Player Matchup

Mercury
Mercury
Bheheicht
Mercury
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 76L
1,405 Elo+
Solo
Bacchus
Bacchus
EvilSide4w0r
Bacchus
Level 68
God Stats
24W - 18L
1,599 SR
Queue Stats
384W - 390L
1,510 Elo+
Solo
King Arthur
King Arthur
Its_Tripzdefy
King Arthur
Level 142
God Stats
30W - 26L
1,521 SR
Queue Stats
133W - 141L
1,494 Elo+
Solo
Nox
Nox
KrAzEd E
Nox
Level 147
God Stats
13W - 14L
1,489 SR
Queue Stats
130W - 146L
1,489 Elo+
Solo
Kukulkan
Kukulkan
professorsmoak
Kukulkan
Level 69
God Stats
169W - 166L
1,520 SR
Queue Stats
554W - 552L
1,490 Elo+
Solo
Team Averages
Level 94
1,526 SR
1,478 Elo+

VS

Team Averages
Level 131
1,442 SR
1,492 Elo+
Ra
Ra
 
Ra
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Darkdog32
Neith
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,415 Elo+
Solo
He Bo
He Bo
Tenebrarium20
He Bo
Level 105
God Stats
2W - 4L
1,209 SR
Queue Stats
407W - 441L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Vígílance
Gilgamesh
Level 183
God Stats
1W - 5L
1,502 SR
Queue Stats
116W - 95L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bheheicht
Mercury
13
5 / 1 / 3
8,369
1,196
5,748
6,374
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
EvilSide4w0r
Bacchus
13
0 / 1 / 9
7,996
1,142
6,988
8,047
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Its_Tripzdefy
King Arthur
13
2 / 2 / 4
7,761
1,109
10,582
10,187
7,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 1 / 6
8,121
1,160
6,070
4,321
2,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
13
0 / 1 / 9
7,600
1,086
9,970
4,970
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

355

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 4 / 2
8,020
1,146
7,719
9,653
4,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
 
Sobek
12
1 / 1 / 3
7,674
1,096
6,317
12,843
14,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Darkdog32
Neith
13
1 / 3 / 3
7,763
1,109
7,385
8,082
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
6,307
901
0
0
0
Gilgamesh
Vígílance
Gilgamesh
12
2 / 2 / 1
7,610
1,087
8,485
12,711
15,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
10
Kills
6
6
Deaths
10
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
2
0.75
L
Sobek
 
Sobek
1
1
3
2.5
W
Mercury
Bheheicht
Mercury
5
1
3
6.5
L
Neith
Darkdog32
Neith
1
3
3
0.83
W
Bacchus
EvilSide4w0r
Bacchus
0
1
9
4.5
W
King Arthur
Its_Tripzdefy
King Arthur
2
2
4
2
W
3
1
6
6
L
0
0
0
0
L
Gilgamesh
Vígílance
Gilgamesh
2
2
1
1.25
W
Kukulkan
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,358
Damage
29,906
33,899
Taken
43,289
24,809
Mitigated
38,535
1,629
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,719
299
548
2,346
9,653
4,875
0
5,942
3,711
22,845
0
L
Sobek
 
Sobek
6,317
562
0
1,351
12,843
14,401
0
6,772
6,071
9,923
0
W
Mercury
Bheheicht
Mercury
5,748
2,585
0
174
6,374
2,887
0
2,603
3,685
0
10,580
L
Neith
Darkdog32
Neith
7,385
2,495
0
813
8,082
4,089
0
5,078
3,004
0
21,911
W
Bacchus
EvilSide4w0r
Bacchus
6,988
1,583
0
1,211
8,047
9,881
0
3,825
3,967
10,500
0
W
King Arthur
Its_Tripzdefy
King Arthur
10,582
838
0
244
10,187
7,368
0
4,226
5,616
2,544
18,675
W
6,070
322
0
0
4,321
2,135
0
1,783
2,407
14,781
641
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Vígílance
Gilgamesh
8,485
2,021
0
1,014
12,711
15,170
0
5,524
7,187
0
18,212
W
Kukulkan
9,970
789
0
0
4,970
2,538
0
1,523
3,269
27,867
1,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,847
Gold Earned
37,374
120
Minions Killed
106
5
Camps Cleared
3
753,813
Distance Traveled
567,258
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,020
1,146
45
6
0
144,250
0
L
Sobek
7,674
1,096
3
0
0
142,624
0
W
Mercury
8,369
1,196
10
1
3
161,275
3
L
Neith
7,763
1,109
36
5
2
131,585
0
W
Bacchus
7,996
1,142
4
1
0
154,596
0
W
King Arthur
7,761
1,109
16
2
0
143,808
0
W
Nox
8,121
1,160
32
5
0
145,782
0
L
He Bo
6,307
901
0
0
0
0
0
L
Gilgamesh
7,610
1,087
22
3
1
148,799
0
W
Kukulkan
7,600
1,086
58
8
2
148,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role