Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Mr Realo Man
Olorun
Level 157
God Stats
5W - 4L
1,651 SR
Queue Stats
341W - 359L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
YarsofoxGuy
Gilgamesh
Level 129
God Stats
11W - 11L
1,606 SR
Queue Stats
410W - 366L
1,620 Elo+
Solo
Poseidon
Poseidon
pocket__watch
Poseidon
Level 43
God Stats
2W - 3L
1,493 SR
Queue Stats
33W - 39L
1,503 Elo+
Solo
Artemis
Artemis
xNorthernLightss
Artemis
Level 73
God Stats
4W - 4L
1,816 SR
Queue Stats
103W - 89L
1,617 Elo+
Solo
Team Averages
Level 110
1,613 SR
1,554 Elo+

VS

Team Averages
Level 124
1,605 SR
1,557 Elo+
Hercules
Hercules
CallMeOcto
Hercules
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,633 Elo+
Solo
Zhong Kui
Zhong Kui
J Peeeeeezy
Zhong Kui
Level 128
God Stats
1W - 0L
1,760 SR
Queue Stats
127W - 130L
1,530 Elo+
Party 1
Tiamat
Tiamat
LilBlueReign
Tiamat
Level 149
God Stats
6W - 8L
1,510 SR
Queue Stats
332W - 325L
1,609 Elo+
Solo
Nut
Nut
Wizardgamer19
Nut
Level 100
God Stats
8W - 4L
1,564 SR
Queue Stats
192W - 171L
1,503 Elo+
Solo
Bastet
Bastet
jamuriii
Bastet
Level 88
God Stats
3W - 3L
1,690 SR
Queue Stats
236W - 223L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 2 / 1
5,276
480
5,704
10,977
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
14
5 / 1 / 0
8,402
764
8,020
11,239
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
YarsofoxGuy
Gilgamesh
7
0 / 2 / 1
5,115
465
4,151
11,515
5,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
pocket__watch
Poseidon
11
0 / 2 / 0
6,009
546
7,592
6,869
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 1 / 0
3,953
359
1,182
2,124
465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CallMeOcto
Hercules
10
1 / 0 / 4
5,658
514
6,497
10,082
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
J Peeeeeezy
Zhong Kui
11
0 / 5 / 1
6,734
612
8,734
11,766
9,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tiamat
11
2 / 0 / 3
6,516
592
5,991
5,422
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 3
7,748
704
4,905
5,757
2,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bastet
jamuriii
Bastet
11
3 / 0 / 2
6,591
599
4,687
9,546
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
8
8
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
1
0.75
W
Hercules
CallMeOcto
Hercules
1
0
4
3
W
Zhong Kui
J Peeeeeezy
Zhong Kui
0
5
1
0.1
W
Tiamat
2
0
3
3.5
L
Olorun
5
1
0
5
W
2
1
3
3.5
L
Gilgamesh
YarsofoxGuy
Gilgamesh
0
2
1
0.25
W
Bastet
jamuriii
Bastet
3
0
2
4
L
Poseidon
pocket__watch
Poseidon
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,649
Damage
30,814
42,724
Taken
42,573
19,073
Mitigated
26,349
12,078
Healing
14,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,704
3,467
0
3,589
10,977
5,998
0
1,517
9,193
0
38,450
W
Hercules
CallMeOcto
Hercules
6,497
2,062
0
2,610
10,082
7,729
0
3,449
6,377
0
20,360
W
Zhong Kui
J Peeeeeezy
Zhong Kui
8,734
1,905
0
3,253
11,766
9,377
880
6,877
4,889
45,848
10,612
W
Tiamat
5,991
1,264
0
2,504
5,422
2,964
127
1,697
3,427
45,665
0
L
Olorun
8,020
4,303
180
4,978
11,239
5,289
0
7,413
3,826
64,402
4,504
W
4,905
3,170
0
2,853
5,757
2,258
0
239
5,514
0
60,372
L
Gilgamesh
YarsofoxGuy
Gilgamesh
4,151
1,377
0
2,585
11,515
5,450
0
2,359
8,548
0
11,559
W
Bastet
jamuriii
Bastet
4,687
1,198
0
3,031
9,546
4,021
0
2,384
6,998
0
46,951
L
Poseidon
pocket__watch
Poseidon
7,592
660
0
383
6,869
1,871
0
2,266
4,266
59,857
337
L
1,182
260
0
363
2,124
465
0
0
1,990
0
7,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,755
Gold Earned
33,247
321
Minions Killed
387
0
Camps Cleared
0
1,046,524
Distance Traveled
1,172,342
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,276
480
55
5
0
268,662
0
W
Hercules
5,658
514
30
3
0
257,406
3
W
Zhong Kui
6,734
612
90
8
0
174,006
0
W
Tiamat
6,516
592
97
9
0
231,623
1
L
Olorun
8,402
764
128
12
0
188,383
0
W
Nut
7,748
704
101
9
0
214,904
1
L
Gilgamesh
5,115
465
8
1
0
274,696
2
W
Bastet
6,591
599
69
6
0
294,403
2
L
Poseidon
6,009
546
122
11
0
244,597
0
L
Artemis
3,953
359
8
1
0
70,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role