Player Matchup

Nut
Nut
Atiica
Nut
Level 89
God Stats
11W - 12L
1,405 SR
Queue Stats
202W - 193L
1,461 Elo+
Party 2
Fafnir
Fafnir
Shusan-BOSS
Fafnir
Level 73
God Stats
3W - 1L
1,313 SR
Queue Stats
249W - 258L
1,345 Elo+
Solo
Ix Chel
Ix Chel
Visionxre
Ix Chel
Level 69
God Stats
67W - 61L
1,467 SR
Queue Stats
200W - 210L
1,478 Elo+
Party 2
Team Averages
Level 77
1,395 SR
1,428 Elo+

VS

Team Averages
Level 88
1,568 SR
1,534 Elo+
Anhur
Anhur
Loki-_-lll
Anhur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,449 Elo+
Party 1
Mulan
Mulan
PochitoSlayer50
Mulan
Level 104
God Stats
2W - 1L
1,716 SR
Queue Stats
10W - 6L
1,647 Elo+
Party 1
Sol
Sol
preachermundoTTV
Sol
Level 104
God Stats
3W - 6L
1,488 SR
Queue Stats
155W - 158L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Atiica
Nut
13
4 / 1 / 3
7,560
756
7,742
6,724
3,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
13
0 / 0 / 7
7,239
724
3,862
9,527
10,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Visionxre
Ix Chel
13
3 / 0 / 4
7,749
775
12,840
7,452
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 6 / 1
6,234
623
3,246
11,124
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 1
6,804
680
9,062
10,864
7,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 0
6,945
695
6,806
6,020
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nut
Atiica
Nut
4
1
3
5.5
L
Anhur
0
6
1
0.08
L
0
1
1
0.5
W
Fafnir
0
0
7
3.5
W
Ix Chel
Visionxre
Ix Chel
3
0
4
5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,444
Damage
19,114
23,703
Taken
28,008
17,334
Mitigated
14,056
11,700
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
Atiica
Nut
7,742
3,520
0
1,468
6,724
3,025
0
1,647
5,077
0
31,741
L
Anhur
3,246
2,003
178
2,393
11,124
4,333
0
6,990
3,630
0
15,051
L
9,062
713
0
2,957
10,864
7,495
0
5,002
5,341
0
26,091
W
Fafnir
3,862
991
0
3,281
9,527
10,986
0
2,708
6,819
10,708
781
W
Ix Chel
Visionxre
Ix Chel
12,840
1,646
2,016
4,935
7,452
3,323
0
1,934
5,514
36,602
1,309
L
6,806
1,958
0
3,066
6,020
2,228
0
2,854
2,909
29,654
3,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,548
Gold Earned
19,983
142
Minions Killed
118
0
Camps Cleared
0
547,199
Distance Traveled
546,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,560
756
61
6
0
169,949
0
L
Anhur
6,234
623
30
3
0
157,175
0
L
Mulan
6,804
680
41
4
0
208,666
0
W
Fafnir
7,239
724
19
2
0
193,234
0
W
Ix Chel
7,749
775
62
6
0
184,016
0
L
Sol
6,945
695
47
5
0
180,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role