Player Matchup

Sol
Sol
Bronze III
ZirBack45
Sol
Bronze III
Level 171
God Stats
3W - 2L
1,494 SR
Queue Stats
4W - 5L
1,319 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 171
1,494 SR
1,319 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 61
1,319 SR
897 MMR
Zeus
Zeus
Bronze I
NumbNutz3993
Zeus
Bronze I
Level 61
God Stats
2W - 4L
1,319 SR
Queue Stats
3W - 11L
897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 0
13,308
1,024
8,280
13,161
8,256
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ChronosBellonaOlorunTyrIzanami

VS

Bans
AwilixSetPeleSurtrXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
10,386
799
8,273
9,441
4,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,280
Damage
8,273
13,161
Taken
9,441
8,256
Mitigated
4,320
8,040
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,273
977
0
0
9,441
4,320
0
8,420
1,021
48,256
1,951
W
8,280
2,538
0
8,040
13,161
8,256
2,036
8,327
4,834
74,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,308
Gold Earned
10,386
140
Minions Killed
105
7
Camps Cleared
3
204,493
Distance Traveled
208,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,386
799
105
8
3
208,233
0
W
Sol
13,308
1,024
140
11
7
204,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role