Player Matchup

Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
 
Nut
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
MajinSully
Tyr
Level 146
God Stats
1W - 3L
1,387 SR
Queue Stats
274W - 263L
1,562 Elo+
Solo
Tiamat
Tiamat
trkrap
Tiamat
Level 138
God Stats
5W - 3L
1,926 SR
Queue Stats
325W - 334L
1,565 Elo+
Party 2
Team Averages
Level 140
1,563 SR
1,525 Elo+

VS

Team Averages
Level 95
1,473 SR
1,542 Elo+
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Nebuuh
Zeus
Level 173
God Stats
3W - 2L
1,500 SR
Queue Stats
208W - 185L
1,537 Elo+
Solo
Shiva
Shiva
Shin83
Shiva
Level 69
God Stats
7W - 7L
1,523 SR
Queue Stats
249W - 227L
1,563 Elo+
Party 3
Eset
Eset
TheAssaultMain
Eset
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 30L
1,520 Elo+
Solo
Hera
Hera
Tissogw
Hera
Level 81
God Stats
2W - 1L
1,343 SR
Queue Stats
104W - 94L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
0 / 2 / 3
7,193
719
3,098
7,450
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nut
 
Nut
13
1 / 4 / 1
7,176
718
6,064
10,730
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
 
Eset
12
1 / 5 / 1
6,612
661
2,801
8,970
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 1
6,768
677
3,450
11,909
10,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
trkrap
Tiamat
13
0 / 3 / 1
6,564
656
7,797
9,235
4,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 0 / 9
8,833
883
8,093
5,128
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Zeus
Nebuuh
Zeus
15
6 / 1 / 7
8,642
864
16,798
6,042
2,839
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Shin83
Shiva
13
3 / 2 / 6
7,799
780
5,523
10,351
10,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
2 / 0 / 7
7,984
798
7,712
5,442
3,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
Tissogw
Hera
15
2 / 0 / 8
8,183
818
6,672
6,089
2,889
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
3
Kills
17
17
Deaths
3
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
3
0.75
L
Nut
 
Nut
1
4
1
0.38
L
Eset
 
Eset
1
5
1
0.3
W
Merlin
 
Merlin
4
0
9
8.5
L
1
3
1
0.5
W
Zeus
Nebuuh
Zeus
6
1
7
9.5
W
Shiva
Shin83
Shiva
3
2
6
3
W
2
0
7
5.5
W
Hera
Tissogw
Hera
2
0
8
6
L
Tiamat
trkrap
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,210
Damage
44,798
48,294
Taken
33,052
30,223
Mitigated
22,593
13,356
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,098
566
746
1,119
7,450
8,053
0
5,179
2,097
0
17,583
L
Nut
 
Nut
6,064
2,685
71
1,666
10,730
3,999
0
9,581
1,105
0
21,781
L
Eset
 
Eset
2,801
22
1,567
1,355
8,970
3,072
0
7,094
1,746
7,803
0
W
Merlin
 
Merlin
8,093
61
1,923
880
5,128
2,523
177
1,635
3,407
27,042
763
L
3,450
0
1,094
2,346
11,909
10,179
0
8,688
2,920
0
5,547
W
Zeus
Nebuuh
Zeus
16,798
1,196
0
1,204
6,042
2,839
0
2,155
3,744
22,924
692
W
Shiva
Shin83
Shiva
5,523
211
1,545
2,521
10,351
10,925
22
2,598
7,552
0
7,703
W
7,712
623
2,016
1,409
5,442
3,417
498
1,594
3,809
18,041
1,542
W
Hera
Tissogw
Hera
6,672
1,494
752
595
6,089
2,889
703
2,233
3,856
17,116
355
L
Tiamat
trkrap
Tiamat
7,797
187
1,815
1,577
9,235
4,920
0
7,262
1,862
17,931
664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,313
Gold Earned
41,441
93
Minions Killed
125
0
Camps Cleared
0
930,568
Distance Traveled
1,011,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,193
719
24
2
0
180,831
0
L
Nut
7,176
718
34
3
0
186,987
0
L
Eset
6,612
661
9
1
0
172,106
0
W
Merlin
8,833
883
41
4
0
201,713
0
L
Tyr
6,768
677
8
1
0
206,791
0
W
Zeus
8,642
864
19
2
0
194,277
0
W
Shiva
7,799
780
11
1
0
196,464
0
W
Eset
7,984
798
42
4
0
206,515
0
W
Hera
8,183
818
12
1
0
212,167
0
L
Tiamat
6,564
656
18
2
0
183,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role