Player Matchup

Bacchus
Bacchus
CogsOD
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,450 Elo+
Party 2
Anubis
Anubis
PRiMiTivejuLEN
Anubis
Level 68
God Stats
13W - 11L
1,557 SR
Queue Stats
207W - 199L
1,457 Elo+
Solo
Mulan
Mulan
YOYOYOYOYOYOY
Mulan
Level 38
God Stats
12W - 9L
1,896 SR
Queue Stats
37W - 34L
1,475 Elo+
Solo
Poseidon
Poseidon
masotim13
Poseidon
Level 68
God Stats
0W - 1L
1,721 SR
Queue Stats
54W - 43L
1,444 Elo+
Party 2
Hun Batz
Hun Batz
riian123
Hun Batz
Level 128
God Stats
10W - 9L
1,548 SR
Queue Stats
74W - 68L
1,482 Elo+
Solo
Team Averages
Level 74
1,645 SR
1,462 Elo+

VS

Team Averages
Level 90
1,463 SR
1,416 Elo+
Medusa
Medusa
BigRhys1507
Medusa
Level 116
God Stats
40W - 27L
1,551 SR
Queue Stats
767W - 751L
1,534 Elo+
Party 1
Amaterasu
Amaterasu
Kijoranami
Amaterasu
Level 105
God Stats
1W - 1L
1,293 SR
Queue Stats
1W - 4L
1,087 Elo+
Solo
Aphrodite
Aphrodite
MrI3ABY
Aphrodite
Level 81
God Stats
7W - 8L
1,497 SR
Queue Stats
99W - 92L
1,526 Elo+
Solo
Arachne
Arachne
Paparichou30
Arachne
Level 65
God Stats
44W - 46L
1,405 SR
Queue Stats
227W - 234L
1,432 Elo+
Solo
Bacchus
Bacchus
VoidDB
Bacchus
Level 81
God Stats
15W - 12L
1,567 SR
Queue Stats
460W - 462L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CogsOD
Bacchus
11
1 / 3 / 3
7,224
452
6,923
15,850
16,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 5 / 1
7,835
490
11,325
12,953
6,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 1
6,747
422
8,717
14,738
12,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Poseidon
masotim13
Poseidon
13
0 / 4 / 0
7,754
485
8,010
10,307
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
riian123
Hun Batz
12
1 / 3 / 0
7,133
446
5,406
14,488
5,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 2 / 2
8,077
505
10,594
10,727
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Kijoranami
Amaterasu
15
11 / 2 / 4
9,935
621
12,389
18,128
16,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MrI3ABY
Aphrodite
15
4 / 0 / 5
8,507
532
12,382
12,731
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
Paparichou30
Arachne
15
2 / 0 / 5
8,415
526
6,036
14,386
6,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
VoidDB
Bacchus
13
3 / 3 / 7
7,311
457
10,181
13,323
10,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
22
22
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
2
2
1.5
L
Bacchus
CogsOD
Bacchus
1
3
3
0.83
W
Amaterasu
Kijoranami
Amaterasu
11
2
4
6.5
W
Aphrodite
MrI3ABY
Aphrodite
4
0
5
6.5
L
4
5
1
0.9
W
Arachne
Paparichou30
Arachne
2
0
5
4.5
W
Bacchus
VoidDB
Bacchus
3
3
7
2.17
L
1
7
1
0.21
L
Poseidon
masotim13
Poseidon
0
4
0
0
L
Hun Batz
riian123
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,381
Damage
51,582
68,336
Taken
69,295
44,443
Mitigated
41,448
13,157
Healing
29,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,594
4,325
0
2,917
10,727
3,295
513
7,063
3,664
0
61,899
L
Bacchus
CogsOD
Bacchus
6,923
1,179
208
3,773
15,850
16,275
0
6,579
9,271
21,843
0
W
Amaterasu
Kijoranami
Amaterasu
12,389
6,365
0
5,437
18,128
16,727
431
2,153
15,834
0
59,696
W
Aphrodite
MrI3ABY
Aphrodite
12,382
206
3,077
8,649
12,731
5,117
70
5,294
7,119
59,664
0
L
11,325
1,308
0
5,091
12,953
6,481
0
5,235
7,718
56,304
847
W
Arachne
Paparichou30
Arachne
6,036
4,399
427
5,401
14,386
6,036
449
3,361
10,557
0
60,153
W
Bacchus
VoidDB
Bacchus
10,181
1,537
0
3,726
13,323
10,273
0
7,044
6,202
35,931
0
L
8,717
2,454
0
1,949
14,738
12,125
0
1,288
13,450
0
41,918
L
Poseidon
masotim13
Poseidon
8,010
858
0
1,737
10,307
3,575
469
4,164
6,143
59,835
694
L
Hun Batz
riian123
Hun Batz
5,406
1,452
70
329
14,488
5,987
0
5,297
9,191
0
51,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,693
Gold Earned
42,245
355
Minions Killed
408
0
Camps Cleared
0
1,480,658
Distance Traveled
1,494,289
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,077
505
87
5
0
290,093
0
L
Bacchus
7,224
452
26
2
0
299,553
0
W
Amaterasu
9,935
621
101
6
0
277,668
0
W
Aphrodite
8,507
532
89
6
0
313,596
1
L
Anubis
7,835
490
67
4
0
266,512
0
W
Arachne
8,415
526
95
6
0
323,219
0
W
Bacchus
7,311
457
36
2
0
289,713
0
L
Mulan
6,747
422
61
4
0
322,044
0
L
Poseidon
7,754
485
128
8
0
257,285
0
L
Hun Batz
7,133
446
73
5
0
335,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role