Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 149
God Stats
456W - 412L
1,680 SR
Queue Stats
456W - 415L
1,642 Elo+
Solo
Anhur
Anhur
SteamyNics
Anhur
Level 199
God Stats
8W - 6L
1,662 SR
Queue Stats
231W - 185L
1,633 Elo+
Solo
Sobek
Sobek
StraxQc
Sobek
Level 87
God Stats
0W - 1L
1,379 SR
Queue Stats
78W - 53L
1,606 Elo+
Party 1
Odin
Odin
ixiward
Odin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 71L
1,548 Elo+
Party 1
Team Averages
Level 143
1,544 SR
1,586 Elo+

VS

Team Averages
Level 157
1,485 SR
1,544 Elo+
Xbalanque
Xbalanque
AlucardSoul
Xbalanque
Level 173
God Stats
7W - 1L
1,500 SR
Queue Stats
187W - 158L
1,594 Elo+
Solo
Scylla
Scylla
Antopo
Scylla
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gryfin673
Tsukuyomi
Level 150
God Stats
3W - 3L
1,447 SR
Queue Stats
125W - 91L
1,611 Elo+
Solo
Surtr
Surtr
Warrior Knight7
Surtr
Level 155
God Stats
20W - 12L
1,683 SR
Queue Stats
628W - 613L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
WillBeEazy
Kuzenbo
Level 147
God Stats
3W - 4L
1,297 SR
Queue Stats
60W - 44L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 2 / 1
7,970
498
12,110
11,315
9,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
CELICA-GT-_-
Ah Puch
16
2 / 3 / 2
9,626
602
7,453
9,036
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
3 / 4 / 0
8,175
511
4,129
9,403
3,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
StraxQc
Sobek
12
0 / 2 / 5
7,588
474
5,815
12,917
13,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
ixiward
Odin
14
2 / 2 / 4
8,075
505
7,281
10,511
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlucardSoul
Xbalanque
16
4 / 2 / 1
9,636
602
6,109
8,999
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Antopo
Scylla
16
3 / 1 / 2
9,174
573
3,943
6,949
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Gryfin673
Tsukuyomi
16
3 / 2 / 4
8,700
544
8,461
15,485
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 3
9,008
563
6,541
18,437
11,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
WillBeEazy
Kuzenbo
12
1 / 2 / 8
8,356
522
6,631
13,590
13,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
10
Kills
13
13
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
2
1
1.75
W
Xbalanque
AlucardSoul
Xbalanque
4
2
1
2.25
W
Scylla
Antopo
Scylla
3
1
2
4
L
Ah Puch
CELICA-GT-_-
Ah Puch
2
3
2
1
W
Tsukuyomi
Gryfin673
Tsukuyomi
3
2
4
2.5
L
Anhur
3
4
0
0.75
L
Sobek
StraxQc
Sobek
0
2
5
1.25
W
2
3
3
1.17
W
Kuzenbo
WillBeEazy
Kuzenbo
1
2
8
2.5
L
Odin
ixiward
Odin
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,788
Damage
31,685
53,182
Taken
63,460
34,126
Mitigated
37,960
16,622
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,110
3,388
0
5,442
11,315
9,272
413
2,191
9,084
52,387
5,511
W
Xbalanque
AlucardSoul
Xbalanque
6,109
2,699
0
2,807
8,999
3,599
754
2,134
6,865
0
82,159
W
Scylla
Antopo
Scylla
3,943
418
0
462
6,949
2,535
0
3,417
3,532
76,187
0
L
Ah Puch
CELICA-GT-_-
Ah Puch
7,453
80
0
2,385
9,036
3,523
460
3,274
5,678
108,128
1,319
W
Tsukuyomi
Gryfin673
Tsukuyomi
8,461
3,047
0
7,384
15,485
6,221
0
5,157
10,328
0
86,255
L
Anhur
4,129
2,110
0
1,553
9,403
3,333
0
1,287
8,116
0
65,006
L
Sobek
StraxQc
Sobek
5,815
305
0
4,171
12,917
13,075
0
1,758
11,079
31,381
591
W
6,541
1,774
0
4,491
18,437
11,666
22
10,608
7,829
1,100
63,087
W
Kuzenbo
WillBeEazy
Kuzenbo
6,631
2,050
0
1,326
13,590
13,939
0
6,814
6,776
27,053
1,085
L
Odin
ixiward
Odin
7,281
1,707
0
3,071
10,511
4,923
0
1,359
9,048
0
60,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
44,874
551
Minions Killed
521
0
Camps Cleared
0
1,442,278
Distance Traveled
1,599,205
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,970
498
108
7
0
207,031
0
W
Xbalanque
9,636
602
124
8
0
302,962
5
W
Scylla
9,174
573
149
9
0
326,491
0
L
Ah Puch
9,626
602
188
12
0
282,671
0
W
Tsukuyomi
8,700
544
111
7
0
355,569
0
L
Anhur
8,175
511
113
7
0
286,931
0
L
Sobek
7,588
474
45
3
0
329,789
3
W
Surtr
9,008
563
107
7
0
291,534
4
W
Kuzenbo
8,356
522
30
2
0
322,649
6
L
Odin
8,075
505
97
6
0
335,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role