Player Matchup

Cthulhu
Cthulhu
DaLadJazpurr
Cthulhu
Level 147
God Stats
3W - 1L
1,972 SR
Queue Stats
48W - 41L
1,539 Elo+
Party 2
Anubis
Anubis
DrewGaming95
Anubis
Level 65
God Stats
22W - 14L
1,555 SR
Queue Stats
346W - 352L
1,495 Elo+
Solo
Nut
Nut
Grims Ramen
Nut
Level 128
God Stats
8W - 5L
1,768 SR
Queue Stats
48W - 39L
1,546 Elo+
Party 2
Bakasura
Bakasura
Grims Sombra
Bakasura
Level 119
God Stats
1W - 7L
1,200 SR
Queue Stats
53W - 57L
1,509 Elo+
Party 2
Poseidon
Poseidon
Olimak4727
Poseidon
Level 46
God Stats
4W - 9L
1,386 SR
Queue Stats
69W - 80L
1,431 Elo+
Solo
Team Averages
Level 101
1,576 SR
1,504 Elo+

VS

Team Averages
Level 88
1,438 SR
1,396 Elo+
Anubis
Anubis
BunnyOkay
Anubis
Level 138
God Stats
41W - 23L
1,623 SR
Queue Stats
297W - 286L
1,432 Elo+
Party 1
Bacchus
Bacchus
Keyadrel
Bacchus
Level 108
God Stats
52W - 29L
1,597 SR
Queue Stats
124W - 101L
1,522 Elo+
Solo
Neith
Neith
Ns Goldenn
Neith
Level 105
God Stats
18W - 29L
1,390 SR
Queue Stats
141W - 142L
1,427 Elo+
Party 1
Bellona
Bellona
TTVSlick_Knifer
Bellona
Level 54
God Stats
18W - 10L
1,295 SR
Queue Stats
88W - 97L
1,291 Elo+
Solo
Hades
Hades
chaosgaming2018-
Hades
Level 35
God Stats
1W - 3L
1,285 SR
Queue Stats
12W - 24L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaLadJazpurr
Cthulhu
14
4 / 4 / 3
8,821
464
9,936
16,243
13,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
14
0 / 6 / 0
8,990
473
12,077
15,059
7,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 6 / 5
8,422
443
8,654
16,341
5,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Grims Sombra
Bakasura
16
0 / 2 / 0
8,508
448
1,758
17,853
6,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
Olimak4727
Poseidon
16
6 / 7 / 2
9,853
519
12,807
13,804
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BunnyOkay
Anubis
18
10 / 2 / 6
10,662
561
15,468
13,782
7,080
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
Keyadrel
Bacchus
16
7 / 0 / 6
10,273
541
12,295
13,420
14,523
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
14
2 / 4 / 7
9,288
489
7,852
9,653
3,806
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 0 / 4
11,287
594
10,565
20,501
20,618
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 2
9,740
513
6,508
11,993
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
10
Kills
25
25
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
BunnyOkay
Anubis
10
2
6
6.5
L
Cthulhu
DaLadJazpurr
Cthulhu
4
4
3
1.38
L
Anubis
0
6
0
0
L
0
6
5
0.42
L
Bakasura
Grims Sombra
Bakasura
0
2
0
0
W
Bacchus
Keyadrel
Bacchus
7
0
6
10
W
Neith
2
4
7
1.38
L
Poseidon
Olimak4727
Poseidon
6
7
2
1
W
3
0
4
5
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,232
Damage
52,688
79,300
Taken
69,349
38,030
Mitigated
51,655
23,183
Healing
23,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BunnyOkay
Anubis
15,468
330
0
6,396
13,782
7,080
0
3,828
9,534
84,006
0
L
Cthulhu
DaLadJazpurr
Cthulhu
9,936
1,238
238
2,061
16,243
13,551
0
7,407
8,836
36,108
0
L
Anubis
12,077
1,265
0
4,024
15,059
7,501
0
1,930
13,129
72,112
891
L
8,654
4,317
0
5,972
16,341
5,923
530
8,702
7,639
0
57,692
L
Bakasura
Grims Sombra
Bakasura
1,758
966
0
9,888
17,853
6,627
0
5,756
12,097
0
79,594
W
Bacchus
Keyadrel
Bacchus
12,295
2,717
0
3,838
13,420
14,523
0
5,075
8,246
49,148
1,656
W
Neith
7,852
3,010
158
2,793
9,653
3,806
335
4,443
5,210
0
49,869
L
Poseidon
Olimak4727
Poseidon
12,807
1,302
0
1,000
13,804
4,428
0
9,979
3,825
78,489
700
W
10,565
3,254
0
5,350
20,501
20,618
182
13,103
7,398
3,612
94,530
W
6,508
769
577
4,427
11,993
5,628
218
8,077
3,916
64,832
2,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,594
Gold Earned
51,250
528
Minions Killed
513
0
Camps Cleared
0
1,660,959
Distance Traveled
1,766,292
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,662
561
110
6
0
373,463
0
L
Cthulhu
8,821
464
54
3
0
333,360
8
L
Anubis
8,990
473
121
6
0
282,106
0
L
Nut
8,422
443
95
5
0
306,954
2
L
Bakasura
8,508
448
130
7
0
408,401
0
W
Bacchus
10,273
541
61
3
0
392,102
6
W
Neith
9,288
489
71
4
0
296,508
0
L
Poseidon
9,853
519
128
7
0
330,138
0
W
Bellona
11,287
594
156
8
0
354,279
0
W
Hades
9,740
513
115
6
0
349,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role