Player Matchup

Sobek
Sobek
Gold II
Bhûta
Sobek
Gold II
Level 69
God Stats
8W - 9L
1,536 SR
Queue Stats
94W - 89L
1,526 MMR
Solo
Izanami
Izanami
Bronze III
Ilkian
Izanami
Bronze III
Level 107
God Stats
0W - 2L
1,892 SR
Queue Stats
20W - 30L
1,546 MMR
Solo
Mulan
Mulan
Silver I
SweetSearsation
Mulan
Silver I
Level 83
God Stats
7W - 5L
1,662 SR
Queue Stats
20W - 17L
1,576 MMR
Solo
Scylla
Scylla
Gold IV
jorni95
Scylla
Gold IV
Level 140
God Stats
6W - 3L
1,779 SR
Queue Stats
54W - 64L
1,561 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
lDriger
Ao Kuang
Gold IV
Level 161
God Stats
5W - 5L
1,545 SR
Queue Stats
115W - 118L
1,615 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,683 SR
1,565 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,642 SR
1,563 MMR
Ravana
Ravana
Silver II
Kàrmàk
Ravana
Silver II
Level 184
God Stats
7W - 0L
1,802 SR
Queue Stats
30W - 30L
1,496 MMR
Party 1
Anhur
Anhur
Gold I
Teurastaja000
Anhur
Gold I
Level 149
God Stats
21W - 13L
1,642 SR
Queue Stats
62W - 50L
1,618 MMR
Solo
Janus
Janus
Gold I
danielmendes4
Janus
Gold I
Level 128
God Stats
76W - 66L
1,513 SR
Queue Stats
402W - 393L
1,603 MMR
Solo
Sylvanus
Sylvanus
Gold III
solan38
Sylvanus
Gold III
Level 102
God Stats
4W - 1L
1,471 SR
Queue Stats
29W - 27L
1,596 MMR
Solo
Vamana
Vamana
Bronze III
sunshineinblack
Vamana
Bronze III
Level 169
God Stats
1W - 0L
1,782 SR
Queue Stats
26W - 22L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bhûta
Sobek
9
1 / 0 / 1
5,892
453
4,447
11,532
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Ilkian
Izanami
11
0 / 4 / 1
6,111
470
2,519
6,475
1,535
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 0
6,982
537
7,461
12,458
6,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
jorni95
Scylla
12
1 / 3 / 0
6,435
495
3,817
6,282
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
lDriger
Ao Kuang
11
0 / 3 / 1
5,971
459
4,166
11,494
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AgniAthenaThanatosNut

VS

Bans
OsirisSun WukongMerlinBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kàrmàk
Ravana
14
4 / 0 / 3
7,246
557
7,475
6,791
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 1
8,221
632
6,327
7,741
3,197
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 1 / 1
8,011
616
5,938
6,256
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
solan38
Sylvanus
11
0 / 1 / 4
6,617
509
3,597
7,945
5,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 0 / 4
8,317
640
10,157
13,240
10,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
12
12
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bhûta
Sobek
1
0
1
1.5
L
Izanami
Ilkian
Izanami
0
4
1
0.13
W
Ravana
Kàrmàk
Ravana
4
0
3
5.5
L
0
2
0
0
W
4
0
1
4.5
W
3
1
1
3.5
L
Scylla
jorni95
Scylla
1
3
0
0.33
L
Ao Kuang
lDriger
Ao Kuang
0
3
1
0.17
W
Sylvanus
solan38
Sylvanus
0
1
4
2
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,410
Damage
33,494
48,241
Taken
41,973
21,574
Mitigated
24,704
14,472
Healing
19,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bhûta
Sobek
4,447
610
0
3,960
11,532
7,970
0
3,565
7,810
11,111
1,944
L
Izanami
Ilkian
Izanami
2,519
1,744
0
812
6,475
1,535
0
988
5,487
0
46,363
W
Ravana
Kàrmàk
Ravana
7,475
2,438
0
4,496
6,791
2,728
0
3,010
3,781
0
60,138
L
7,461
1,556
0
4,539
12,458
6,659
0
715
10,868
0
58,366
W
6,327
4,832
0
3,859
7,741
3,197
354
1,037
6,704
0
79,153
W
5,938
775
0
419
6,256
2,604
228
3,567
2,689
71,496
3,140
L
Scylla
jorni95
Scylla
3,817
528
0
1,050
6,282
1,391
0
2,862
3,127
46,604
0
L
Ao Kuang
lDriger
Ao Kuang
4,166
1,107
0
4,111
11,494
4,019
0
667
10,638
37,701
8,947
W
Sylvanus
solan38
Sylvanus
3,597
997
859
4,034
7,945
5,801
0
2,150
5,795
18,104
1,650
W
10,157
4,379
0
6,323
13,240
10,374
0
1,993
11,247
0
72,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,391
Gold Earned
38,412
379
Minions Killed
515
0
Camps Cleared
0
1,279,383
Distance Traveled
1,284,427
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,892
453
8
1
0
281,862
0
L
Izanami
6,111
470
97
7
0
229,675
3
W
Ravana
7,246
557
92
7
0
302,778
0
L
Mulan
6,982
537
109
8
0
240,017
5
W
Anhur
8,221
632
133
10
0
217,068
0
W
Janus
8,011
616
131
10
0
256,557
3
L
Scylla
6,435
495
88
7
0
233,136
2
L
Ao Kuang
5,971
459
77
6
0
294,693
0
W
Sylvanus
6,617
509
32
2
0
249,017
2
W
Vamana
8,317
640
127
10
0
259,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role