Player Matchup

Danzaburou
Danzaburou
EppoLoco
Danzaburou
Level 98
God Stats
18W - 16L
1,542 SR
Queue Stats
519W - 469L
1,534 Elo+
Solo
Hera
Hera
Nemesis6667
Hera
Level 98
God Stats
2W - 0L
1,707 SR
Queue Stats
22W - 33L
1,346 Elo+
Solo
Bacchus
Bacchus
OhhAlex_88
Bacchus
Level 84
God Stats
16W - 5L
1,784 SR
Queue Stats
67W - 64L
1,451 Elo+
Party 2
Pele
Pele
SaruStrayeurs
Pele
Level 69
God Stats
315W - 311L
1,519 SR
Queue Stats
373W - 401L
1,471 Elo+
Solo
Neith
Neith
yeray6629
Neith
Level 48
God Stats
5W - 6L
1,448 SR
Queue Stats
62W - 72L
1,440 Elo+
Party 2
Team Averages
Level 79
1,600 SR
1,449 Elo+

VS

Team Averages
Level 65
1,461 SR
1,399 Elo+
Vulcan
Vulcan
Boldeagle221
Vulcan
Level 80
God Stats
8W - 12L
1,498 SR
Queue Stats
408W - 411L
1,374 Elo+
Party 1
Achilles
Achilles
ReVoRioTs
Achilles
Level 103
God Stats
2W - 2L
1,297 SR
Queue Stats
270W - 256L
1,458 Elo+
Party 1
Izanami
Izanami
drakefanlbz
Izanami
Level 23
God Stats
5W - 4L
1,611 SR
Queue Stats
114W - 127L
1,400 Elo+
Party 3
Maui
Maui
sykkal
Maui
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 136L
1,456 Elo+
Party 3
Arachne
Arachne
tommy140994
Arachne
Level 29
God Stats
18W - 22L
1,399 SR
Queue Stats
294W - 302L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EppoLoco
Danzaburou
19
6 / 2 / 1
12,312
648
13,523
17,295
8,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 5
8,887
468
11,090
10,498
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
OhhAlex_88
Bacchus
15
4 / 0 / 11
10,591
557
11,361
14,731
18,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 0 / 3
9,738
513
4,559
8,483
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
yeray6629
Neith
16
6 / 1 / 6
10,119
533
10,920
9,562
4,030
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
3 / 4 / 0
8,427
444
12,123
11,858
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ReVoRioTs
Achilles
15
2 / 6 / 0
9,715
511
12,783
20,528
18,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
drakefanlbz
Izanami
16
0 / 3 / 0
9,365
493
2,684
9,629
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
sykkal
Maui
13
1 / 3 / 2
8,750
461
4,049
15,525
13,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Arachne
tommy140994
Arachne
13
1 / 5 / 2
7,736
407
3,522
15,309
6,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
21
Kills
7
8
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
4
0
0.75
W
Danzaburou
EppoLoco
Danzaburou
6
2
1
3.25
W
2
5
5
0.9
W
Bacchus
OhhAlex_88
Bacchus
4
0
11
9.5
L
Achilles
ReVoRioTs
Achilles
2
6
0
0.33
W
3
0
3
4.5
L
Izanami
drakefanlbz
Izanami
0
3
0
0
L
Maui
sykkal
Maui
1
3
2
0.67
L
Arachne
tommy140994
Arachne
1
5
2
0.4
W
Neith
yeray6629
Neith
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,453
Damage
35,161
60,569
Taken
72,849
38,639
Mitigated
47,616
16,810
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
12,123
262
0
2,222
11,858
5,293
0
5,755
6,103
77,236
0
W
Danzaburou
EppoLoco
Danzaburou
13,523
7,592
0
7,882
17,295
8,606
1,435
767
16,528
0
113,931
W
11,090
2,659
0
2,755
10,498
4,058
738
6,236
4,262
51,335
0
W
Bacchus
OhhAlex_88
Bacchus
11,361
2,040
0
3,852
14,731
18,323
0
3,450
11,281
44,556
3,400
L
Achilles
ReVoRioTs
Achilles
12,783
3,563
0
3,702
20,528
18,418
455
4,054
16,474
0
80,927
W
4,559
627
0
614
8,483
3,622
875
3,111
5,372
0
72,254
L
Izanami
drakefanlbz
Izanami
2,684
1,509
0
2,765
9,629
3,959
634
2,694
6,935
0
90,621
L
Maui
sykkal
Maui
4,049
578
0
1,775
15,525
13,624
0
5,107
10,418
27,575
0
L
Arachne
tommy140994
Arachne
3,522
2,472
0
4,277
15,309
6,322
0
4,561
10,748
0
36,848
W
Neith
yeray6629
Neith
10,920
2,267
0
1,707
9,562
4,030
540
2,608
6,954
0
88,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,647
Gold Earned
43,993
575
Minions Killed
472
0
Camps Cleared
0
1,848,015
Distance Traveled
1,798,628
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,427
444
107
6
0
332,334
0
W
Danzaburou
12,312
648
157
8
0
313,958
0
W
Hera
8,887
468
103
5
0
298,773
3
W
Bacchus
10,591
557
79
4
0
414,734
2
L
Achilles
9,715
511
118
6
0
320,443
1
W
Pele
9,738
513
121
6
0
435,825
0
L
Izanami
9,365
493
159
8
0
338,304
0
L
Maui
8,750
461
26
1
0
385,401
0
L
Arachne
7,736
407
62
3
0
422,146
0
W
Neith
10,119
533
115
6
0
384,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role