Player Matchup

Discordia
Discordia
Cansaurus
Discordia
Level 178
God Stats
4W - 5L
1,388 SR
Queue Stats
394W - 407L
1,512 Elo+
Solo
Guan Yu
Guan Yu
Dalbatrino
Guan Yu
Level 128
God Stats
2W - 1L
1,790 SR
Queue Stats
48W - 46L
1,459 Elo+
Solo
Khepri
Khepri
GrifoOsamyST
Khepri
Level 141
God Stats
1W - 2L
1,174 SR
Queue Stats
73W - 70L
1,498 Elo+
Solo
Anhur
Anhur
Handlebarshottie
Anhur
Level 128
God Stats
2W - 3L
1,256 SR
Queue Stats
246W - 248L
1,478 Elo+
Solo
Xing Tian
Xing Tian
Immortalzone
Xing Tian
Level 154
God Stats
4W - 2L
1,859 SR
Queue Stats
89W - 87L
1,459 Elo+
Solo
Team Averages
Level 146
1,493 SR
1,481 Elo+

VS

Team Averages
Level 126
1,453 SR
1,497 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Daayygguunn
Lancelot
Level 121
God Stats
1W - 3L
1,348 SR
Queue Stats
697W - 666L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
DyadicNull
Zhong Kui
Level 152
God Stats
2W - 2L
1,305 SR
Queue Stats
179W - 163L
1,532 Elo+
Solo
Terra
Terra
LILmama9600
Terra
Level 49
God Stats
0W - 3L
1,278 SR
Queue Stats
54W - 87L
1,429 Elo+
Solo
Nemesis
Nemesis
Terrock12
Nemesis
Level 149
God Stats
2W - 3L
1,833 SR
Queue Stats
167W - 183L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cansaurus
Discordia
12
2 / 0 / 2
6,521
1,304
4,485
1,003
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Dalbatrino
Guan Yu
8
1 / 2 / 1
5,758
1,152
1,903
6,045
3,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
10
0 / 0 / 4
5,984
1,197
1,170
2,926
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 3
5,944
1,189
4,948
4,707
2,555
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Immortalzone
Xing Tian
9
0 / 1 / 4
5,423
1,085
3,568
6,884
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 1 / 4
4,945
989
4,477
3,493
1,240
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Daayygguunn
Lancelot
10
2 / 1 / 2
5,306
1,061
3,860
5,073
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
DyadicNull
Zhong Kui
11
2 / 1 / 2
5,423
1,085
6,799
4,612
4,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 2
4,358
872
811
1,603
705
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Terrock12
Nemesis
10
0 / 1 / 3
4,872
974
2,203
4,081
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
5
Kills
4
4
Deaths
5
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
4
2
W
Discordia
Cansaurus
Discordia
2
0
2
3
L
Lancelot
Daayygguunn
Lancelot
2
1
2
3
W
Guan Yu
Dalbatrino
Guan Yu
1
2
1
0.75
L
Zhong Kui
DyadicNull
Zhong Kui
2
1
2
3
W
Khepri
0
0
4
2
W
2
1
3
3.5
W
Xing Tian
Immortalzone
Xing Tian
0
1
4
2
L
0
1
2
1
L
Nemesis
Terrock12
Nemesis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,074
Damage
18,150
21,565
Taken
18,862
16,149
Mitigated
9,514
10,100
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,477
1,402
812
965
3,493
1,240
0
1,359
1,972
0
9,093
W
Discordia
Cansaurus
Discordia
4,485
115
209
59
1,003
360
595
474
529
18,778
0
L
Lancelot
Daayygguunn
Lancelot
3,860
255
472
873
5,073
1,832
0
2,123
2,754
0
7,467
W
Guan Yu
Dalbatrino
Guan Yu
1,903
75
3,421
2,129
6,045
3,220
0
2,455
3,590
0
3,532
L
Zhong Kui
DyadicNull
Zhong Kui
6,799
886
724
1,290
4,612
4,012
0
1,803
2,453
13,752
0
W
Khepri
1,170
42
304
419
2,926
2,502
196
819
2,107
3,656
130
W
4,948
2,473
752
1,669
4,707
2,555
0
1,906
2,801
0
10,297
W
Xing Tian
Immortalzone
Xing Tian
3,568
271
0
1,138
6,884
7,512
162
1,947
4,937
6,036
0
L
811
346
402
276
1,603
705
0
658
797
802
9
L
Nemesis
Terrock12
Nemesis
2,203
1,036
685
1,470
4,081
1,725
0
2,767
1,235
0
5,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,630
Gold Earned
24,904
60
Minions Killed
38
0
Camps Cleared
0
508,356
Distance Traveled
465,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,945
989
9
2
0
103,614
0
W
Discordia
6,521
1,304
39
8
0
97,500
0
L
Lancelot
5,306
1,061
3
1
0
132,887
0
W
Guan Yu
5,758
1,152
0
0
0
102,802
0
L
Zhong Kui
5,423
1,085
22
4
0
93,162
0
W
Khepri
5,984
1,197
11
2
0
109,484
0
W
Anhur
5,944
1,189
8
2
0
93,874
0
W
Xing Tian
5,423
1,085
2
0
0
104,696
0
L
Terra
4,358
872
0
0
0
29,159
0
L
Nemesis
4,872
974
4
1
0
106,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role