Player Matchup

Atlas
Atlas
Masters
 
Atlas
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Diamond II
Chаd
Horus
Diamond II
Level 196
God Stats
3W - 7L
1,704 SR
Queue Stats
216W - 180L
2,303 MMR
Party 2
Thoth
Thoth
Masters
Dharth
Thoth
Masters
Level 144
God Stats
16W - 9L
1,801 SR
Queue Stats
79W - 31L
2,645 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,668 SR
2,149 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 115
1,941 SR
2,691 MMR
Agni
Agni
Masters
 
Agni
Masters
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Grandmaster
Attire
Xbalanque
Grandmaster
Level 172
God Stats
113W - 13L
2,146 SR
Queue Stats
1,588W - 235L
3,307 MMR
Party 1
Fafnir
Fafnir
Grandmaster
Unsuccess
Fafnir
Grandmaster
Level 128
God Stats
67W - 5L
2,176 SR
Queue Stats
1,512W - 149L
3,266 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
0 / 1 / 0
8,328
595
7,265
13,808
17,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Chаd
Horus
13
0 / 2 / 0
8,202
586
4,617
16,602
19,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Dharth
Thoth
15
0 / 2 / 0
9,159
654
7,242
10,219
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
AchillesKuzenboAresXing TianOdin

VS

Bans
BacchusOsirisThorMulanSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
0 / 0 / 5
9,594
685
7,551
6,811
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Attire
Xbalanque
16
3 / 0 / 2
10,294
735
16,766
12,891
5,075
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Unsuccess
Fafnir
17
2 / 0 / 3
10,467
748
12,082
11,272
13,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
0
0
W
Agni
 
Agni
0
0
5
2.5
W
Xbalanque
Attire
Xbalanque
3
0
2
4
L
Horus
Chаd
Horus
0
2
0
0
L
Thoth
Dharth
Thoth
0
2
0
0
W
Fafnir
Unsuccess
Fafnir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,124
Damage
36,399
40,629
Taken
30,974
42,293
Mitigated
21,314
8,613
Healing
11,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
7,265
2,236
0
2,888
13,808
17,881
0
5,449
8,023
24,013
0
W
Agni
 
Agni
7,551
1,122
0
2,051
6,811
2,308
540
4,274
2,537
45,047
0
W
Xbalanque
Attire
Xbalanque
16,766
9,598
0
5,577
12,891
5,075
1,935
6,537
6,354
0
70,908
L
Horus
Chаd
Horus
4,617
1,109
890
3,142
16,602
19,682
0
6,311
9,970
0
18,923
L
Thoth
Dharth
Thoth
7,242
219
90
1,603
10,219
4,730
0
5,140
4,694
62,639
1,026
W
Fafnir
Unsuccess
Fafnir
12,082
3,624
0
3,963
11,272
13,931
245
3,506
7,766
24,852
9,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,689
Gold Earned
30,355
193
Minions Killed
229
0
Camps Cleared
0
791,250
Distance Traveled
891,947
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,328
595
25
2
0
283,192
2
W
Agni
9,594
685
92
7
0
314,480
0
W
Xbalanque
10,294
735
113
8
0
269,700
0
L
Horus
8,202
586
23
2
0
262,657
1
L
Thoth
9,159
654
145
10
0
245,401
0
W
Fafnir
10,467
748
24
2
0
307,767
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role