Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
putinmewing
Medusa
Level 25
God Stats
25W - 3L
2,012 SR
Queue Stats
92W - 17L
1,864 Elo+
Party 1
Fenrir
Fenrir
ヅRVNヅ
Fenrir
Level 43
God Stats
21W - 3L
1,940 SR
Queue Stats
92W - 17L
1,864 Elo+
Party 1
Team Averages
Level 58
1,817 SR
1,743 Elo+

VS

Team Averages
Level 58
1,531 SR
1,269 Elo+
Janus
Janus
JoselinXD
Janus
Level 67
God Stats
0W - 1L
1,808 SR
Queue Stats
3W - 5L
1,180 Elo+
Solo
Sun Wukong
Sun Wukong
petie170
Sun Wukong
Level 59
God Stats
1W - 4L
1,276 SR
Queue Stats
132W - 167L
1,269 Elo+
Solo
Kukulkan
Kukulkan
Ахилес9420
Kukulkan
Level 47
God Stats
4W - 7L
1,509 SR
Queue Stats
39W - 48L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 5
7,104
710
296
2,515
1,397
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Medusa
15
9 / 0 / 2
10,127
1,013
14,368
10,008
4,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fenrir
ヅRVNヅ
Fenrir
13
2 / 0 / 9
8,405
841
10,825
11,174
7,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JoselinXD
Janus
11
0 / 7 / 1
6,558
656
4,292
8,989
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
petie170
Sun Wukong
10
0 / 1 / 1
6,485
649
3,498
10,232
11,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 3 / 1
6,729
673
6,644
9,082
3,768
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
0
1
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
5
2.5
L
Janus
JoselinXD
Janus
0
7
1
0.07
L
Sun Wukong
petie170
Sun Wukong
0
1
1
0.5
W
Medusa
9
0
2
10
L
0
3
1
0.17
W
Fenrir
ヅRVNヅ
Fenrir
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,489
Damage
14,434
23,697
Taken
28,303
13,148
Mitigated
17,859
8,939
Healing
1,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
296
44
119
184
2,515
1,397
0
1,309
1,206
2,909
0
L
Janus
JoselinXD
Janus
4,292
365
0
116
8,989
2,994
0
119
8,567
25,203
0
L
Sun Wukong
petie170
Sun Wukong
3,498
478
0
295
10,232
11,097
0
245
9,498
0
13,230
W
Medusa
14,368
7,263
0
4,246
10,008
4,189
1,977
5,169
4,839
0
68,475
L
6,644
689
0
616
9,082
3,768
0
0
8,794
24,318
735
W
Fenrir
ヅRVNヅ
Fenrir
10,825
2,231
0
4,390
11,174
7,562
178
4,424
6,750
0
36,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
19,772
148
Minions Killed
108
0
Camps Cleared
0
617,246
Distance Traveled
559,423
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,104
710
5
1
0
163,745
1
L
Janus
6,558
656
44
4
0
166,963
0
L
Sun Wukong
6,485
649
31
3
0
215,179
0
W
Medusa
10,127
1,013
110
11
0
220,151
0
L
Kukulkan
6,729
673
33
3
0
177,281
0
W
Fenrir
8,405
841
33
3
0
233,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role