Player Matchup

Nu Wa
Nu Wa
ABystander
Nu Wa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,612 Elo+
Solo
Cliodhna
Cliodhna
Reddeku_17
Cliodhna
Level 82
God Stats
4W - 5L
1,527 SR
Queue Stats
236W - 251L
1,432 Elo+
Solo
Kali
Kali
SneakyNinjah
Kali
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 97L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kevench85
Ah Muzen Cab
Level 139
God Stats
3W - 3L
1,664 SR
Queue Stats
175W - 201L
1,470 Elo+
Solo
Cthulhu
Cthulhu
mathiasbg1606
Cthulhu
Level 149
God Stats
1W - 2L
1,498 SR
Queue Stats
251W - 265L
1,522 Elo+
Solo
Team Averages
Level 118
1,538 SR
1,526 Elo+

VS

Team Averages
Level 102
1,512 SR
1,528 Elo+
Surtr
Surtr
Barbarus54
Surtr
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 35L
1,547 Elo+
Solo
Erlang Shen
Erlang Shen
Delkard
Erlang Shen
Level 145
God Stats
16W - 17L
1,583 SR
Queue Stats
202W - 193L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Drianny
Cthulhu
Level 84
God Stats
2W - 2L
1,231 SR
Queue Stats
24W - 20L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
Ro91
Kukulkan
Level 102
God Stats
4W - 3L
1,349 SR
Queue Stats
57W - 47L
1,447 Elo+
Party 1
Sol
Sol
belette_folle1
Sol
Level 69
God Stats
7W - 3L
1,895 SR
Queue Stats
23W - 14L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
0 / 0 / 0
7,352
919
0
0
0
Cliodhna
Reddeku_17
Cliodhna
13
1 / 2 / 2
8,260
1,033
4,378
9,251
3,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 4
8,452
1,057
8,056
12,144
5,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
kevench85
Ah Muzen Cab
15
2 / 0 / 2
9,160
1,145
8,868
7,294
3,321
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
14
1 / 0 / 3
8,619
1,077
11,144
9,171
9,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

274

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
2 / 3 / 0
8,639
1,080
5,096
10,511
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Delkard
Erlang Shen
14
0 / 1 / 3
8,109
1,014
7,263
7,558
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Drianny
Cthulhu
14
0 / 0 / 4
8,350
1,044
10,111
7,454
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Ro91
Kukulkan
14
1 / 0 / 3
8,621
1,078
7,374
4,096
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 0 / 2
9,091
1,136
4,541
5,730
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
4
Kills
4
4
Deaths
4
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
0
0
0
W
Surtr
2
3
0
0.67
W
Erlang Shen
Delkard
Erlang Shen
0
1
3
1.5
W
Cthulhu
Drianny
Cthulhu
0
0
4
2
L
Cliodhna
Reddeku_17
Cliodhna
1
2
2
1
W
Kukulkan
Ro91
Kukulkan
1
0
3
2.5
L
0
2
4
1
W
1
0
2
2
L
Ah Muzen Cab
kevench85
Ah Muzen Cab
2
0
2
3
L
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,446
Damage
34,385
37,860
Taken
35,349
22,141
Mitigated
22,515
3,677
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
5,096
1,445
0
1,294
10,511
5,969
0
2,707
7,471
195
18,544
W
Erlang Shen
Delkard
Erlang Shen
7,263
3,622
0
2,869
7,558
4,263
0
1,479
5,932
0
10,321
W
Cthulhu
Drianny
Cthulhu
10,111
679
339
1,382
7,454
8,101
0
2,167
5,075
18,101
2,302
L
Cliodhna
Reddeku_17
Cliodhna
4,378
200
0
338
9,251
3,842
0
4,809
4,278
0
11,852
W
Kukulkan
Ro91
Kukulkan
7,374
110
0
481
4,096
1,926
0
1,476
2,537
26,760
702
L
8,056
3,365
0
2,141
12,144
5,819
0
5,825
6,130
0
28,271
W
4,541
1,212
0
1,840
5,730
2,256
0
1,148
4,543
32,202
1,476
L
Ah Muzen Cab
kevench85
Ah Muzen Cab
8,868
3,589
0
180
7,294
3,321
0
4,846
2,107
0
32,106
L
Cthulhu
11,144
320
349
669
9,171
9,159
0
4,024
5,057
26,305
1,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,843
Gold Earned
42,810
171
Minions Killed
224
3
Camps Cleared
9
726,635
Distance Traveled
900,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,352
919
0
0
0
0
0
W
Surtr
8,639
1,080
32
4
1
163,060
0
W
Erlang Shen
8,109
1,014
13
2
2
195,454
0
W
Cthulhu
8,350
1,044
46
6
0
188,272
0
L
Cliodhna
8,260
1,033
17
2
1
180,891
0
W
Kukulkan
8,621
1,078
68
9
0
179,510
0
L
Kali
8,452
1,057
57
7
2
201,755
0
W
Sol
9,091
1,136
65
8
6
174,324
0
L
Ah Muzen Cab
9,160
1,145
54
7
0
155,970
0
L
Cthulhu
8,619
1,077
43
5
0
188,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role