Player Matchup

Neith
Neith
CappuccinBro
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,352 Elo+
Party 2
Anubis
Anubis
SharkNite
Anubis
Level 20
God Stats
1W - 3L
1,374 SR
Queue Stats
27W - 25L
1,367 Elo+
Party 2
Ymir
Ymir
itznovuhh
Ymir
Level 5
God Stats
0W - 6L
1,085 SR
Queue Stats
4W - 9L
999 Elo+
Party 2
Team Averages
Level 44
1,319 SR
1,239 Elo+

VS

Team Averages
Level 73
1,502 SR
1,375 Elo+
Aphrodite
Aphrodite
DailyCash321
Aphrodite
Level 68
God Stats
48W - 47L
1,484 SR
Queue Stats
206W - 194L
1,423 Elo+
Party 1
Nemesis
Nemesis
JacobyBryant242
Nemesis
Level 83
God Stats
42W - 28L
1,482 SR
Queue Stats
322W - 337L
1,379 Elo+
Party 1
Ymir
Ymir
SpideyCap8899
Ymir
Level 69
God Stats
110W - 87L
1,541 SR
Queue Stats
251W - 267L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
7,577
758
8,373
9,806
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SharkNite
Anubis
12
4 / 4 / 2
7,888
789
7,695
9,658
5,147
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
11
1 / 1 / 3
6,946
695
4,828
7,239
4,995
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DailyCash321
Aphrodite
12
2 / 2 / 7
7,918
792
6,156
8,454
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 5
8,951
895
9,795
10,566
4,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 5
8,051
805
5,718
12,180
8,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
10
10
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Aphrodite
DailyCash321
Aphrodite
2
2
7
2.75
W
5
2
5
3.75
L
Anubis
SharkNite
Anubis
4
4
2
1.25
W
3
3
5
1.83
L
Ymir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,896
Damage
21,669
26,703
Taken
31,200
13,928
Mitigated
16,708
1,576
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,373
3,122
0
875
9,806
3,786
0
3,064
6,697
0
24,766
W
Aphrodite
DailyCash321
Aphrodite
6,156
260
2,658
4,077
8,454
3,677
465
4,033
4,421
22,702
1,249
W
9,795
1,837
0
2,424
10,566
4,522
69
3,283
7,283
0
29,431
L
Anubis
SharkNite
Anubis
7,695
727
0
701
9,658
5,147
0
4,566
5,028
16,536
0
W
5,718
814
0
1,010
12,180
8,509
289
5,243
6,937
17,943
0
L
Ymir
4,828
508
0
0
7,239
4,995
0
4,126
3,072
10,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,411
Gold Earned
24,920
75
Minions Killed
111
0
Camps Cleared
0
504,633
Distance Traveled
588,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,577
758
41
4
0
174,827
0
W
Aphrodite
7,918
792
38
4
0
192,168
0
W
Nemesis
8,951
895
48
5
0
217,241
0
L
Anubis
7,888
789
17
2
0
162,956
0
W
Ymir
8,051
805
25
3
0
178,852
0
L
Ymir
6,946
695
17
2
0
166,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role