Player Matchup

Fenrir
Fenrir
CappuccinBro
Fenrir
Level 106
God Stats
3W - 1L
1,812 SR
Queue Stats
27W - 27L
1,398 Elo+
Party 1
Freya
Freya
SharkNite
Freya
Level 20
God Stats
0W - 3L
1,197 SR
Queue Stats
27W - 25L
1,416 Elo+
Party 1
Ymir
Ymir
itznovuhh
Ymir
Level 4
God Stats
0W - 6L
1,191 SR
Queue Stats
4W - 9L
1,169 Elo+
Party 1
Team Averages
Level 43
1,400 SR
1,327 Elo+

VS

Team Averages
Level 39
1,301 SR
1,101 Elo+
Nemesis
Nemesis
Badgnome
Nemesis
Level 32
God Stats
9W - 3L
1,274 SR
Queue Stats
142W - 182L
947 Elo+
Solo
Poseidon
Poseidon
EightSwing71940
Poseidon
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,227 Elo+
Party 2
Cerberus
Cerberus
T00GR1M
Cerberus
Level 68
God Stats
7W - 6L
1,128 SR
Queue Stats
9W - 10L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 6 / 2
9,797
754
12,938
14,986
8,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Freya
SharkNite
Freya
13
1 / 5 / 2
8,128
625
8,742
11,547
5,576
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ymir
14
1 / 3 / 4
8,675
667
6,273
12,397
13,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Badgnome
Nemesis
16
8 / 1 / 5
10,448
804
11,846
12,419
6,664
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
17
5 / 3 / 7
10,901
839
12,502
9,295
3,916
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
T00GR1M
Cerberus
14
1 / 3 / 7
9,131
702
5,753
15,044
13,424
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
14
14
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Badgnome
Nemesis
8
1
5
10.5
L
Fenrir
5
6
2
1
W
Poseidon
5
3
7
2.83
L
Freya
SharkNite
Freya
1
5
2
0.4
W
Cerberus
T00GR1M
Cerberus
1
3
7
1.5
L
Ymir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,953
Damage
30,101
38,930
Taken
36,758
28,139
Mitigated
24,004
2,146
Healing
4,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Badgnome
Nemesis
11,846
5,277
0
2,295
12,419
6,664
990
3,724
8,627
154
25,137
L
Fenrir
12,938
2,680
152
1,096
14,986
8,976
0
6,243
8,743
0
36,267
W
Poseidon
12,502
1,614
0
1,388
9,295
3,916
0
3,382
5,836
51,966
2,200
L
Freya
SharkNite
Freya
8,742
3,434
0
898
11,547
5,576
0
4,418
7,129
27,089
0
W
Cerberus
T00GR1M
Cerberus
5,753
267
0
1,283
15,044
13,424
0
8,036
6,883
21,746
1,074
L
Ymir
6,273
723
0
0
12,397
13,587
0
6,622
5,775
14,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,600
Gold Earned
30,480
112
Minions Killed
173
0
Camps Cleared
0
644,042
Distance Traveled
693,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,448
804
32
2
0
274,749
0
L
Fenrir
9,797
754
55
4
0
218,603
0
W
Poseidon
10,901
839
90
7
0
206,153
0
L
Freya
8,128
625
37
3
0
223,795
0
W
Cerberus
9,131
702
51
4
0
212,173
0
L
Ymir
8,675
667
20
2
0
201,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role