Player Matchup

Maui
Maui
Gold III
 
Maui
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
IILSEN
Chiron
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,531 MMR
Solo
Chaac
Chaac
Gold II
L3aybi1
Chaac
Gold II
Level 126
God Stats
11W - 22L
1,547 SR
Queue Stats
524W - 516L
1,534 MMR
Solo
Arachne
Arachne
Gold I
TimmyDSG
Arachne
Gold I
Level 159
God Stats
0W - 5L
1,289 SR
Queue Stats
424W - 415L
1,542 MMR
Solo
Raijin
Raijin
Bronze III
coldbl00ded28
Raijin
Bronze III
Level 37
God Stats
0W - 1L
1,445 SR
Queue Stats
3W - 4L
1,554 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,456 SR
1,532 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 181
1,506 SR
1,531 MMR
King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
LoneWolfKing078
Morgan Le Fay
Gold III
Level 281
God Stats
18W - 7L
1,359 SR
Queue Stats
115W - 117L
1,544 MMR
Party 2
Awilix
Awilix
Gold III
SnovyFranz
Awilix
Gold III
Level 158
God Stats
1W - 0L
1,437 SR
Queue Stats
36W - 33L
1,596 MMR
Party 1
Artemis
Artemis
Gold V
SonicBlade456
Artemis
Gold V
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 42L
1,552 MMR
Party 2
Nox
Nox
Bronze III
eGirlPlays
Nox
Bronze III
Level 141
God Stats
1W - 0L
1,732 SR
Queue Stats
5W - 4L
1,462 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 2 / 0
8,862
443
4,657
15,501
17,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
IILSEN
Chiron
17
1 / 2 / 0
10,039
502
5,264
11,824
5,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
L3aybi1
Chaac
16
0 / 2 / 1
9,867
493
16,440
21,444
25,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
TimmyDSG
Arachne
14
1 / 3 / 0
8,049
402
4,724
19,248
9,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
0 / 7 / 1
8,578
429
7,087
14,073
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ThorAnubisAh Muzen Cab

VS

Bans
Ao KuangThanatosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
5 / 0 / 2
11,993
600
16,358
20,593
26,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
LoneWolfKing078
Morgan Le Fay
18
6 / 0 / 6
11,100
555
12,862
7,701
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
SnovyFranz
Awilix
18
4 / 1 / 9
10,580
529
11,581
14,081
7,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
16
1 / 0 / 2
9,644
482
7,592
10,202
4,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 1 / 9
9,778
489
4,544
13,225
13,571
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
16
16
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
0
0
W
King Arthur
 
King Arthur
5
0
2
6
L
Chiron
IILSEN
Chiron
1
2
0
0.5
L
Chaac
L3aybi1
Chaac
0
2
1
0.25
W
Morgan Le Fay
LoneWolfKing078
Morgan Le Fay
6
0
6
9
W
Awilix
SnovyFranz
Awilix
4
1
9
8.5
W
Artemis
1
0
2
2
L
Arachne
TimmyDSG
Arachne
1
3
0
0.33
L
0
7
1
0.07
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,172
Damage
52,937
82,090
Taken
65,802
62,438
Mitigated
55,959
26,959
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,657
796
0
3,311
15,501
17,104
0
3,944
11,557
41,833
3,644
W
King Arthur
 
King Arthur
16,358
2,124
0
5,090
20,593
26,151
0
1,489
17,756
1,218
95,924
L
Chiron
IILSEN
Chiron
5,264
1,772
346
4,638
11,824
5,446
619
1,539
10,269
0
94,356
L
Chaac
L3aybi1
Chaac
16,440
1,632
0
9,883
21,444
25,380
0
1,922
19,118
0
98,111
W
Morgan Le Fay
LoneWolfKing078
Morgan Le Fay
12,862
1,419
0
939
7,701
3,864
366
2,659
4,654
95,216
0
W
Awilix
SnovyFranz
Awilix
11,581
4,595
0
1,181
14,081
7,872
543
1,220
12,629
0
114,245
W
Artemis
7,592
3,374
0
3,216
10,202
4,501
663
1,651
8,490
0
75,000
L
Arachne
TimmyDSG
Arachne
4,724
2,940
0
7,686
19,248
9,048
0
3,510
15,738
0
70,604
L
7,087
587
0
1,095
14,073
5,460
0
7,094
6,979
66,619
0
W
4,544
632
0
1,859
13,225
13,571
51
3,807
9,190
32,602
874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,395
Gold Earned
53,095
608
Minions Killed
617
0
Camps Cleared
0
1,770,809
Distance Traveled
2,122,320
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,862
443
50
3
0
371,790
6
W
King Arthur
11,993
600
165
8
0
412,950
0
L
Chiron
10,039
502
155
8
0
307,016
0
L
Chaac
9,867
493
175
9
0
350,996
4
W
Morgan Le Fay
11,100
555
165
8
0
438,860
6
W
Awilix
10,580
529
124
6
0
497,644
2
W
Artemis
9,644
482
116
6
0
379,670
4
L
Arachne
8,049
402
103
5
0
396,280
3
L
Raijin
8,578
429
125
6
0
344,727
2
W
Nox
9,778
489
47
2
0
393,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role