled
1,091,063
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,429
494
78
7
0
257,562
1
L
Raijin
5,485
499
86
8
0
190,662
2
W
Nu Wa
6,071
552
74
7
0
222,370
6
W
Vulcan
6,587
599
95
9
0
233,483
4
W
Cupid
6,184
562
91
8
0
192,427
1
L
Anhur
5,400
491
63
6
0
199,755
1
L
Achilles
6,658
605
94
9
0
224,552
0
W
Thanatos
6,031
548
60
5
0
267,030
2
W
Horus
5,644
513
19
2
0
224,151
6
L
Geb
5,207
473
20
2
0
218,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role