Player Matchup

Surtr
Surtr
Da__Munsta
Surtr
Level 207
God Stats
3W - 2L
1,386 SR
Queue Stats
44W - 42L
1,580 Elo+
Solo
Anubis
Anubis
Tek_Slingshot
Anubis
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,590 Elo+
Party 1
Sol
Sol
xShowershocker
Sol
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,776 Elo+
Party 1
Team Averages
Level 104
1,462 SR
1,649 Elo+

VS

Team Averages
Level 125
1,577 SR
1,436 Elo+
Bellona
Bellona
CREEDblaze
Bellona
Level 143
God Stats
15W - 11L
1,488 SR
Queue Stats
75W - 72L
1,483 Elo+
Solo
Pele
Pele
FrostyPaintball
Pele
Level 125
God Stats
0W - 1L
1,689 SR
Queue Stats
2W - 6L
1,246 Elo+
Solo
Janus
Janus
bigjseven
Janus
Level 108
God Stats
3W - 4L
1,554 SR
Queue Stats
185W - 186L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
3 / 1 / 3
7,507
751
8,553
10,509
7,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 4
7,428
743
3,592
5,557
2,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 0 / 5
7,885
789
6,791
4,829
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CREEDblaze
Bellona
11
0 / 3 / 2
6,383
638
5,752
11,882
8,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 2 / 0
5,491
549
376
4,444
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
bigjseven
Janus
14
2 / 1 / 0
7,664
766
7,642
5,868
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
2
2
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
CREEDblaze
Bellona
0
3
2
0.33
W
Surtr
3
1
3
4.5
L
0
2
0
0
W
2
1
4
4
L
Janus
bigjseven
Janus
2
1
0
2
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,936
Damage
13,770
20,895
Taken
22,194
11,984
Mitigated
11,981
7,673
Healing
1,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CREEDblaze
Bellona
5,752
1,364
0
632
11,882
8,379
0
5,228
6,181
0
17,958
W
Surtr
8,553
3,038
0
2,404
10,509
7,892
430
3,422
6,675
1,041
24,105
L
376
0
0
28
4,444
1,392
0
2,498
1,816
0
3,942
W
3,592
380
0
1,959
5,557
2,349
225
2,568
2,779
22,459
291
L
Janus
bigjseven
Janus
7,642
467
0
390
5,868
2,210
0
2,845
2,827
40,328
0
W
6,791
1,190
0
3,310
4,829
1,743
402
927
3,772
40,894
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,820
Gold Earned
19,538
159
Minions Killed
128
0
Camps Cleared
0
575,452
Distance Traveled
494,944
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,383
638
18
2
0
169,951
0
W
Surtr
7,507
751
37
4
0
192,868
0
L
Pele
5,491
549
1
0
0
129,149
0
W
Anubis
7,428
743
45
5
0
176,825
0
L
Janus
7,664
766
109
11
0
195,844
0
W
Sol
7,885
789
77
8
0
205,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role