Player Matchup

Danzaburou
Danzaburou
AlucardTps
Danzaburou
Level 219
God Stats
1W - 0L
1,359 SR
Queue Stats
73W - 57L
1,568 Elo+
Solo
Athena
Athena
TlZAP
Athena
Level 88
God Stats
25W - 26L
1,496 SR
Queue Stats
522W - 504L
1,450 Elo+
Party 1
Chang'e
Chang'e
humbl3frog
Chang'e
Level 109
God Stats
3W - 0L
1,732 SR
Queue Stats
192W - 196L
1,448 Elo+
Party 1
Team Averages
Level 139
1,529 SR
1,489 Elo+

VS

Team Averages
Level 112
1,439 SR
1,461 Elo+
King Arthur
King Arthur
KA1S7R
King Arthur
Level 40
God Stats
3W - 7L
1,417 SR
Queue Stats
60W - 62L
1,460 Elo+
Party 2
Janus
Janus
chizzychantz420
Janus
Level 148
God Stats
26W - 36L
1,443 SR
Queue Stats
280W - 300L
1,420 Elo+
Solo
Thor
Thor
lJaxx01
Thor
Level 148
God Stats
2W - 2L
1,458 SR
Queue Stats
51W - 46L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlucardTps
Danzaburou
17
8 / 2 / 6
12,851
918
12,319
14,113
6,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
TlZAP
Athena
17
2 / 2 / 15
11,561
826
12,906
22,553
29,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
humbl3frog
Chang'e
17
7 / 4 / 9
11,817
844
11,803
14,098
5,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KA1S7R
King Arthur
14
3 / 7 / 1
10,021
716
8,045
16,924
12,961
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 5 / 6
9,362
669
11,583
11,582
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
lJaxx01
Thor
16
5 / 5 / 3
10,703
765
13,383
14,690
6,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
17
Kills
8
8
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlucardTps
Danzaburou
8
2
6
5.5
L
King Arthur
KA1S7R
King Arthur
3
7
1
0.5
W
Athena
TlZAP
Athena
2
2
15
4.75
L
0
5
6
0.6
W
Chang'e
humbl3frog
Chang'e
7
4
9
2.88
L
Thor
lJaxx01
Thor
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,028
Damage
33,011
50,764
Taken
43,196
41,341
Mitigated
24,779
16,459
Healing
2,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlucardTps
Danzaburou
12,319
4,343
0
2,217
14,113
6,374
2,044
3,178
10,925
0
73,572
L
King Arthur
KA1S7R
King Arthur
8,045
1,185
0
1,523
16,924
12,961
0
8,171
7,731
0
24,627
W
Athena
TlZAP
Athena
12,906
3,235
0
5,070
22,553
29,248
310
4,575
17,958
34,777
2,733
L
11,583
413
0
560
11,582
4,904
0
5,810
5,230
40,076
0
W
Chang'e
humbl3frog
Chang'e
11,803
760
4,414
4,758
14,098
5,719
418
3,877
10,206
35,399
0
L
Thor
lJaxx01
Thor
13,383
2,518
0
250
14,690
6,914
0
7,114
6,767
0
49,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,229
Gold Earned
30,086
210
Minions Killed
137
0
Camps Cleared
0
812,193
Distance Traveled
678,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,851
918
117
8
0
222,584
0
L
King Arthur
10,021
716
29
2
0
200,917
0
W
Athena
11,561
826
47
3
0
306,370
0
L
Janus
9,362
669
46
3
0
216,148
0
W
Chang'e
11,817
844
46
3
0
283,239
0
L
Thor
10,703
765
62
4
0
261,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role