Player Matchup

Danzaburou
Danzaburou
Alejo10126322
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,520 Elo+
Solo
Terra
Terra
IlFortu8062
Terra
Level 43
God Stats
1W - 2L
1,465 SR
Queue Stats
33W - 43L
1,464 Elo+
Solo
King Arthur
King Arthur
KingKyju
King Arthur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,581 Elo+
Party 1
Susano
Susano
NjDimas
Susano
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,638 Elo+
Party 1
Sol
Sol
Ripitried
Sol
Level 119
God Stats
6W - 2L
1,855 SR
Queue Stats
163W - 159L
1,551 Elo+
Solo
Team Averages
Level 94
1,564 SR
1,551 Elo+

VS

Team Averages
Level 151
1,443 SR
1,565 Elo+
Surtr
Surtr
Backfire256
Surtr
Level 159
God Stats
5W - 2L
1,356 SR
Queue Stats
165W - 158L
1,559 Elo+
Solo
Nox
Nox
CaReAwaY
Nox
Level 158
God Stats
3W - 4L
1,335 SR
Queue Stats
276W - 245L
1,578 Elo+
Solo
Ah Puch
Ah Puch
GuajiBoy
Ah Puch
Level 138
God Stats
2W - 1L
1,222 SR
Queue Stats
304W - 276L
1,518 Elo+
Solo
Hou Yi
Hou Yi
notyurheroettv
Hou Yi
Level 156
God Stats
6W - 8L
1,611 SR
Queue Stats
258W - 229L
1,607 Elo+
Solo
Erlang Shen
Erlang Shen
reinventurexit
Erlang Shen
Level 146
God Stats
30W - 14L
1,692 SR
Queue Stats
94W - 72L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alejo10126322
Danzaburou
11
0 / 1 / 0
5,467
547
1,088
5,686
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 0
4,640
464
2,076
6,574
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
KingKyju
King Arthur
11
1 / 0 / 1
5,846
585
8,475
13,258
10,198
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Susano
NjDimas
Susano
10
1 / 0 / 0
5,597
560
3,001
8,177
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 1 / 0
5,375
538
1,581
8,449
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,834
583
7,155
9,816
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 0
6,010
601
3,289
6,248
4,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
GuajiBoy
Ah Puch
10
0 / 0 / 2
5,865
587
6,079
3,642
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 0
6,514
651
3,192
4,626
1,784
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
reinventurexit
Erlang Shen
10
0 / 0 / 0
5,196
520
2,256
7,669
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alejo10126322
Danzaburou
0
1
0
0
W
0
2
0
0
W
2
0
0
2
W
Ah Puch
GuajiBoy
Ah Puch
0
0
2
1
L
0
1
0
0
L
King Arthur
KingKyju
King Arthur
1
0
1
1.5
L
Susano
NjDimas
Susano
1
0
0
1
L
0
1
0
0
W
1
0
0
1
W
Erlang Shen
reinventurexit
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,221
Damage
21,971
42,144
Taken
32,001
21,937
Mitigated
17,974
17,383
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alejo10126322
Danzaburou
1,088
508
0
2,067
5,686
2,023
0
597
5,089
0
41,826
W
7,155
2,444
0
4,433
9,816
6,568
2
0
9,816
991
46,064
W
3,289
363
0
1,800
6,248
4,674
0
607
5,641
14,553
4,488
W
Ah Puch
GuajiBoy
Ah Puch
6,079
294
0
1,577
3,642
1,390
0
1,614
2,028
39,027
0
L
2,076
346
40
1,314
6,574
3,581
0
1,724
4,808
12,443
0
L
King Arthur
KingKyju
King Arthur
8,475
959
0
4,141
13,258
10,198
0
1,045
11,413
0
46,639
L
Susano
NjDimas
Susano
3,001
390
0
5,003
8,177
3,000
0
911
7,224
0
40,217
L
1,581
309
0
4,818
8,449
3,135
0
5,049
3,400
34,906
6,290
W
3,192
1,786
0
3,344
4,626
1,784
271
846
3,780
0
56,780
W
Erlang Shen
reinventurexit
Erlang Shen
2,256
1,148
0
4,090
7,669
3,558
0
523
7,146
0
40,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,925
Gold Earned
29,419
308
Minions Killed
350
0
Camps Cleared
0
1,023,207
Distance Traveled
1,029,099
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,467
547
71
7
0
203,267
4
W
Surtr
5,834
583
74
7
0
205,281
0
W
Nox
6,010
601
33
3
0
197,730
2
W
Ah Puch
5,865
587
73
7
0
183,072
1
L
Terra
4,640
464
13
1
0
169,987
3
L
King Arthur
5,846
585
78
8
0
190,349
1
L
Susano
5,597
560
69
7
0
276,304
0
L
Sol
5,375
538
77
8
0
183,300
1
W
Hou Yi
6,514
651
98
10
0
190,715
1
W
Erlang Shen
5,196
520
72
7
0
252,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role