Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ThePoofs
Skadi
Level 159
God Stats
4W - 0L
1,914 SR
Queue Stats
170W - 173L
1,476 Elo+
Solo
Serqet
Serqet
bose1246
Serqet
Level 157
God Stats
4W - 8L
1,227 SR
Queue Stats
282W - 260L
1,514 Elo+
Solo
King Arthur
King Arthur
changemain68
King Arthur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 75L
1,453 Elo+
Solo
Agni
Agni
hexicor
Agni
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,444 Elo+
Solo
Team Averages
Level 137
1,528 SR
1,477 Elo+

VS

Team Averages
Level 142
1,528 SR
1,475 Elo+
Charon
Charon
 
Charon
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BenebeebEG
Danzaburou
Level 121
God Stats
1W - 1L
1,742 SR
Queue Stats
118W - 96L
1,504 Elo+
Solo
Guan Yu
Guan Yu
Liivan_96
Guan Yu
Level 118
God Stats
1W - 5L
1,329 SR
Queue Stats
252W - 240L
1,399 Elo+
Solo
Ne Zha
Ne Zha
orlandohzr
Ne Zha
Level 156
God Stats
0W - 1L
1,571 SR
Queue Stats
73W - 83L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 2 / 7
8,819
882
8,269
10,163
4,333
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
ThePoofs
Skadi
14
3 / 3 / 6
8,237
824
8,733
9,051
3,524
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
bose1246
Serqet
16
4 / 2 / 7
8,830
883
7,310
16,961
9,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
changemain68
King Arthur
13
2 / 5 / 4
8,170
817
6,164
15,108
16,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
hexicor
Agni
12
1 / 4 / 2
7,716
772
2,763
8,987
3,479
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
4 / 3 / 9
9,272
927
9,020
11,434
13,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
 
Rama
14
3 / 4 / 7
8,288
829
12,999
10,557
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
BenebeebEG
Danzaburou
15
5 / 2 / 7
8,946
895
13,752
7,972
4,330
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
Liivan_96
Guan Yu
5
0 / 0 / 0
5,568
557
0
0
0
Ne Zha
orlandohzr
Ne Zha
14
3 / 3 / 7
8,120
812
12,221
9,855
5,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
12
Kills
15
16
Deaths
12
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
7
2.75
L
Charon
 
Charon
4
3
9
2.83
L
Rama
 
Rama
3
4
7
1.63
L
Danzaburou
BenebeebEG
Danzaburou
5
2
7
4.25
L
Guan Yu
Liivan_96
Guan Yu
0
0
0
0
W
Skadi
ThePoofs
Skadi
3
3
6
2
W
Serqet
bose1246
Serqet
4
2
7
3.75
W
King Arthur
changemain68
King Arthur
2
5
4
0.8
W
Agni
hexicor
Agni
1
4
2
0.5
L
Ne Zha
orlandohzr
Ne Zha
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,239
Damage
47,992
60,270
Taken
39,818
37,895
Mitigated
27,981
22,651
Healing
13,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,269
534
5,460
4,381
10,163
4,333
1,172
1,548
8,615
25,186
826
L
Charon
 
Charon
9,020
1,300
1,488
3,224
11,434
13,412
15
3,626
7,484
18,703
0
L
Rama
 
Rama
12,999
6,496
697
2,513
10,557
5,164
558
1,751
8,806
0
27,307
L
Danzaburou
BenebeebEG
Danzaburou
13,752
5,367
274
2,607
7,972
4,330
0
2,623
5,328
0
23,230
L
Guan Yu
Liivan_96
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
ThePoofs
Skadi
8,733
4,188
8
1,632
9,051
3,524
1,044
1,487
7,564
0
18,739
W
Serqet
bose1246
Serqet
7,310
753
2,131
5,979
16,961
9,822
533
2,355
14,606
0
13,510
W
King Arthur
changemain68
King Arthur
6,164
890
402
761
15,108
16,737
14
2,387
12,721
481
9,466
W
Agni
hexicor
Agni
2,763
180
358
1,539
8,987
3,479
1,251
1,243
7,744
8,857
555
L
Ne Zha
orlandohzr
Ne Zha
12,221
1,950
439
2,492
9,855
5,075
0
2,702
7,105
0
22,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,772
Gold Earned
40,194
101
Minions Killed
106
0
Camps Cleared
0
918,846
Distance Traveled
683,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,819
882
40
4
0
183,166
0
L
Charon
9,272
927
21
2
0
185,126
0
L
Rama
8,288
829
43
4
0
141,098
0
L
Danzaburou
8,946
895
23
2
0
180,846
0
L
Guan Yu
5,568
557
0
0
0
0
0
W
Skadi
8,237
824
21
2
0
155,491
0
W
Serqet
8,830
883
13
1
0
203,378
0
W
King Arthur
8,170
817
3
0
0
197,226
0
W
Agni
7,716
772
24
2
0
179,585
0
L
Ne Zha
8,120
812
19
2
0
176,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role