Player Matchup

Cthulhu
Cthulhu
BastianMB
Cthulhu
Level 154
God Stats
2W - 2L
1,511 SR
Queue Stats
16W - 13L
1,527 Elo+
Solo
Sobek
Sobek
HippiHoppi
Sobek
Level 127
God Stats
2W - 0L
1,484 SR
Queue Stats
15W - 14L
1,560 Elo+
Party 2
Ne Zha
Ne Zha
JafsAapen
Ne Zha
Level 49
God Stats
2W - 1L
1,775 SR
Queue Stats
86W - 94L
1,508 Elo+
Party 2
Anubis
Anubis
PhotonSchockwave
Anubis
Level 114
God Stats
9W - 4L
1,642 SR
Queue Stats
369W - 326L
1,507 Elo+
Solo
Rama
Rama
RONNISJR
Rama
Level 128
God Stats
7W - 2L
1,798 SR
Queue Stats
35W - 34L
1,533 Elo+
Party 2
Team Averages
Level 114
1,642 SR
1,527 Elo+

VS

Team Averages
Level 101
1,464 SR
1,535 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CHAMPICALVO122
Poseidon
Level 66
God Stats
3W - 7L
1,500 SR
Queue Stats
100W - 80L
1,608 Elo+
Party 1
He Bo
He Bo
Wxpzz
He Bo
Level 159
God Stats
0W - 3L
1,322 SR
Queue Stats
331W - 360L
1,490 Elo+
Solo
Bellona
Bellona
arrontothel
Bellona
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 43L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BastianMB
Cthulhu
10
3 / 2 / 2
5,852
585
7,961
9,236
6,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
9
3 / 0 / 7
5,926
593
3,535
8,999
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
JafsAapen
Ne Zha
13
10 / 0 / 3
7,292
729
7,784
7,586
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 6
6,438
644
3,258
6,074
2,984
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
9
3 / 2 / 6
5,711
571
6,713
6,241
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
2 / 3 / 0
5,314
531
5,756
7,275
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
 
Awilix
8
0 / 6 / 1
4,461
446
4,793
9,076
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
10
0 / 4 / 1
5,743
574
5,342
6,701
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

He Bo
Wxpzz
He Bo
11
2 / 5 / 0
5,781
578
3,935
8,034
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
arrontothel
Bellona
9
1 / 3 / 1
5,705
571
4,976
12,527
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
21
Kills
5
5
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
0
0.67
L
Awilix
 
Awilix
0
6
1
0.08
W
Cthulhu
BastianMB
Cthulhu
3
2
2
2
L
Poseidon
0
4
1
0.13
W
Sobek
3
0
7
6.5
W
Ne Zha
JafsAapen
Ne Zha
10
0
3
11.5
W
2
1
6
5
W
Rama
3
2
6
3
L
He Bo
Wxpzz
He Bo
2
5
0
0.4
L
Bellona
arrontothel
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,251
Damage
24,802
38,136
Taken
43,613
22,730
Mitigated
17,605
11,209
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,756
2,498
0
1,152
7,275
2,631
0
1,057
6,218
0
33,039
L
Awilix
 
Awilix
4,793
1,918
0
952
9,076
3,131
0
2,271
6,805
0
18,324
W
Cthulhu
BastianMB
Cthulhu
7,961
1,660
0
2,676
9,236
6,659
0
723
8,513
30,454
2,586
L
Poseidon
5,342
737
0
830
6,701
1,700
0
3,124
3,577
46,323
0
W
Sobek
3,535
796
0
2,991
8,999
7,423
0
889
8,110
12,387
2,183
W
Ne Zha
JafsAapen
Ne Zha
7,784
3,203
0
1,698
7,586
3,495
0
2,636
4,950
0
58,874
W
3,258
204
0
2,782
6,074
2,984
0
4,700
1,374
39,072
1,436
W
Rama
6,713
5,672
0
1,062
6,241
2,169
0
329
5,912
0
35,840
L
He Bo
Wxpzz
He Bo
3,935
80
0
2,336
8,034
1,682
0
968
7,066
39,266
0
L
Bellona
arrontothel
Bellona
4,976
2,606
0
5,003
12,527
8,461
0
7,016
5,511
0
33,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,219
Gold Earned
27,004
297
Minions Killed
299
0
Camps Cleared
0
1,062,160
Distance Traveled
1,040,986
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,314
531
45
5
0
202,266
0
L
Awilix
4,461
446
21
2
0
235,571
1
W
Cthulhu
5,852
585
52
5
0
205,849
0
L
Poseidon
5,743
574
99
10
0
204,577
0
W
Sobek
5,926
593
9
1
0
199,560
2
W
Ne Zha
7,292
729
90
9
0
274,691
2
W
Anubis
6,438
644
85
9
0
192,722
3
W
Rama
5,711
571
61
6
0
189,338
0
L
He Bo
5,781
578
70
7
0
218,387
0
L
Bellona
5,705
571
64
6
0
180,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role