Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
NefariousxDarius
Nemesis
Level 117
God Stats
6W - 7L
1,334 SR
Queue Stats
144W - 140L
1,448 Elo+
Party 4
Cernunnos
Cernunnos
Phanumal12
Cernunnos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,402 Elo+
Party 1
Chang'e
Chang'e
The-8-World-King
Chang'e
Level 109
God Stats
17W - 16L
1,572 SR
Queue Stats
143W - 141L
1,417 Elo+
Party 4
Sun Wukong
Sun Wukong
XxJakDemonxX
Sun Wukong
Level 75
God Stats
4W - 6L
1,305 SR
Queue Stats
249W - 272L
1,422 Elo+
Solo
Team Averages
Level 91
1,442 SR
1,438 Elo+

VS

Team Averages
Level 50
1,521 SR
1,414 Elo+
Cupid
Cupid
BrooklynBaby223
Cupid
Level 65
God Stats
3W - 4L
1,584 SR
Queue Stats
155W - 162L
1,525 Elo+
Party 3
Surtr
Surtr
DevTooKlutch
Surtr
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 20L
1,446 Elo+
Party 3
Da Ji
Da Ji
ItsNotShay-_-
Da Ji
Level 49
God Stats
9W - 7L
1,543 SR
Queue Stats
67W - 76L
1,346 Elo+
Party 2
Poseidon
Poseidon
Sticka246
Poseidon
Level 45
God Stats
18W - 23L
1,518 SR
Queue Stats
186W - 198L
1,381 Elo+
Party 2
Charon
Charon
ayo_Twurl
Charon
Level 46
God Stats
1W - 3L
1,458 SR
Queue Stats
32W - 47L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
2 / 0 / 8
6,827
621
4,640
6,858
3,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 4
6,322
575
3,940
9,909
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Phanumal12
Cernunnos
10
3 / 0 / 5
6,086
553
7,806
7,132
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 1
7,372
670
2,633
3,982
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
XxJakDemonxX
Sun Wukong
11
0 / 0 / 0
6,130
557
4,558
10,010
9,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,381
398
3,267
7,336
2,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 0
5,948
541
7,116
9,258
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
4,916
447
2,752
8,563
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Sticka246
Poseidon
10
0 / 2 / 0
5,288
481
2,050
5,330
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
ayo_Twurl
Charon
7
0 / 3 / 0
4,519
411
3,306
8,520
6,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
0
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
8
6
L
0
4
0
0
L
0
1
0
0
L
0
3
0
0
W
4
0
4
6
W
Cernunnos
Phanumal12
Cernunnos
3
0
5
5.5
L
Poseidon
Sticka246
Poseidon
0
2
0
0
W
3
0
1
3.5
W
Sun Wukong
XxJakDemonxX
Sun Wukong
0
0
0
0
L
Charon
ayo_Twurl
Charon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,577
Damage
18,491
37,891
Taken
39,007
20,613
Mitigated
19,193
17,098
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,640
1,019
2,587
2,062
6,858
3,821
400
1,247
5,611
21,961
0
L
3,267
1,640
0
1,376
7,336
2,444
0
1,878
5,458
0
22,088
L
7,116
2,752
0
3,068
9,258
5,552
0
389
8,214
416
38,487
L
2,752
574
0
2,499
8,563
3,124
0
1,445
7,073
0
30,917
W
3,940
1,435
0
3,665
9,909
3,396
0
1,534
8,243
0
35,965
W
Cernunnos
Phanumal12
Cernunnos
7,806
3,780
0
2,545
7,132
2,805
0
1,486
5,646
0
41,355
L
Poseidon
Sticka246
Poseidon
2,050
542
0
1,712
5,330
1,711
0
1,299
4,031
30,586
6,192
W
2,633
186
120
2,916
3,982
1,337
1,438
938
3,044
46,779
2,632
W
Sun Wukong
XxJakDemonxX
Sun Wukong
4,558
814
0
3,203
10,010
9,254
0
246
9,045
0
43,674
L
Charon
ayo_Twurl
Charon
3,306
1,078
0
2,008
8,520
6,362
0
2,098
6,422
17,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
25,052
339
Minions Killed
221
0
Camps Cleared
0
1,071,203
Distance Traveled
993,990
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,827
621
30
3
0
198,851
0
L
Cupid
4,381
398
33
3
0
202,654
1
L
Surtr
5,948
541
69
6
0
194,280
0
L
Da Ji
4,916
447
47
4
0
255,608
0
W
Nemesis
6,322
575
69
6
0
236,410
0
W
Cernunnos
6,086
553
65
6
0
191,208
1
L
Poseidon
5,288
481
53
5
0
152,151
0
W
Chang'e
7,372
670
97
9
0
234,866
0
W
Sun Wukong
6,130
557
78
7
0
209,868
0
L
Charon
4,519
411
19
2
0
189,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role