Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
HugoFJ
Loki
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,490 Elo+
Solo
Maui
Maui
MR HIPPOPOTOMUS
Maui
Level 116
God Stats
2W - 1L
1,381 SR
Queue Stats
29W - 23L
1,474 Elo+
Party 1
Apollo
Apollo
xanmeister
Apollo
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 37L
1,412 Elo+
Party 1
Team Averages
Level 124
1,476 SR
1,475 Elo+

VS

Team Averages
Level 59
1,488 SR
1,504 Elo+
King Arthur
King Arthur
AboMartin
King Arthur
Level 109
God Stats
7W - 12L
1,334 SR
Queue Stats
374W - 369L
1,489 Elo+
Solo
Susano
Susano
CARLVII
Susano
Level 156
God Stats
0W - 1L
1,536 SR
Queue Stats
69W - 66L
1,523 Elo+
Party 2
Ah Puch
Ah Puch
D1MMAX
Ah Puch
Level 18
God Stats
1W - 2L
1,570 SR
Queue Stats
36W - 25L
1,509 Elo+
Party 2
Sobek
Sobek
Seanbyrne40
Sobek
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Party 2
Hachiman
Hachiman
fakerscrotum
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 0
7,530
753
4,019
7,123
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
 
Chang'e
12
3 / 1 / 7
6,403
640
6,647
7,788
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
HugoFJ
Loki
11
2 / 1 / 4
5,640
564
4,138
8,530
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 9
6,336
634
4,692
8,520
6,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
xanmeister
Apollo
11
7 / 1 / 2
6,646
665
7,810
5,562
2,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AboMartin
King Arthur
8
0 / 4 / 0
4,967
497
3,677
9,070
5,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
CARLVII
Susano
9
3 / 2 / 1
5,368
537
5,709
7,359
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
D1MMAX
Ah Puch
9
0 / 4 / 2
5,541
554
5,452
7,060
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 5 / 2
5,036
504
3,114
11,000
9,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
fakerscrotum
Hachiman
8
1 / 4 / 2
4,871
487
4,188
7,242
2,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
5
5
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
0
4
W
Chang'e
 
Chang'e
3
1
7
6.5
L
King Arthur
AboMartin
King Arthur
0
4
0
0
L
Susano
CARLVII
Susano
3
2
1
1.75
L
Ah Puch
D1MMAX
Ah Puch
0
4
2
0.25
W
Loki
HugoFJ
Loki
2
1
4
4
W
2
2
9
3.25
L
1
5
2
0.4
L
Hachiman
fakerscrotum
Hachiman
1
4
2
0.5
W
Apollo
xanmeister
Apollo
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,306
Damage
22,140
37,523
Taken
41,731
17,328
Mitigated
22,434
17,660
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,019
919
0
2,940
7,123
2,612
0
252
6,871
64,809
0
W
Chang'e
 
Chang'e
6,647
664
1,703
3,935
7,788
2,982
0
4,075
3,713
37,513
600
L
King Arthur
AboMartin
King Arthur
3,677
456
0
1,230
9,070
5,504
0
3,174
5,830
0
29,919
L
Susano
CARLVII
Susano
5,709
1,799
0
695
7,359
2,805
0
2,012
5,199
0
37,523
L
Ah Puch
D1MMAX
Ah Puch
5,452
680
0
785
7,060
2,347
0
3,843
2,711
39,163
0
W
Loki
HugoFJ
Loki
4,138
1,675
0
3,848
8,530
3,247
23
1,415
7,115
0
36,798
W
4,692
1,131
0
1,941
8,520
6,293
0
1,999
6,521
17,071
2,220
L
3,114
543
0
1,474
11,000
9,423
0
2,442
8,464
11,201
0
L
Hachiman
fakerscrotum
Hachiman
4,188
3,255
0
2,054
7,242
2,355
0
2,801
4,415
0
23,678
W
Apollo
xanmeister
Apollo
7,810
4,868
0
3,293
5,562
2,194
523
825
4,737
0
49,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,555
Gold Earned
25,783
342
Minions Killed
223
0
Camps Cleared
0
1,102,819
Distance Traveled
1,060,529
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,530
753
116
12
0
231,151
1
W
Chang'e
6,403
640
65
7
0
226,637
2
L
King Arthur
4,967
497
51
5
0
213,705
0
L
Susano
5,368
537
63
6
0
244,884
0
L
Ah Puch
5,541
554
67
7
0
188,676
0
W
Loki
5,640
564
67
7
0
210,875
0
W
Maui
6,336
634
26
3
0
227,631
3
L
Sobek
5,036
504
9
1
0
209,137
0
L
Hachiman
4,871
487
33
3
0
204,127
0
W
Apollo
6,646
665
68
7
0
206,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role