Player Matchup

Ne Zha
Ne Zha
AedanAaron97
Ne Zha
Level 159
God Stats
3W - 5L
1,544 SR
Queue Stats
32W - 28L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Josh64
Morgan Le Fay
Level 139
God Stats
15W - 13L
1,633 SR
Queue Stats
215W - 199L
1,572 Elo+
Party 2
Thanatos
Thanatos
Lycus94
Thanatos
Level 89
God Stats
9W - 9L
1,282 SR
Queue Stats
61W - 47L
1,577 Elo+
Party 2
Medusa
Medusa
Solar Crayfish
Medusa
Level 144
God Stats
7W - 1L
2,015 SR
Queue Stats
199W - 192L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
VladTapir
Kuzenbo
Level 106
God Stats
19W - 23L
1,457 SR
Queue Stats
116W - 104L
1,567 Elo+
Party 2
Team Averages
Level 127
1,586 SR
1,562 Elo+

VS

Team Averages
Level 95
1,579 SR
1,526 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Keyboarddiff
Kali
Level 45
God Stats
7W - 2L
1,845 SR
Queue Stats
84W - 77L
1,588 Elo+
Solo
Medusa
Medusa
Olimak4727
Medusa
Level 46
God Stats
3W - 4L
1,481 SR
Queue Stats
69W - 80L
1,438 Elo+
Solo
Nu Wa
Nu Wa
xNorthernLightss
Nu Wa
Level 73
God Stats
28W - 16L
1,568 SR
Queue Stats
136W - 120L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 1 / 1
5,529
614
1,636
6,618
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Josh64
Morgan Le Fay
9
2 / 2 / 3
5,734
637
6,270
5,973
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Lycus94
Thanatos
10
3 / 1 / 1
6,017
669
4,595
8,789
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 1
5,597
622
3,210
6,119
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
VladTapir
Kuzenbo
9
2 / 0 / 2
5,704
634
2,403
5,320
4,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 2 / 0
5,478
609
3,888
8,232
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 2
4,299
478
1,381
8,279
6,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

1
0 / 0 / 0
3,299
367
0
0
0
Medusa
Olimak4727
Medusa
10
2 / 1 / 0
5,865
652
5,082
6,840
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 3 / 1
5,024
558
3,991
5,353
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
5
6
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
0
1
L
Kumbhakarna
 
Kumbhakarna
0
2
2
0.5
W
Ne Zha
0
1
1
0.5
W
Morgan Le Fay
Josh64
Morgan Le Fay
2
2
3
1.75
L
0
0
0
0
W
Thanatos
Lycus94
Thanatos
3
1
1
3.5
L
Medusa
Olimak4727
Medusa
2
1
0
2
W
1
2
1
0.75
W
Kuzenbo
VladTapir
Kuzenbo
2
0
2
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,114
Damage
14,342
32,819
Taken
28,704
15,420
Mitigated
16,775
16,192
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,888
430
0
1,190
8,232
6,149
0
433
7,785
33,161
1,221
L
Kumbhakarna
 
Kumbhakarna
1,381
0
0
934
8,279
6,727
0
4,511
3,465
14,800
0
W
Ne Zha
1,636
688
0
2,792
6,618
3,475
0
2,680
3,853
0
38,873
W
Morgan Le Fay
Josh64
Morgan Le Fay
6,270
846
0
1,349
5,973
2,096
90
2,449
3,349
39,929
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Lycus94
Thanatos
4,595
1,630
0
8,972
8,789
3,143
0
1,332
7,341
0
35,234
L
Medusa
Olimak4727
Medusa
5,082
1,718
0
2,058
6,840
2,423
0
241
6,599
0
47,378
W
3,210
1,405
0
1,198
6,119
2,378
0
620
5,445
0
40,933
W
Kuzenbo
VladTapir
Kuzenbo
2,403
1,149
0
1,881
5,320
4,328
262
1,535
3,691
16,360
0
L
3,991
516
0
1,008
5,353
1,476
0
2,879
2,182
34,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,581
Gold Earned
23,965
280
Minions Killed
235
0
Camps Cleared
0
942,708
Distance Traveled
730,206
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,478
609
64
7
0
207,752
0
L
Kumbhakarna
4,299
478
19
2
0
173,080
3
W
Ne Zha
5,529
614
64
7
0
185,789
0
W
Morgan Le Fay
5,734
637
55
6
0
160,700
0
L
Kali
3,299
367
0
0
0
0
0
W
Thanatos
6,017
669
73
8
0
207,291
0
L
Medusa
5,865
652
88
10
0
177,547
2
W
Medusa
5,597
622
65
7
0
188,943
0
W
Kuzenbo
5,704
634
23
3
0
199,985
4
L
Nu Wa
5,024
558
64
7
0
171,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role