Player Matchup

Sol
Sol
Diamond I
BOEnigma
Sol
Diamond I
Level 155
God Stats
22W - 2L
2,043 SR
Queue Stats
64W - 20L
2,392 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond I
MCHANNEY
Kuzenbo
Diamond I
Level 157
God Stats
11W - 0L
2,096 SR
Queue Stats
64W - 20L
2,392 MMR
Party 2
Horus
Horus
Diamond I
Muas
Horus
Diamond I
Level 180
God Stats
10W - 2L
1,962 SR
Queue Stats
64W - 20L
2,392 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 164
2,034 SR
2,392 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,824 SR
1,914 MMR
Fafnir
Fafnir
Platinum III
JJ_JST
Fafnir
Platinum III
Level 159
God Stats
3W - 2L
1,749 SR
Queue Stats
48W - 39L
1,823 MMR
Solo
Apollo
Apollo
Diamond V
forjas
Apollo
Diamond V
Level 120
God Stats
0W - 1L
1,943 SR
Queue Stats
65W - 46L
1,771 MMR
Party 1
Bacchus
Bacchus
Diamond II
zardorcito
Bacchus
Diamond II
Level 129
God Stats
90W - 43L
1,780 SR
Queue Stats
146W - 120L
2,148 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
10,739
716
21,619
12,785
7,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
MCHANNEY
Kuzenbo
18
5 / 1 / 6
11,195
746
18,190
16,389
29,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
Muas
Horus
17
4 / 0 / 7
10,726
715
12,204
13,856
17,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Bans
Hou YiAchillesCharonThothNox

VS

Bans
Ne ZhaHachimanPersephoneCharybdisXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JJ_JST
Fafnir
14
1 / 2 / 0
9,637
642
7,611
22,621
26,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
forjas
Apollo
16
0 / 3 / 1
9,861
657
16,030
16,078
8,602
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
zardorcito
Bacchus
13
1 / 6 / 1
8,966
598
9,576
19,420
23,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Fafnir
JJ_JST
Fafnir
1
2
0
0.5
W
Kuzenbo
MCHANNEY
Kuzenbo
5
1
6
8
W
Horus
Muas
Horus
4
0
7
7.5
L
Apollo
forjas
Apollo
0
3
1
0.17
L
Bacchus
zardorcito
Bacchus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,013
Damage
33,217
43,030
Taken
58,119
54,417
Mitigated
58,952
25,295
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,619
12,996
0
7,080
12,785
7,491
1,960
6,370
5,777
71,546
8,950
L
Fafnir
JJ_JST
Fafnir
7,611
2,004
1,535
8,005
22,621
26,428
0
13,375
7,881
27,453
1,678
W
Kuzenbo
MCHANNEY
Kuzenbo
18,190
4,907
0
5,484
16,389
29,068
90
4,461
11,230
32,873
6,279
W
Horus
Muas
Horus
12,204
3,900
4,680
8,051
13,856
17,858
132
3,395
9,584
58
25,206
L
Apollo
forjas
Apollo
16,030
8,224
0
1,531
16,078
8,602
0
9,264
5,863
0
75,329
L
Bacchus
zardorcito
Bacchus
9,576
609
0
2,023
19,420
23,922
0
11,447
6,924
21,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,660
Gold Earned
28,464
197
Minions Killed
198
0
Camps Cleared
0
889,437
Distance Traveled
820,558
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,739
716
132
9
0
272,328
0
L
Fafnir
9,637
642
30
2
0
264,469
0
W
Kuzenbo
11,195
746
45
3
0
309,865
2
W
Horus
10,726
715
20
1
0
307,244
1
L
Apollo
9,861
657
146
10
0
272,775
0
L
Bacchus
8,966
598
22
1
0
283,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role